Created by: Mèo Fool Gaming (37156024)

Created On: 07/21/2022

Need 13 UR

UR Rarity
Fossil Dig
UR Rarity
Fossil Dig
UR Rarity
Fossil Dig
UR Rarity
Terraforming
UR Rarity
Upstart Goblin
UR Rarity
Upstart Goblin
UR Rarity
Metaverse
UR Rarity
Solemn Judgment
UR Rarity
Solemn Judgment
UR Rarity
Solemn Judgment
UR Rarity
Solemn Strike
UR Rarity
Solemn Strike
UR Rarity
Solemn Strike

Main: 40

R Rarity
3 cardPlanet Pathfinder
R Rarity
3 cardPlanet Pathfinder
Planet Pathfinder
EARTH 4
Planet Pathfinder
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.


R Rarity
3 cardMegalosmasher X
R Rarity
3 cardMegalosmasher X
Megalosmasher X
WATER 4
Megalosmasher X
  • ATK:

  • 2000

  • DEF:

  • 0


With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.


R Rarity
1 cardAnchamoufrite
R Rarity
1 cardAnchamoufrite
Anchamoufrite
LIGHT 54
Anchamoufrite
  • ATK:

  • 1800

  • DEF:

  • 0


[ Pendulum Effect ] If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it.


UR Rarity
3 cardFossil Dig
UR Rarity
3 cardFossil Dig
Fossil Dig
Spell Normal
Fossil Dig

    Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


    R Rarity
    3 cardPacifis, the Phantasm City
    R Rarity
    3 cardPacifis, the Phantasm City
    Pacifis, the Phantasm City
    Spell Field
    Pacifis, the Phantasm City

      (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


      SR Rarity
      3 cardPot of Duality
      SR Rarity
      3 cardPot of Duality
      Pot of Duality
      Spell Normal
      Pot of Duality

        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




        Tag(s):

        UR Rarity
        1 cardTerraforming
        UR Rarity
        1 cardTerraforming
        Terraforming
        Spell Normal
        Terraforming

          Add 1 Field Spell from your Deck to your hand.




          Tag(s):

          UR Rarity
          2 cardUpstart Goblin
          UR Rarity
          2 cardUpstart Goblin
          Upstart Goblin
          Spell Normal
          Upstart Goblin

            Draw 1 card, then your opponent gains 1000 LP.


            SR Rarity
            1 cardMacro Cosmos
            SR Rarity
            1 cardMacro Cosmos
            Macro Cosmos
            Trap Continuous
            Macro Cosmos

              When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.


              UR Rarity
              1 cardMetaverse
              UR Rarity
              1 cardMetaverse
              Metaverse
              Trap Normal
              Metaverse

                Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                Tag(s):

                N Rarity
                3 cardPhantasm Spiral Battle
                N Rarity
                3 cardPhantasm Spiral Battle
                Phantasm Spiral Battle
                Trap Normal
                Phantasm Spiral Battle

                  If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.


                  N Rarity
                  3 cardPhantasm Spiral Power
                  N Rarity
                  3 cardPhantasm Spiral Power
                  Phantasm Spiral Power
                  Trap Normal
                  Phantasm Spiral Power

                    If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.


                    N Rarity
                    3 cardSea Stealth Attack
                    N Rarity
                    3 cardSea Stealth Attack
                    Sea Stealth Attack
                    Trap Continuous
                    Sea Stealth Attack

                      When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                      SR Rarity
                      1 cardSkill Drain
                      SR Rarity
                      1 cardSkill Drain
                      Skill Drain
                      Trap Continuous
                      Skill Drain

                        Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                        UR Rarity
                        3 cardSolemn Judgment
                        UR Rarity
                        3 cardSolemn Judgment
                        Solemn Judgment
                        Trap Counter
                        Solemn Judgment

                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                          Tag(s):

                          UR Rarity
                          3 cardSolemn Strike
                          UR Rarity
                          3 cardSolemn Strike
                          Solemn Strike
                          Trap Counter
                          Solemn Strike

                            When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                            Tag(s):

                            SR Rarity
                            3 cardStorming Mirror Force
                            SR Rarity
                            3 cardStorming Mirror Force
                            Storming Mirror Force
                            Trap Normal
                            Storming Mirror Force

                              When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.




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