Created by: YGO Mod (20517634)

Created On: 11/06/2023

Main: 40 Extra: 15

3 cardBrotherhood of the Fire Fist - Bear 3 cardBrotherhood of the Fire Fist - Bear
Brotherhood of the Fire Fist - Bear
FIRE 4
Brotherhood of the Fire Fist - Bear
  • ATK:

  • 1600

  • DEF:

  • 1200


Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster on the field; destroy that target.


1 cardBrotherhood of the Fire Fist - Buffalo 1 cardBrotherhood of the Fire Fist - Buffalo
Brotherhood of the Fire Fist - Buffalo
FIRE 4
Brotherhood of the Fire Fist - Buffalo
  • ATK:

  • 1700

  • DEF:

  • 1000


If this card is in your Graveyard: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up on your side of the field to the Graveyard; Special Summon this card from your Graveyard. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.


2 cardBrotherhood of the Fire Fist - Caribou 2 cardBrotherhood of the Fire Fist - Caribou
Brotherhood of the Fire Fist - Caribou
FIRE 4
Brotherhood of the Fire Fist - Caribou
  • ATK:

  • 1100

  • DEF:

  • 2000


During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck.


3 cardBrotherhood of the Fire Fist - Dragon 3 cardBrotherhood of the Fire Fist - Dragon
Brotherhood of the Fire Fist - Dragon
FIRE 4
Brotherhood of the Fire Fist - Dragon
  • ATK:

  • 1800

  • DEF:

  • 400


Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap directly from your Deck. Once per turn: You can send 2 face-up "Fire Formation" Spells/Traps you control to the GY, then target 1 "Fire Fist" monster in your GY, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target.


3 cardBrotherhood of the Fire Fist - Elephant 3 cardBrotherhood of the Fire Fist - Elephant
Brotherhood of the Fire Fist - Elephant
FIRE 4
Brotherhood of the Fire Fist - Elephant
  • ATK:

  • 1000

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn.


2 cardBrotherhood of the Fire Fist - Rooster 2 cardBrotherhood of the Fire Fist - Rooster
Brotherhood of the Fire Fist - Rooster
FIRE 3
Brotherhood of the Fire Fist - Rooster
  • ATK:

  • 1500

  • DEF:

  • 100


When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Set 1 "Fire Formation" Spell/Trap directly from your Deck.


3 cardCoach Soldier Wolfbark 3 cardCoach Soldier Wolfbark
Coach Soldier Wolfbark
FIRE 4
Coach Soldier Wolfbark
  • ATK:

  • 1600

  • DEF:

  • 1200


You can target 1 Level 4 FIRE Beast-Warrior-Type monster in your Graveyard; Special Summon it in face-up Defense Position. Its effects are negated. You can only use the effect of "Coach Soldier Wolfbark" once per turn.


1 cardCrusadia Reclusia 1 cardCrusadia Reclusia
Crusadia Reclusia
FIRE 3
Crusadia Reclusia
  • ATK:

  • 400

  • DEF:

  • 2000


You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Reclusia" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 "Crusadia" card you control and 1 card your opponent controls; destroy them. You can only use this effect of "Crusadia Reclusia" once per turn.


1 cardGizmek Kaku, the Supreme Shining Sky Stag 1 cardGizmek Kaku, the Supreme Shining Sky Stag
Gizmek Kaku, the Supreme Shining Sky Stag
FIRE 9
Gizmek Kaku, the Supreme Shining Sky Stag
  • ATK:

  • 2750

  • DEF:

  • 2750


If a monster is in the Extra Monster Zone: You can Special Summon this card from your hand. You can target 1 face-up monster in the Extra Monster Zone; equip that face-up monster to this card (max. 1). When this card destroys an opponent's monster by battle: You can Special Summon 1 of your Monster Cards equipped to this card. You can only use each effect of "Gizmek Kaku, the Supreme Shining Sky Stag" once per turn.


3 cardMaxx "C"
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardBrotherhood of the Fire Fist - Eland 1 cardBrotherhood of the Fire Fist - Eland
Brotherhood of the Fire Fist - Eland
FIRE 6
Brotherhood of the Fire Fist - Eland
  • ATK:

  • 2400

  • DEF:

  • 2000


You can Ritual Summon this card with "Fire Formation - Domei". You can discard 1 monster; Set 1 "Fire Formation" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up "Fire Fist" or "Fire Formation" card you control to the GY, except "Brotherhood of the Fire Fist - Eland"; negate that effect. You can only use each effect of "Brotherhood of the Fire Fist - Eland" once per turn.


