Created by: test (054123)

Created On: 10/29/2023

Need 14 UR

UR Rarity
Dark Necrofear1 card
 Rarity
Earthbound Immortal Chacu Challhua1 card
UR Rarity
Lava Golem1 card
UR Rarity
Thestalos the Firestorm Monarch1 card
UR Rarity
Slate Warrior1 card
UR Rarity
Red-Eyes Black Dragon1 card
 Rarity
Creature Swap1 card
UR Rarity
Spell Shattering Arrow1 card
 Rarity
Black Horn of Heaven1 card
 Rarity
Gravity Bind1 card
 Rarity
Imperial Order1 card
UR Rarity
Magic Cylinder1 card
UR Rarity
Mirror Force1 card
 Rarity
Torrential Tribute1 card

Main: 26

SR Rarity
Amazoness Swords Woman
SR Rarity
Amazoness Swords Woman
Amazoness Swords Woman
EARTH 4
Amazoness Swords Woman
  • ATK:

  • 1500

  • DEF:

  • 1600


Your opponent takes any battle damage you would have taken from battles involving this card instead.


SR Rarity
Berfomet
SR Rarity
Berfomet
Berfomet
DARK 5
Berfomet
  • ATK:

  • 1400

  • DEF:

  • 1800


When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.


UR Rarity
Dark Necrofear
UR Rarity
Dark Necrofear
Dark Necrofear
DARK 8
Dark Necrofear
  • ATK:

  • 2200

  • DEF:

  • 2800


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.


 Rarity
Earthbound Immortal Chacu Challhua
 Rarity
Earthbound Immortal Chacu Challhua
Earthbound Immortal Chacu Challhua
DARK 10
Earthbound Immortal Chacu Challhua
  • ATK:

  • 2900

  • DEF:

  • 2400


There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. Once per turn: You can inflict damage to your opponent equal to half this card's DEF on the field. This card cannot attack during the turn you activate this effect. While this card is in Defense Position, your opponent cannot conduct their Battle Phase.


R Rarity
Infernity Beast
R Rarity
Infernity Beast
Infernity Beast
DARK 3
Infernity Beast
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step.


UR Rarity
Lava Golem
UR Rarity
Lava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


SR Rarity
Skilled Dark Magician
SR Rarity
Skilled Dark Magician
Skilled Dark Magician
DARK 4
Skilled Dark Magician
  • ATK:

  • 1900

  • DEF:

  • 1700


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.


UR Rarity
Thestalos the Firestorm Monarch
UR Rarity
Thestalos the Firestorm Monarch
Thestalos the Firestorm Monarch
FIRE 6
Thestalos the Firestorm Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Discard 1 random card from your opponent's hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 100.


UR Rarity
Slate Warrior
UR Rarity
Slate Warrior
Slate Warrior
WIND 4
Slate Warrior
  • ATK:

  • 1900

  • DEF:

  • 400


FLIP: This card gains 500 ATK and DEF. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.


SR Rarity
Judge Man
SR Rarity
Judge Man
Judge Man
EARTH 6
Judge Man
  • ATK:

  • 2200

  • DEF:

  • 1500


This club-wielding warrior battles to the end and will never surrender.


N Rarity
Megirus Light
N Rarity
Megirus Light
Megirus Light
DARK 3
Megirus Light
  • ATK:

  • 900

  • DEF:

  • 600


''The fatal beams from the eyes of this monster result in grim destruction.''


N Rarity
Mystical Capture Chain
N Rarity
Mystical Capture Chain
Mystical Capture Chain
LIGHT 2
Mystical Capture Chain
  • ATK:

  • 700

  • DEF:

  • 700


''A mystical chain that binds enemies, rendering them immobile.''


UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


 Rarity
Creature Swap
 Rarity
Creature Swap
Creature Swap
Spell Normal
Creature Swap

    Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


    R Rarity
    Spell of Pain
    R Rarity
    Spell of Pain
    Spell of Pain
    Spell Quick
    Spell of Pain

      When your opponent activates a card or effect that would inflict effect damage to you: Your opponent takes the effect damage from that card or effect, instead.


      UR Rarity
      Spell Shattering Arrow
      UR Rarity
      Spell Shattering Arrow
      Spell Shattering Arrow
      Spell Quick
      Spell Shattering Arrow

        Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.


        R Rarity
        Wasteland
        R Rarity
        Wasteland
        Wasteland
        Spell Field
        Wasteland

          All Dinosaur, Zombie, and Rock monsters on the field gain 200 ATK/DEF.


          R Rarity
          Backup Soldier
          R Rarity
          Backup Soldier
          Backup Soldier
          Trap Normal
          Backup Soldier

            While there are 5 or more monsters in your Graveyard: Target up to 3 non-Effect Monsters with 1500 or less ATK in your Graveyard; add them to your hand.


             Rarity
            Black Horn of Heaven
             Rarity
            Black Horn of Heaven
            Black Horn of Heaven
            Trap Counter
            Black Horn of Heaven

              When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


              SR Rarity
              Call of the Haunted
              SR Rarity
              Call of the Haunted
              Call of the Haunted
              Trap Continuous
              Call of the Haunted

                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                 Rarity
                Gravity Bind
                 Rarity
                Gravity Bind
                Gravity Bind
                Trap Continuous
                Gravity Bind

                  Level 4 or higher monsters cannot attack.


                   Rarity
                  Imperial Order
                   Rarity
                  Imperial Order
                  Imperial Order
                  Trap Continuous
                  Imperial Order

                    Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.


                    UR Rarity
                    Magic Cylinder
                    UR Rarity
                    Magic Cylinder
                    Magic Cylinder
                    Trap Normal
                    Magic Cylinder

                      When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                      UR Rarity
                      Mirror Force
                      UR Rarity
                      Mirror Force
                      Mirror Force
                      Trap Normal
                      Mirror Force

                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                        SR Rarity
                        Monster Rebone
                        SR Rarity
                        Monster Rebone
                        Monster Rebone
                        Trap Continuous
                        Monster Rebone

                          If your opponent Special Summoned a monster this turn: Activate this card by targeting 1 monster in your opponent's Graveyard; Special Summon it to your side of the field in Defense Position. When this card leaves the field, banish that monster. When that monster leaves the field, destroy this card.


                           Rarity
                          Torrential Tribute
                           Rarity
                          Torrential Tribute
                          Torrential Tribute
                          Trap Normal
                          Torrential Tribute

                            When a monster(s) is Summoned: Destroy all monsters on the field.




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