Created by: YGO Mod (20517634)

Created On: 10/30/2023

Need 42 UR

UR Rarity
Lady Labrynth of the Silver Castle1 card
UR Rarity
Lovely Labrynth of the Silver Castle1 card
UR Rarity
Maxx "C"3 card
UR Rarity
Spright Blue2 card
UR Rarity
Evil★Twin's Trouble Sunny1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Spright Elf2 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Chaos Angel1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Effect Veiler3 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Gigantic Spright2 card
UR Rarity
Called by the Grave2 card
UR Rarity
Crossout Designator1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Raigeki1 card
UR Rarity
Secret Password3 card
UR Rarity
Spright Starter2 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Triple Tactics Thrust3 card
UR Rarity
Big Welcome Labrynth2 card
UR Rarity
Infinite Impermanence3 card
UR Rarity
Welcome Labrynth1 card

Main: 60 Extra: 15

SR Rarity
3 cardDroll & Lock Bird
SR Rarity
3 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


N Rarity
3 cardLabrynth Stovie Torbie
N Rarity
3 cardLabrynth Stovie Torbie
Labrynth Stovie Torbie
DARK 2
Labrynth Stovie Torbie
  • ATK:

  • 0

  • DEF:

  • 2000


(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Labrynth Stovie Torbie" once per turn.


UR Rarity
1 cardLady Labrynth of the Silver Castle
UR Rarity
1 cardLady Labrynth of the Silver Castle
Lady Labrynth of the Silver Castle
DARK 8
Lady Labrynth of the Silver Castle
  • ATK:

  • 3000

  • DEF:

  • 2900


While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.


R Rarity
3 cardLive☆Twin Ki-sikil
R Rarity
3 cardLive☆Twin Ki-sikil
Live☆Twin Ki-sikil
LIGHT 2
Live☆Twin Ki-sikil
  • ATK:

  • 500

  • DEF:

  • 0


Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


R Rarity
1 cardLive☆Twin Ki-sikil Frost
R Rarity
1 cardLive☆Twin Ki-sikil Frost
Live☆Twin Ki-sikil Frost
LIGHT 2
Live☆Twin Ki-sikil Frost
  • ATK:

  • 500

  • DEF:

  • 0


If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.


R Rarity
3 cardLive☆Twin Lil-la
R Rarity
3 cardLive☆Twin Lil-la
Live☆Twin Lil-la
DARK 2
Live☆Twin Lil-la
  • ATK:

  • 500

  • DEF:

  • 0


Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


R Rarity
1 cardLive☆Twin Lil-la Treat
R Rarity
1 cardLive☆Twin Lil-la Treat
Live☆Twin Lil-la Treat
DARK 2
Live☆Twin Lil-la Treat
  • ATK:

  • 500

  • DEF:

  • 0


If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn.


UR Rarity
1 cardLovely Labrynth of the Silver Castle
UR Rarity
1 cardLovely Labrynth of the Silver Castle
Lovely Labrynth of the Silver Castle
DARK 8
Lovely Labrynth of the Silver Castle
  • ATK:

  • 2900

  • DEF:

  • 1900


Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
2 cardSpright Blue
UR Rarity
2 cardSpright Blue
Spright Blue
DARK 2
Spright Blue
  • ATK:

  • 1100

  • DEF:

  • 1000


If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.


N Rarity
1 cardSpright Carrot
N Rarity
1 cardSpright Carrot
Spright Carrot
FIRE 2
Spright Carrot
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.


SR Rarity
1 cardSpright Jet
SR Rarity
1 cardSpright Jet
Spright Jet
DARK 2
Spright Jet
  • ATK:

  • 1300

  • DEF:

  • 700


If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


N Rarity
1 cardSpright Pixies
N Rarity
1 cardSpright Pixies
Spright Pixies
DARK 2
Spright Pixies
  • ATK:

  • 1400

  • DEF:

  • 1400


If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Pixies" once per turn this way. During damage calculation, if another Level/Rank/Link 2 monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control gains ATK/DEF equal to the opponent's monster's ATK, until the end of this turn. You can only use this effect of "Spright Pixies" once per turn.