1 cardBrotherhood of the Fire Fist - Boar 1 cardBrotherhood of the Fire Fist - Boar
Brotherhood of the Fire Fist - Boar
FIRE 4
Brotherhood of the Fire Fist - Boar
  • ATK:

  • 1100

  • DEF:

  • 1400


Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from your Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck.


1 cardFire Formation - Domei 1 cardFire Formation - Domei
Fire Formation - Domei
Spell Continuous
Fire Formation - Domei

    When this card is activated: You can Ritual Summon 1 Beast-Warrior Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; Special Summon it. You can only use this effect of "Fire Formation - Domei" once per turn. You can only activate 1 "Fire Formation - Domei" per turn.


    1 cardFire Formation - Gyokkou 1 cardFire Formation - Gyokkou
    Fire Formation - Gyokkou
    Spell Continuous
    Fire Formation - Gyokkou

      Activate this card by targeting 1 Set Spell/Trap Card your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior-Type monsters you control gain 100 ATK.


      1 cardFire Formation - Ingen 1 cardFire Formation - Ingen
      Fire Formation - Ingen
      Spell Continuous
      Fire Formation - Ingen

        When this card is activated: You can Fusion Summon 1 Beast-Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; add it to your hand. You can only use this effect of "Fire Formation - Ingen" once per turn. You can only activate 1 "Fire Formation - Ingen" per turn.


        3 cardFire Formation - Tenki 3 cardFire Formation - Tenki
        Fire Formation - Tenki
        Spell Continuous
        Fire Formation - Tenki

          When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


          3 cardFire Formation - Tensu 3 cardFire Formation - Tensu
          Fire Formation - Tensu
          Spell Continuous
          Fire Formation - Tensu

            During your Main Phase, you can Normal Summon 1 Beast-Warrior monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior monsters you control gain 100 ATK.


            1 cardHarpie's Feather Duster
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              2 cardOnslaught of the Fire Kings 2 cardOnslaught of the Fire Kings
              Onslaught of the Fire Kings
              Spell Normal
              Onslaught of the Fire Kings

                If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck. Its effects are negated, also it is destroyed during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.


                1 cardFire Formation - Tenken 1 cardFire Formation - Tenken
                Fire Formation - Tenken
                Trap Continuous
                Fire Formation - Tenken

                  Activate only during Main Phase 1. When this card is activated: Target 1 Beast-Warrior-Type monster you control; during this phase, its effects are negated, also it is unaffected by the effects of cards other than this card. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.


                  2 cardFire Formation - Tensen 2 cardFire Formation - Tensen
                  Fire Formation - Tensen
                  Trap Continuous
                  Fire Formation - Tensen

                    When this card is activated: Target 1 Beast-Warrior-Type monster you control; it gains 700 ATK until the end of this turn. (This ATK gain remains even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.


                    1 cardUltimate Fire Formation - Sinto 1 cardUltimate Fire Formation - Sinto
                    Ultimate Fire Formation - Sinto
                    Trap Counter
                    Ultimate Fire Formation - Sinto

                      When a Spell/Trap Card is activated, while you control a "Fire Fist" monster and a "Fire Formation" Spell/Trap: Negate the activation, and if you do, destroy that card. You can only activate 1 "Ultimate Fire Formation - Sinto" per turn.


                      1 cardBrotherhood of the Fire Fist - Swan 1 cardBrotherhood of the Fire Fist - Swan
                      Brotherhood of the Fire Fist - Swan
                      FIRE 8
                      Brotherhood of the Fire Fist - Swan
                      • ATK:

                      • 2600

                      • DEF:

                      • 2200


                      2 Beast-Warrior monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Fire Formation" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Brotherhood of the Fire Fist - Swan" once per turn.


                      1 cardAmphibious Swarmship Amblowhale 1 cardAmphibious Swarmship Amblowhale
                      Amphibious Swarmship Amblowhale
                      FIRE
                      Amphibious Swarmship Amblowhale
                      • ATK:

                      • 2600

                      • LINK-4

                      Link Arrow:

                      Left

                      Right

                      Bottom

                      Bottom-Right


                      2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.


