Created by: YGO Mod (20517634)

Created On: 10/24/2023

Need 16 UR

UR Rarity
Super Quantum Red Layer1 card
UR Rarity
Gilti-Gearfried the Magical Steel Knight1 card
UR Rarity
World Gears of Theurlogical Demiurgy1 card
UR Rarity
D/D/D Deviser King Deus Machinex1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Dark Ruler No More3 card
UR Rarity
Foolish Burial1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Raigeki2 card
UR Rarity
Ready Fusion2 card

Main: 40 Extra: 15

SR Rarity
3 cardElemental HERO Spirit of Neos
SR Rarity
3 cardElemental HERO Spirit of Neos
Elemental HERO Spirit of Neos
LIGHT 7
Elemental HERO Spirit of Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.


N Rarity
2 cardHayate the Earth Star
N Rarity
2 cardHayate the Earth Star
Hayate the Earth Star
EARTH 5
Hayate the Earth Star
  • ATK:

  • 2100

  • DEF:

  • 0


If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of "Hayate the Earth Star" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack.


N Rarity
2 cardKaiki the Unity Star
N Rarity
2 cardKaiki the Unity Star
Kaiki the Unity Star
LIGHT 5
Kaiki the Unity Star
  • ATK:

  • 1000

  • DEF:

  • 2100


If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn.


R Rarity
3 cardKaiza the Hidden Star
R Rarity
3 cardKaiza the Hidden Star
Kaiza the Hidden Star
EARTH 5
Kaiza the Hidden Star
  • ATK:

  • 1000

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by Tributing 1 LIGHT or EARTH Warrior monster, and if you do, this card gains ATK equal to the Tributed monster's original ATK. You can only Special Summon "Kaiza the Hidden Star" once per turn this way. You can banish 1 Warrior monster from your GY; send 1 LIGHT or EARTH Warrior monster from your Deck to the GY. You can only use this effect of "Kaiza the Hidden Star" once per turn.


SR Rarity
1 cardKing of the Swamp
SR Rarity
1 cardKing of the Swamp
King of the Swamp
WATER 3
King of the Swamp
  • ATK:

  • 500

  • DEF:

  • 1100


This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


R Rarity
2 cardOverlay Booster
R Rarity
2 cardOverlay Booster
Overlay Booster
LIGHT 5
Overlay Booster
  • ATK:

  • 2000

  • DEF:

  • 0


If you control a monster with 2000 or more ATK, you can Special Summon this card (from your hand) in face-up Defense Position. You can only Special Summon "Overlay Booster" once per turn this way. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Xyz Monster you control that has Xyz Material; it gains 500 ATK for each Xyz Material attached to it.


UR Rarity
1 cardSuper Quantum Red Layer
UR Rarity
1 cardSuper Quantum Red Layer
Super Quantum Red Layer
FIRE 5
Super Quantum Red Layer
  • ATK:

  • 2000

  • DEF:

  • 800


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Super Quantum Red Layer" once per turn. ● When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your GY; add it to your hand. ● If this card is sent to the GY: You can target 1 "Super Quant" monster in your GY, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects.


N Rarity
3 cardTenma the Sky Star
N Rarity
3 cardTenma the Sky Star
Tenma the Sky Star
LIGHT 5
Tenma the Sky Star
  • ATK:

  • 2100

  • DEF:

  • 1000


If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.


N Rarity
3 cardTodoroki the Earthbolt Star
N Rarity
3 cardTodoroki the Earthbolt Star
Todoroki the Earthbolt Star
EARTH 6
Todoroki the Earthbolt Star
  • ATK:

  • 2100

  • DEF:

  • 0


You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    SR Rarity
    1 cardDark Hole
    SR Rarity
    1 cardDark Hole
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.


      UR Rarity
      3 cardDark Ruler No More
      UR Rarity
      3 cardDark Ruler No More
      Dark Ruler No More
      Spell Normal
      Dark Ruler No More

        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




        Tag(s):

        N Rarity
        3 cardFeast of the Wild LV5
        N Rarity
        3 cardFeast of the Wild LV5
        Feast of the Wild LV5
        Spell Normal
        Feast of the Wild LV5

          Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.


          UR Rarity
          1 cardFoolish Burial
          UR Rarity
          1 cardFoolish Burial
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.




            Tag(s):

            UR Rarity
            1 cardHarpie's Feather Duster
            UR Rarity
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              UR Rarity
              1 cardMonster Reborn
              UR Rarity
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                N Rarity
                3 cardPolymerization
                N Rarity
                3 cardPolymerization
                Polymerization
                Spell Normal
                Polymerization

                  Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                  SR Rarity
                  1 cardPot of Avarice
                  SR Rarity
                  1 cardPot of Avarice
                  Pot of Avarice
                  Spell Normal
                  Pot of Avarice

                    Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                    Tag(s):

                    UR Rarity
                    2 cardRaigeki
                    UR Rarity
                    2 cardRaigeki
                    Raigeki
                    Spell Normal
                    Raigeki

                      Destroy all monsters your opponent controls.