R Rarity
2 cardSpright Red
R Rarity
2 cardSpright Red
Spright Red
FIRE 2
Spright Red
  • ATK:

  • 1200

  • DEF:

  • 1800


If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
3 cardEffect Veiler
UR Rarity
3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    1 cardCrossout Designator
    UR Rarity
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      UR Rarity
      1 cardHarpie's Feather Duster
      UR Rarity
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        SR Rarity
        1 cardHerald of the Abyss
        SR Rarity
        1 cardHerald of the Abyss
        Herald of the Abyss
        Spell Normal
        Herald of the Abyss

          Pay 1500 LP and declare 1 Monster Type and 1 Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 "Herald of the Abyss" per turn.


          SR Rarity
          3 cardLive☆Twin Sunny's Snitch
          SR Rarity
          3 cardLive☆Twin Sunny's Snitch
          Live☆Twin Sunny's Snitch
          Spell Continuous
          Live☆Twin Sunny's Snitch

            When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.


            UR Rarity
            1 cardRaigeki
            UR Rarity
            1 cardRaigeki
            Raigeki
            Spell Normal
            Raigeki

              Destroy all monsters your opponent controls.




              Tag(s):

              UR Rarity
              3 cardSecret Password
              UR Rarity
              3 cardSecret Password
              Secret Password
              Spell Normal
              Secret Password

                Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.


                N Rarity
                1 cardSpright Gamma Burst
                N Rarity
                1 cardSpright Gamma Burst
                Spright Gamma Burst
                Spell Quick
                Spright Gamma Burst

                  All Level/Rank/Link 2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link 2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 "Spright Gamma Burst" effect per turn, and only once that turn.


                  R Rarity
                  1 cardSpright Smashers
                  R Rarity
                  1 cardSpright Smashers
                  Spright Smashers
                  Spell Quick
                  Spright Smashers

                    Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 "Springans" monster from your Deck. ● Special Summon 1 "Therion" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 "Spright Smashers" per turn.


                    UR Rarity
                    2 cardSpright Starter
                    UR Rarity
                    2 cardSpright Starter
                    Spright Starter
                    Spell Quick
                    Spright Starter

                      Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon, except Level/Rank/Link 2 monsters. You can only activate 1 "Spright Starter" per turn.


                      UR Rarity
                      1 cardTriple Tactics Talent
                      UR Rarity
                      1 cardTriple Tactics Talent
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                        Tag(s):

                        UR Rarity
                        3 cardTriple Tactics Thrust
                        UR Rarity
                        3 cardTriple Tactics Thrust
                        Triple Tactics Thrust
                        Spell Normal
                        Triple Tactics Thrust

                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                          UR Rarity
                          2 cardBig Welcome Labrynth
                          UR Rarity
                          2 cardBig Welcome Labrynth
                          Big Welcome Labrynth
                          Trap Normal
                          Big Welcome Labrynth

                            Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.


                            SR Rarity
                            1 cardDimensional Barrier
                            SR Rarity
                            1 cardDimensional Barrier
                            Dimensional Barrier
                            Trap Normal
                            Dimensional Barrier

                              Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                              SR Rarity
                              1 cardEvenly Matched
                              SR Rarity
                              1 cardEvenly Matched
                              Evenly Matched
                              Trap Normal
                              Evenly Matched

                                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                UR Rarity
                                3 cardInfinite Impermanence
                                UR Rarity
                                3 cardInfinite Impermanence
                                Infinite Impermanence
                                Trap Normal
                                Infinite Impermanence

                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                  UR Rarity
                                  1 cardWelcome Labrynth
                                  UR Rarity
                                  1 cardWelcome Labrynth
                                  Welcome Labrynth
                                  Trap Normal
                                  Welcome Labrynth

                                    Special Summon 1 "Labrynth" monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of "Welcome Labrynth" once per turn.


