Created by: YGO Mod (20517634)

Created On: 11/19/2023

HERO Alliance

Need 26 UR

UR Rarity
Elemental HERO Stratos3 card
UR Rarity
Elemental HERO Brave Neos1 card
UR Rarity
Elemental HERO Gaia1 card
UR Rarity
Elemental HERO Great Tornado1 card
UR Rarity
Elemental HERO Nova Master1 card
UR Rarity
Elemental HERO Sunrise2 card
UR Rarity
Elemental HERO The Shining1 card
UR Rarity
Elemental HERO Neos3 card
UR Rarity
Book of Moon3 card
UR Rarity
Miracle Fusion2 card
UR Rarity
Polymerization2 card
UR Rarity
Summoner's Art2 card
UR Rarity
Super Polymerization1 card
UR Rarity
Ice Dragon's Prison1 card
UR Rarity
Warning Point2 card

Main: 30 Extra: 8

SR Rarity
Elemental HERO Blazeman
SR Rarity
Elemental HERO Blazeman
Elemental HERO Blazeman
FIRE 4
Elemental HERO Blazeman
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.


SR Rarity
Elemental HERO Blazeman
SR Rarity
Elemental HERO Blazeman
Elemental HERO Blazeman
FIRE 4
Elemental HERO Blazeman
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.


SR Rarity
Elemental HERO Blazeman
SR Rarity
Elemental HERO Blazeman
Elemental HERO Blazeman
FIRE 4
Elemental HERO Blazeman
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.


SR Rarity
Elemental HERO Liquid Soldier
SR Rarity
Elemental HERO Liquid Soldier
Elemental HERO Liquid Soldier
WATER 4
Elemental HERO Liquid Soldier
  • ATK:

  • 1400

  • DEF:

  • 1300


When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.


SR Rarity
Elemental HERO Liquid Soldier
SR Rarity
Elemental HERO Liquid Soldier
Elemental HERO Liquid Soldier
WATER 4
Elemental HERO Liquid Soldier
  • ATK:

  • 1400

  • DEF:

  • 1300


When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.


SR Rarity
Elemental HERO Liquid Soldier
SR Rarity
Elemental HERO Liquid Soldier
Elemental HERO Liquid Soldier
WATER 4
Elemental HERO Liquid Soldier
  • ATK:

  • 1400

  • DEF:

  • 1300


When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.


UR Rarity
Elemental HERO Stratos
UR Rarity
Elemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


UR Rarity
Elemental HERO Stratos
UR Rarity
Elemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


UR Rarity
Elemental HERO Stratos
UR Rarity
Elemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


R Rarity
Gem-Knight Lazuli
R Rarity
Gem-Knight Lazuli
Gem-Knight Lazuli
EARTH 1
Gem-Knight Lazuli
  • ATK:

  • 600

  • DEF:

  • 100


If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.


UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      UR Rarity
      Book of Moon
      UR Rarity
      Book of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        UR Rarity
        Miracle Fusion
        UR Rarity
        Miracle Fusion
        Miracle Fusion
        Spell Normal
        Miracle Fusion

          Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


          UR Rarity
          Miracle Fusion
          UR Rarity
          Miracle Fusion
          Miracle Fusion
          Spell Normal
          Miracle Fusion

            Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


            SR Rarity
            Neos Fusion
            SR Rarity
            Neos Fusion
            Neos Fusion
            Spell Normal
            Neos Fusion

              Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


              SR Rarity
              Neos Fusion
              SR Rarity
              Neos Fusion
              Neos Fusion
              Spell Normal
              Neos Fusion

                Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                UR Rarity
                Polymerization
                UR Rarity
                Polymerization
                Polymerization
                Spell Normal
                Polymerization

                  Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                  UR Rarity
                  Polymerization
                  UR Rarity
                  Polymerization
                  Polymerization
                  Spell Normal
                  Polymerization

                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                    UR Rarity
                    Summoner's Art
                    UR Rarity
                    Summoner's Art
                    Summoner's Art
                    Spell Normal
                    Summoner's Art

                      Add 1 Level 5 or higher Normal Monster from your Deck to your hand.


