Created by: Mèo Fool Gaming (37156024)

Created On: 07/20/2022

Devoured By Sacred Beasts

Need 9 UR

UR Rarity
Galaxy-Eyes Full Armor Photon Dragon1 card
UR Rarity
Superdreadnought Rail Cannon Gustav Max1 card
UR Rarity
Superdreadnought Rail Cannon Juggernaut Liebe1 card
UR Rarity
Book of Moon2 card
UR Rarity
Mystical Space Typhoon2 card
UR Rarity
Floodgate Trap Hole1 card
UR Rarity
Paleozoic Canadia1 card

Main: 20 Extra: 7

SR Rarity
Chaos Summoning Beast
SR Rarity
Chaos Summoning Beast
Chaos Summoning Beast
DARK 1
Chaos Summoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.


SR Rarity
Chaos Summoning Beast
SR Rarity
Chaos Summoning Beast
Chaos Summoning Beast
DARK 1
Chaos Summoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.


SR Rarity
Chaos Summoning Beast
SR Rarity
Chaos Summoning Beast
Chaos Summoning Beast
DARK 1
Chaos Summoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.


SR Rarity
Dark Beckoning Beast
SR Rarity
Dark Beckoning Beast
Dark Beckoning Beast
DARK 2
Dark Beckoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


SR Rarity
Dark Beckoning Beast
SR Rarity
Dark Beckoning Beast
Dark Beckoning Beast
DARK 2
Dark Beckoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


SR Rarity
Dark Beckoning Beast
SR Rarity
Dark Beckoning Beast
Dark Beckoning Beast
DARK 2
Dark Beckoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


R Rarity
Dark Summoning Beast
R Rarity
Dark Summoning Beast
Dark Summoning Beast
DARK 5
Dark Summoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your Graveyard; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand.


SR Rarity
Hamon, Lord of Striking Thunder
SR Rarity
Hamon, Lord of Striking Thunder
Hamon, Lord of Striking Thunder
LIGHT 10
Hamon, Lord of Striking Thunder
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.


SR Rarity
Raviel, Lord of Phantasms
SR Rarity
Raviel, Lord of Phantasms
Raviel, Lord of Phantasms
DARK 10
Raviel, Lord of Phantasms
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. If your opponent Normal Summons a monster(s): Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned, but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the original ATK of the Tributed monster until the end of this turn.


SR Rarity
Uria, Lord of Searing Flames
SR Rarity
Uria, Lord of Searing Flames
Uria, Lord of Searing Flames
FIRE 10
Uria, Lord of Searing Flames
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Traps you control to the GY. Gains 1000 ATK for each Continuous Trap in your GY. Once per turn: You can target 1 Set Spell/Trap your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      SR Rarity
      Enemy Controller
      SR Rarity
      Enemy Controller
      Enemy Controller
      Spell Quick
      Enemy Controller

        Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


        UR Rarity
        Mystical Space Typhoon
        UR Rarity
        Mystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.


          UR Rarity
          Mystical Space Typhoon
          UR Rarity
          Mystical Space Typhoon
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.


            R Rarity
            World Legacy Clash
            R Rarity
            World Legacy Clash
            World Legacy Clash
            Spell Quick
            World Legacy Clash

              Banish 1 face-up monster you control (until the End Phase), then target 1 face-up monster your opponent controls; that target loses ATK/DEF equal to the original ATK/DEF of that banished monster.


              SR Rarity
              Fiendish Chain
              SR Rarity
              Fiendish Chain
              Fiendish Chain
              Trap Continuous
              Fiendish Chain

                Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                SR Rarity
                Fiendish Chain
                SR Rarity
                Fiendish Chain
                Fiendish Chain
                Trap Continuous
                Fiendish Chain

                  Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                  UR Rarity
                  Floodgate Trap Hole
                  UR Rarity
                  Floodgate Trap Hole
                  Floodgate Trap Hole
                  Trap Normal
                  Floodgate Trap Hole

                    When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                    UR Rarity
                    Paleozoic Canadia
                    UR Rarity
                    Paleozoic Canadia
                    Paleozoic Canadia
                    Trap Normal
                    Paleozoic Canadia

                      Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                      SR Rarity
                      Gaia Dragon, the Thunder Charger
                      SR Rarity
                      Gaia Dragon, the Thunder Charger
                      Gaia Dragon, the Thunder Charger
                      WIND
                      Gaia Dragon, the Thunder Charger
                      • ATK:

                      • 2600

                      • DEF:

                      • 2100


                      2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.


                      UR Rarity
                      Galaxy-Eyes Full Armor Photon Dragon
                      UR Rarity
                      Galaxy-Eyes Full Armor Photon Dragon
                      Galaxy-Eyes Full Armor Photon Dragon
                      LIGHT
                      Galaxy-Eyes Full Armor Photon Dragon
                      • ATK:

                      • 4000

                      • DEF:

                      • 3500


                      3 Level 8 monsters You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as material, except "Galaxy-Eyes Full Armor Photon Dragon". (Transfer its materials to this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as material. Once per turn: You can detach 1 material from this card, then target 1 face-up card your opponent controls; destroy it.


                      SR Rarity
                      Number 65: Djinn Buster
                      SR Rarity
                      Number 65: Djinn Buster
                      Number 65: Djinn Buster
                      DARK
                      Number 65: Djinn Buster
                      • ATK:

                      • 1300

                      • DEF:

                      • 0


                      2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.


                      R Rarity
                      Skypalace Gangaridai
                      R Rarity
                      Skypalace Gangaridai
                      Skypalace Gangaridai
                      WIND
                      Skypalace Gangaridai
                      • ATK:

                      • 3400

                      • DEF:

                      • 3000


                      2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.


                      UR Rarity
                      Superdreadnought Rail Cannon Gustav Max
                      UR Rarity
                      Superdreadnought Rail Cannon Gustav Max
                      Superdreadnought Rail Cannon Gustav Max
                      EARTH
                      Superdreadnought Rail Cannon Gustav Max
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                      UR Rarity
                      Superdreadnought Rail Cannon Juggernaut Liebe
                      UR Rarity
                      Superdreadnought Rail Cannon Juggernaut Liebe
                      Superdreadnought Rail Cannon Juggernaut Liebe
                      EARTH
                      Superdreadnought Rail Cannon Juggernaut Liebe
                      • ATK:

                      • 4000

                      • DEF:

                      • 4000


                      3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.


                      SR Rarity
                      Sylvan Princessprite
                      SR Rarity
                      Sylvan Princessprite
                      Sylvan Princessprite
                      LIGHT
                      Sylvan Princessprite
                      • ATK:

                      • 1800

                      • DEF:

                      • 100


                      2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.




                      More Duel Links Info

                      Sacred Beast Breakdown

                       

                       

                       

                       

                       

                       

                       

                       

                       

                       

                      https://metaduelist.com/
                      Toparrow_upward