                                    SR Rarity
                                    2 cardEvil★Twin Ki-sikil
                                    SR Rarity
                                    2 cardEvil★Twin Ki-sikil
                                    Evil★Twin Ki-sikil
                                    LIGHT
                                    Evil★Twin Ki-sikil
                                    • ATK:

                                    • 1100

                                    • LINK-2

                                    Link Arrow:

                                    Right

                                    Bottom


                                    2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                                    SR Rarity
                                    2 cardEvil★Twin Lil-la
                                    SR Rarity
                                    2 cardEvil★Twin Lil-la
                                    Evil★Twin Lil-la
                                    DARK
                                    Evil★Twin Lil-la
                                    • ATK:

                                    • 1100

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Bottom


                                    2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


                                    UR Rarity
                                    1 cardEvil★Twin's Trouble Sunny
                                    UR Rarity
                                    1 cardEvil★Twin's Trouble Sunny
                                    Evil★Twin's Trouble Sunny
                                    LIGHT
                                    Evil★Twin's Trouble Sunny
                                    • ATK:

                                    • 3300

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Left

                                    Right

                                    Bottom


                                    2+ monsters, including an "Evil★Twin" monster (Quick Effect): You can Tribute this card; Special Summon up to 1 "Ki-sikil" monster and up to 1 "Lil-la" monster from your GY. You can banish this card from your GY and send 1 "Evil★Twin" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of "Evil★Twin's Trouble Sunny" once per turn.


                                    UR Rarity
                                    1 cardKnightmare Unicorn
                                    UR Rarity
                                    1 cardKnightmare Unicorn
                                    Knightmare Unicorn
                                    DARK
                                    Knightmare Unicorn
                                    • ATK:

                                    • 2200

                                    • LINK-3

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom


                                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                    SR Rarity
                                    1 cardMuckraker From the Underworld
                                    SR Rarity
                                    1 cardMuckraker From the Underworld
                                    Muckraker From the Underworld
                                    DARK
                                    Muckraker From the Underworld
                                    • ATK:

                                    • 1000

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Bottom


                                    2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.


                                    UR Rarity
                                    2 cardSpright Elf
                                    UR Rarity
                                    2 cardSpright Elf
                                    Spright Elf
                                    FIRE
                                    Spright Elf
                                    • ATK:

                                    • 1400

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                    UR Rarity
                                    1 cardUnderworld Goddess of the Closed World
                                    UR Rarity
                                    1 cardUnderworld Goddess of the Closed World
                                    Underworld Goddess of the Closed World
                                    LIGHT
                                    Underworld Goddess of the Closed World
                                    • ATK:

                                    • 3000

                                    • LINK-5

                                    Link Arrow:

                                    Top

                                    Top-Right

                                    Right

                                    Bottom

                                    Bottom-Right


                                    4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                    UR Rarity
                                    1 cardChaos Angel
                                    UR Rarity
                                    1 cardChaos Angel
                                    Chaos Angel
                                    DARK 10
                                    Chaos Angel
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 2800


                                    1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                    UR Rarity
                                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                    UR Rarity
                                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                    Divine Arsenal AA-ZEUS - Sky Thunder
                                    LIGHT
                                    Divine Arsenal AA-ZEUS - Sky Thunder
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 3000


                                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                    Tag(s):

                                    SR Rarity
                                    1 cardDownerd Magician
                                    SR Rarity
                                    1 cardDownerd Magician
                                    Downerd Magician
                                    DARK
                                    Downerd Magician
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 200


                                    2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                    UR Rarity
                                    2 cardGigantic Spright
                                    UR Rarity
                                    2 cardGigantic Spright
                                    Gigantic Spright
                                    DARK
                                    Gigantic Spright
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 1600


                                    2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.




                                    More Master Duel Info

                                    Live☆Twin Breakdown

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

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