                      1 cardBrotherhood of the Fire Fist - Eagle 1 cardBrotherhood of the Fire Fist - Eagle
                      Brotherhood of the Fire Fist - Eagle
                      FIRE
                      Brotherhood of the Fire Fist - Eagle
                      • ATK:

                      • 1700

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Beast-Warrior monsters You can only Special Summon "Brotherhood of the Fire Fist - Eagle(s)" once per turn. You can activate "Fire Fist" monsters' effects without sending "Fire Fist" or "Fire Formation" card(s) from your hand or field to the GY. You can target 1 "Fire Formation" Spell/Trap you control or in your GY; return it to the hand, then send 1 "Fire Fist" monster from your Deck to the GY. You can only use this effect of "Brotherhood of the Fire Fist - Eagle" once per turn.


                      1 cardBrotherhood of the Fire Fist - Peacock 1 cardBrotherhood of the Fire Fist - Peacock
                      Brotherhood of the Fire Fist - Peacock
                      FIRE
                      Brotherhood of the Fire Fist - Peacock
                      • ATK:

                      • 1000

                      • LINK-2

                      Link Arrow:

                      Left

                      Bottom


                      2 "Fire Fist" monsters While this card points to a "Fire Fist" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of "Brotherhood of the Fire Fist - Peacock" once per turn.


                      1 cardPromethean Princess, Bestower of Flames 1 cardPromethean Princess, Bestower of Flames
                      Promethean Princess, Bestower of Flames
                      FIRE
                      Promethean Princess, Bestower of Flames
                      • ATK:

                      • 2700

                      • LINK-3

                      Link Arrow:

                      Left

                      Right

                      Bottom


                      2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                      1 cardSalamangreat Raging Phoenix 1 cardSalamangreat Raging Phoenix
                      Salamangreat Raging Phoenix
                      FIRE
                      Salamangreat Raging Phoenix
                      • ATK:

                      • 2800

                      • LINK-4

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom

                      Bottom-Right


                      2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                      1 cardTri-Brigade Ferrijit the Barren Blossom 1 cardTri-Brigade Ferrijit the Barren Blossom
                      Tri-Brigade Ferrijit the Barren Blossom
                      EARTH
                      Tri-Brigade Ferrijit the Barren Blossom
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Left

                      Bottom-Left


                      2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                      1 cardBrotherhood of the Fire Fist - Kirin 1 cardBrotherhood of the Fire Fist - Kirin
                      Brotherhood of the Fire Fist - Kirin
                      FIRE 8
                      Brotherhood of the Fire Fist - Kirin
                      • ATK:

                      • 2000

                      • DEF:

                      • 2800


                      1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.


                      1 cardBrotherhood of the Fire Fist - Cardinal 1 cardBrotherhood of the Fire Fist - Cardinal
                      Brotherhood of the Fire Fist - Cardinal
                      FIRE
                      Brotherhood of the Fire Fist - Cardinal
                      • ATK:

                      • 1800

                      • DEF:

                      • 2200


                      2 Level 4 "Fire Fist" monsters You can detach 2 materials from this card, then target 2 "Fire Fist" / "Fire Formation" cards in your GY and/or face-up field, and 2 cards in your opponent's GY and/or face-up field; shuffle those targets into the Deck. You can only use this effect of "Brotherhood of the Fire Fist - Cardinal" once per turn.


                      2 cardBrotherhood of the Fire Fist - Tiger King 2 cardBrotherhood of the Fire Fist - Tiger King
                      Brotherhood of the Fire Fist - Tiger King
                      FIRE
                      Brotherhood of the Fire Fist - Tiger King
                      • ATK:

                      • 2200

                      • DEF:

                      • 1800


                      2 Level 4 Beast-Warrior monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.


                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      LIGHT
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                      Tag(s):

                      1 cardNumber F0: Utopic Draco Future 1 cardNumber F0: Utopic Draco Future
                      Number F0: Utopic Draco Future
                      LIGHT
                      Number F0: Utopic Draco Future
                      • ATK:

                      • 3000

                      • DEF:

                      • 2000


                      3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                      1 cardNumber F0: Utopic Future 1 cardNumber F0: Utopic Future
                      Number F0: Utopic Future
                      LIGHT
                      Number F0: Utopic Future
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                      1 cardPrimathmech Alembertian 1 cardPrimathmech Alembertian
                      Primathmech Alembertian
                      EARTH
                      Primathmech Alembertian
                      • ATK:

                      • 2000

                      • DEF:

                      • 0


                      2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.




                      More OCG Info

                      Fire Fist Breakdown

                       

                       

                       

                       

                       

                       

                       

                       

                       

                       

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