                      UR Rarity
                      Summoner's Art
                      UR Rarity
                      Summoner's Art
                      Summoner's Art
                      Spell Normal
                      Summoner's Art

                        Add 1 Level 5 or higher Normal Monster from your Deck to your hand.


                        UR Rarity
                        Super Polymerization
                        UR Rarity
                        Super Polymerization
                        Super Polymerization
                        Spell Quick
                        Super Polymerization

                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                          Tag(s):

                          SR Rarity
                          Expendable Dai
                          SR Rarity
                          Expendable Dai
                          Expendable Dai
                          Trap Normal
                          Expendable Dai

                            Tribute 1 Warrior monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.


                            SR Rarity
                            Expendable Dai
                            SR Rarity
                            Expendable Dai
                            Expendable Dai
                            Trap Normal
                            Expendable Dai

                              Tribute 1 Warrior monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.


                              UR Rarity
                              Ice Dragon's Prison
                              UR Rarity
                              Ice Dragon's Prison
                              Ice Dragon's Prison
                              Trap Normal
                              Ice Dragon's Prison

                                Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                UR Rarity
                                Warning Point
                                UR Rarity
                                Warning Point
                                Warning Point
                                Trap Normal
                                Warning Point

                                  When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                  UR Rarity
                                  Warning Point
                                  UR Rarity
                                  Warning Point
                                  Warning Point
                                  Trap Normal
                                  Warning Point

                                    When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                    UR Rarity
                                    Elemental HERO Brave Neos
                                    UR Rarity
                                    Elemental HERO Brave Neos
                                    Elemental HERO Brave Neos
                                    LIGHT 7
                                    Elemental HERO Brave Neos
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text.


                                    SR Rarity
                                    Elemental HERO Escuridao
                                    SR Rarity
                                    Elemental HERO Escuridao
                                    Elemental HERO Escuridao
                                    DARK 8
                                    Elemental HERO Escuridao
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    1 "Elemental HERO" monster + 1 DARK monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 100 ATK for each "Elemental HERO" monster in your Graveyard.


                                    UR Rarity
                                    Elemental HERO Gaia
                                    UR Rarity
                                    Elemental HERO Gaia
                                    Elemental HERO Gaia
                                    EARTH 6
                                    Elemental HERO Gaia
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 2600


                                    1 "Elemental HERO" monster + 1 EARTH monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.


                                    UR Rarity
                                    Elemental HERO Great Tornado
                                    UR Rarity
                                    Elemental HERO Great Tornado
                                    Elemental HERO Great Tornado
                                    WIND 8
                                    Elemental HERO Great Tornado
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2200


                                    1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls.


                                    UR Rarity
                                    Elemental HERO Nova Master
                                    UR Rarity
                                    Elemental HERO Nova Master
                                    Elemental HERO Nova Master
                                    FIRE 8
                                    Elemental HERO Nova Master
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2100


                                    1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card.


                                    UR Rarity
                                    Elemental HERO Sunrise
                                    UR Rarity
                                    Elemental HERO Sunrise
                                    Elemental HERO Sunrise
                                    LIGHT 7
                                    Elemental HERO Sunrise
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 1200


                                    2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.


                                    UR Rarity
                                    Elemental HERO Sunrise
                                    UR Rarity
                                    Elemental HERO Sunrise
                                    Elemental HERO Sunrise
                                    LIGHT 7
                                    Elemental HERO Sunrise
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 1200


                                    2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.


                                    UR Rarity
                                    Elemental HERO The Shining
                                    UR Rarity
                                    Elemental HERO The Shining
                                    Elemental HERO The Shining
                                    LIGHT 8
                                    Elemental HERO The Shining
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2100


                                    1 "Elemental HERO" monster + 1 LIGHT monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.




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