                      Tag(s):

                      UR Rarity
                      2 cardReady Fusion
                      UR Rarity
                      2 cardReady Fusion
                      Ready Fusion
                      Spell Normal
                      Ready Fusion

                        Pay 1000 LP; Special Summon 1 Level 6 or lower non-Effect Fusion Monster from your Extra Deck, but it cannot attack, also destroy it during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Ready Fusion" per turn.


                        UR Rarity
                        1 cardGilti-Gearfried the Magical Steel Knight
                        UR Rarity
                        1 cardGilti-Gearfried the Magical Steel Knight
                        Gilti-Gearfried the Magical Steel Knight
                        LIGHT 8
                        Gilti-Gearfried the Magical Steel Knight
                        • ATK:

                        • 2700

                        • DEF:

                        • 1600


                        2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn.


                        N Rarity
                        1 cardGiltia the D. Knight
                        N Rarity
                        1 cardGiltia the D. Knight
                        Giltia the D. Knight
                        LIGHT 5
                        Giltia the D. Knight
                        • ATK:

                        • 1850

                        • DEF:

                        • 1500


                        "Guardian of the Labyrinth" + "Protector of the Throne"


                        R Rarity
                        3 cardIdaten the Conqueror Star
                        R Rarity
                        3 cardIdaten the Conqueror Star
                        Idaten the Conqueror Star
                        LIGHT 10
                        Idaten the Conqueror Star
                        • ATK:

                        • 3000

                        • DEF:

                        • 2200


                        2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.


                        SR Rarity
                        2 cardRaijin the Breakbolt Star
                        SR Rarity
                        2 cardRaijin the Breakbolt Star
                        Raijin the Breakbolt Star
                        LIGHT 10
                        Raijin the Breakbolt Star
                        • ATK:

                        • 3000

                        • DEF:

                        • 2200


                        1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.


                        R Rarity
                        3 cardShura the Combat Star
                        R Rarity
                        3 cardShura the Combat Star
                        Shura the Combat Star
                        DARK 12
                        Shura the Combat Star
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        "Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.)


                        SR Rarity
                        1 cardFerocious Flame Swordsman
                        SR Rarity
                        1 cardFerocious Flame Swordsman
                        Ferocious Flame Swordsman
                        FIRE
                        Ferocious Flame Swordsman
                        • ATK:

                        • 1300

                        • LINK-2

                        Link Arrow:

                        Left

                        Bottom-Left


                        2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.


                        UR Rarity
                        1 cardWorld Gears of Theurlogical Demiurgy
                        UR Rarity
                        1 cardWorld Gears of Theurlogical Demiurgy
                        World Gears of Theurlogical Demiurgy
                        DARK
                        World Gears of Theurlogical Demiurgy
                        • ATK:

                        • 3500

                        • LINK-3

                        Link Arrow:

                        Left

                        Right

                        Bottom


                        3 Level 5 or higher monsters Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of "World Gears of Theurlogical Demiurgy" once per turn. ● During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field. ● If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "World Legacy" monster from your Deck.


                        SR Rarity
                        1 cardD/D/D Marksman King Tell
                        SR Rarity
                        1 cardD/D/D Marksman King Tell
                        D/D/D Marksman King Tell
                        DARK
                        D/D/D Marksman King Tell
                        • ATK:

                        • 2300

                        • DEF:

                        • 2000


                        2 Level 5 monsters You can also Xyz Summon this card by using a Rank 4 "D/D/D" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard.


                        SR Rarity
                        1 cardSuper Quantal Mech Beast Magnaliger
                        SR Rarity
                        1 cardSuper Quantal Mech Beast Magnaliger
                        Super Quantal Mech Beast Magnaliger
                        FIRE
                        Super Quantal Mech Beast Magnaliger
                        • ATK:

                        • 2600

                        • DEF:

                        • 2000


                        2 Level 5 monsters Cannot attack unless it has material. Once per turn: You can detach 1 material from this card, then target 1 monster on the field; destroy it. This is a Quick Effect if this card has "Super Quantum Red Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material.


                        UR Rarity
                        1 cardD/D/D Deviser King Deus Machinex
                        UR Rarity
                        1 cardD/D/D Deviser King Deus Machinex
                        D/D/D Deviser King Deus Machinex
                        DARK10
                        D/D/D Deviser King Deus Machinex
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        [ Pendulum Effect ] While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn. [ Monster Effect ] 2 Level 10 Fiend monsters You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.




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