Created by: test (054123)

Created On: 11/19/2023

Need 14 UR

UR Rarity
Blue-Eyes Alternative White Dragon3 card
UR Rarity
Blue-Eyes Solid Dragon1 card
UR Rarity
Blue-Eyes Twin Burst Dragon1 card
UR Rarity
Dragon Master Knight2 card
UR Rarity
Neo Blue-Eyes Ultimate Dragon2 card
UR Rarity
Blue-Eyes Spirit Dragon1 card
UR Rarity
Michael, the Arch-Lightsworn1 card
UR Rarity
The White Stone of Ancients1 card
UR Rarity
Chaos Form1 card
UR Rarity
Monster Reborn1 card

Main: 24 Extra: 8

UR Rarity
Blue-Eyes Alternative White Dragon
UR Rarity
Blue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


UR Rarity
Blue-Eyes Alternative White Dragon
UR Rarity
Blue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


UR Rarity
Blue-Eyes Alternative White Dragon
UR Rarity
Blue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


UR Rarity
Blue-Eyes Solid Dragon
UR Rarity
Blue-Eyes Solid Dragon
Blue-Eyes Solid Dragon
LIGHT 8
Blue-Eyes Solid Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; negate its effects. When your opponent activates a card or effect (Quick Effect): You can shuffle this card from the field into the Deck, and if you do, Special Summon 1 "Blue-Eyes White Dragon" from your Deck. You can only use each effect of "Blue-Eyes Solid Dragon" once per turn.


SR Rarity
Dragon Spirit of White
SR Rarity
Dragon Spirit of White
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


SR Rarity
Dragon Spirit of White
SR Rarity
Dragon Spirit of White
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


N Rarity
Master with Eyes of Blue
N Rarity
Master with Eyes of Blue
Master with Eyes of Blue
LIGHT 1
Master with Eyes of Blue
  • ATK:

  • 300

  • DEF:

  • 1200


When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner in your GY; add it to your hand. You can shuffle this card from your GY into the Deck, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your GY, other than the sent monster. You can only use this effect of "Master with Eyes of Blue" once per turn.


N Rarity
Master with Eyes of Blue
N Rarity
Master with Eyes of Blue
Master with Eyes of Blue
LIGHT 1
Master with Eyes of Blue
  • ATK:

  • 300

  • DEF:

  • 1200


When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner in your GY; add it to your hand. You can shuffle this card from your GY into the Deck, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your GY, other than the sent monster. You can only use this effect of "Master with Eyes of Blue" once per turn.


N Rarity
Master with Eyes of Blue
N Rarity
Master with Eyes of Blue
Master with Eyes of Blue
LIGHT 1
Master with Eyes of Blue
  • ATK:

  • 300

  • DEF:

  • 1200


When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner in your GY; add it to your hand. You can shuffle this card from your GY into the Deck, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your GY, other than the sent monster. You can only use this effect of "Master with Eyes of Blue" once per turn.


SR Rarity
Sage with Eyes of Blue
SR Rarity
Sage with Eyes of Blue
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


SR Rarity
Sage with Eyes of Blue
SR Rarity
Sage with Eyes of Blue
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


UR Rarity
The White Stone of Ancients
UR Rarity
The White Stone of Ancients
The White Stone of Ancients
LIGHT 1
The White Stone of Ancients
  • ATK:

  • 600

  • DEF:

  • 500


Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


R Rarity
Bingo Machine, Go!!!
R Rarity
Bingo Machine, Go!!!
Bingo Machine, Go!!!
Spell Normal
Bingo Machine, Go!!!

    Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


    UR Rarity
    Chaos Form
    UR Rarity
    Chaos Form
    Chaos Form
    Spell Normal
    Chaos Form

      This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.


      UR Rarity
      Monster Reborn
      UR Rarity
      Monster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.




        Tag(s):

        SR Rarity
        The Melody of Awakening Dragon
        SR Rarity
        The Melody of Awakening Dragon
        The Melody of Awakening Dragon
        Spell Normal
        The Melody of Awakening Dragon

          Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


          SR Rarity
          The Melody of Awakening Dragon
          SR Rarity
          The Melody of Awakening Dragon
          The Melody of Awakening Dragon
          Spell Normal
          The Melody of Awakening Dragon

            Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


            SR Rarity
            The Melody of Awakening Dragon
            SR Rarity
            The Melody of Awakening Dragon
            The Melody of Awakening Dragon
            Spell Normal
            The Melody of Awakening Dragon

              Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


              R Rarity
              Ultimate Providence
              R Rarity
              Ultimate Providence
              Ultimate Providence
              Trap Counter
              Ultimate Providence

                When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                R Rarity
                Ultimate Providence
                R Rarity
                Ultimate Providence
                Ultimate Providence
                Trap Counter
                Ultimate Providence

                  When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                  R Rarity
                  Ultimate Providence
                  R Rarity
                  Ultimate Providence
                  Ultimate Providence
                  Trap Counter
                  Ultimate Providence

                    When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                    UR Rarity
                    Blue-Eyes Twin Burst Dragon
                    UR Rarity
                    Blue-Eyes Twin Burst Dragon
                    Blue-Eyes Twin Burst Dragon
                    LIGHT 10
                    Blue-Eyes Twin Burst Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                    UR Rarity
                    Dragon Master Knight
                    UR Rarity
                    Dragon Master Knight
                    Dragon Master Knight
                    LIGHT 12
                    Dragon Master Knight
                    • ATK:

                    • 5000

                    • DEF:

                    • 5000


                    "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.


                    UR Rarity
                    Dragon Master Knight
                    UR Rarity
                    Dragon Master Knight
                    Dragon Master Knight
                    LIGHT 12
                    Dragon Master Knight
                    • ATK:

                    • 5000

                    • DEF:

                    • 5000


                    "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.


                    UR Rarity
                    Neo Blue-Eyes Ultimate Dragon
                    UR Rarity
                    Neo Blue-Eyes Ultimate Dragon
                    Neo Blue-Eyes Ultimate Dragon
                    LIGHT 12
                    Neo Blue-Eyes Ultimate Dragon
                    • ATK:

                    • 4500

                    • DEF:

                    • 3800


                    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                    UR Rarity
                    Neo Blue-Eyes Ultimate Dragon
                    UR Rarity
                    Neo Blue-Eyes Ultimate Dragon
                    Neo Blue-Eyes Ultimate Dragon
                    LIGHT 12
                    Neo Blue-Eyes Ultimate Dragon
                    • ATK:

                    • 4500

                    • DEF:

                    • 3800


                    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                    SR Rarity
                    Azure-Eyes Silver Dragon
                    SR Rarity
                    Azure-Eyes Silver Dragon
                    Azure-Eyes Silver Dragon
                    LIGHT 9
                    Azure-Eyes Silver Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 3000


                    1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                    UR Rarity
                    Blue-Eyes Spirit Dragon
                    UR Rarity
                    Blue-Eyes Spirit Dragon
                    Blue-Eyes Spirit Dragon
                    LIGHT 9
                    Blue-Eyes Spirit Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 3000


                    1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                    UR Rarity
                    Michael, the Arch-Lightsworn
                    UR Rarity
                    Michael, the Arch-Lightsworn
                    Michael, the Arch-Lightsworn
                    LIGHT 7
                    Michael, the Arch-Lightsworn
                    • ATK:

                    • 2600

                    • DEF:

                    • 2000


                    1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.




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