[REQUIREMENT] Pay 800 LP.
[EFFECT] Inflict 300 damage to your opponent.
DARK2
Keytar Kid
ATK:
700
DEF:
0
The youngest member of the band, she's often teased by Romic n' Roller, but everyone recognizes her talents. She dreams of the day she'll play on stage with her bandmates as a quintet.
LIGHT7
Multistrike Dragon Dragias
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
[REQUIREMENT] Pay 1000 LP.
[EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
DARK6
Psy Stage Bouncer
ATK:
2000
DEF:
700
The psychic menace has been growing in recent years, and a crack team of bodyguards has been entrusted to protect Psychic Diva, the key to solving it all.
LIGHT1
Romanpick
ATK:
500
DEF:
0
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP.
[EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
DARK4
Silent Assailant
ATK:
1500
DEF:
0
An elusive assassin who undertakes dangerous missions while searching for her lost partner.
LIGHT4
Telepathic Agent
ATK:
1000
DEF:
800
[REQUIREMENT] If your opponent's LP are at least 1000 higher than yours, shuffle 1 Psychic Type monster from your Graveyard into the Deck.
[EFFECT] This card can attack directly this turn.
LIGHT2
Watangel
ATK:
500
DEF:
800
A guitar that has descended to the lower realm. The tones it plays are angelic.
SpellNormal
Lullabind
[REQUIREMENT] You have 2 or more face-up Psychic Type monsters on your field.
[EFFECT] Change 1 face-up monster on your opponent's field to face-down Defense Position.
SpellNormal
Pierce!
[REQUIREMENT] None
[EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
TrapNormal
Severing Psychic Wall
[REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Psychic Type monster, shuffle 1 Psychic Type monster from your Graveyard into the Deck.
[EFFECT] The attack target gains 500 ATK until the end of this turn.
The youngest member of the band, she's often teased by Romic n' Roller, but everyone recognizes her talents. She dreams of the day she'll play on stage with her bandmates as a quintet.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
[REQUIREMENT] Pay 1000 LP.
[EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
The psychic menace has been growing in recent years, and a crack team of bodyguards has been entrusted to protect Psychic Diva, the key to solving it all.
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP.
[EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
[REQUIREMENT] If your opponent's LP are at least 1000 higher than yours, shuffle 1 Psychic Type monster from your Graveyard into the Deck.
[EFFECT] This card can attack directly this turn.
[REQUIREMENT] You have 2 or more face-up Psychic Type monsters on your field.
[EFFECT] Change 1 face-up monster on your opponent's field to face-down Defense Position.
[REQUIREMENT] None
[EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
[REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Psychic Type monster, shuffle 1 Psychic Type monster from your Graveyard into the Deck.
[EFFECT] The attack target gains 500 ATK until the end of this turn.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
[REQUIREMENT] Pay 1000 LP.
[EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
LIGHT1
Romanpick
ATK:
500
DEF:
0
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP.
[EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
SpellNormal
Pierce!
[REQUIREMENT] None
[EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
[REQUIREMENT] Pay 1000 LP.
[EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP.
[EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
[REQUIREMENT] None
[EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
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