Created by: Mèo Fool Gaming (37156024)

Created On: 07/07/2022

Draw Sense: EARTH

Need 5 UR

UR Rarity
D/D/D Flame High King Genghis
UR Rarity
Dragonecro Nethersoul Dragon
UR Rarity
Elemental HERO Sunrise
UR Rarity
Frightfur Sabre-Tooth
UR Rarity
Gaia the Magical Knight of Dragons

Main: 21 Extra: 7

N Rarity
Triamid Dancer
N Rarity
Triamid Dancer
Triamid Dancer
EARTH 3
Triamid Dancer
  • ATK:

  • 600

  • DEF:

  • 1900


Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).


N Rarity
Triamid Dancer
N Rarity
Triamid Dancer
Triamid Dancer
EARTH 3
Triamid Dancer
  • ATK:

  • 600

  • DEF:

  • 1900


Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).


R Rarity
Triamid Hunter
R Rarity
Triamid Hunter
Triamid Hunter
EARTH 3
Triamid Hunter
  • ATK:

  • 1400

  • DEF:

  • 1100


If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).


R Rarity
Triamid Hunter
R Rarity
Triamid Hunter
Triamid Hunter
EARTH 3
Triamid Hunter
  • ATK:

  • 1400

  • DEF:

  • 1100


If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).


R Rarity
Triamid Hunter
R Rarity
Triamid Hunter
Triamid Hunter
EARTH 3
Triamid Hunter
  • ATK:

  • 1400

  • DEF:

  • 1100


If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).


SR Rarity
Triamid Master
SR Rarity
Triamid Master
Triamid Master
EARTH 4
Triamid Master
  • ATK:

  • 1800

  • DEF:

  • 700


Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).


SR Rarity
Triamid Master
SR Rarity
Triamid Master
Triamid Master
EARTH 4
Triamid Master
  • ATK:

  • 1800

  • DEF:

  • 700


Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).


SR Rarity
Triamid Master
SR Rarity
Triamid Master
Triamid Master
EARTH 4
Triamid Master
  • ATK:

  • 1800

  • DEF:

  • 700


Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).


SR Rarity
Triamid Sphinx
SR Rarity
Triamid Sphinx
Triamid Sphinx
EARTH 10
Triamid Sphinx
  • ATK:

  • 2500

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Triamid" card, and cannot be Special Summoned by other ways. If a face-up "Triamid" card(s) you control, except "Triamid Sphinx", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another "Triamid" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack "Triamid Sphinx".


SR Rarity
Enemy Controller
SR Rarity
Enemy Controller
Enemy Controller
Spell Quick
Enemy Controller

    Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


    SR Rarity
    Triamid Cruiser
    SR Rarity
    Triamid Cruiser
    Triamid Cruiser
    Spell Field
    Triamid Cruiser

      Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. You can only use this effect of "Triamid Cruiser" once per turn.


      SR Rarity
      Triamid Cruiser
      SR Rarity
      Triamid Cruiser
      Triamid Cruiser
      Spell Field
      Triamid Cruiser

        Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. You can only use this effect of "Triamid Cruiser" once per turn.


        SR Rarity
        Triamid Cruiser
        SR Rarity
        Triamid Cruiser
        Triamid Cruiser
        Spell Field
        Triamid Cruiser

          Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. You can only use this effect of "Triamid Cruiser" once per turn.


          N Rarity
          Triamid Fortress
          N Rarity
          Triamid Fortress
          Triamid Fortress
          Spell Field
          Triamid Fortress

            All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn.


            N Rarity
            Triamid Fortress
            N Rarity
            Triamid Fortress
            Triamid Fortress
            Spell Field
            Triamid Fortress

              All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn.


              R Rarity
              Triamid Kingolem
              R Rarity
              Triamid Kingolem
              Triamid Kingolem
              Spell Field
              Triamid Kingolem

                All Rock-Type monsters on the field gain 500 ATK. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. You can only use this effect of "Triamid Kingolem" once per turn.


                R Rarity
                Triamid Kingolem
                R Rarity
                Triamid Kingolem
                Triamid Kingolem
                Spell Field
                Triamid Kingolem

                  All Rock-Type monsters on the field gain 500 ATK. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. You can only use this effect of "Triamid Kingolem" once per turn.


                  R Rarity
                  Triamid Kingolem
                  R Rarity
                  Triamid Kingolem
                  Triamid Kingolem
                  Spell Field
                  Triamid Kingolem

                    All Rock-Type monsters on the field gain 500 ATK. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. You can only use this effect of "Triamid Kingolem" once per turn.


                    SR Rarity
                    Treacherous Trap Hole
                    SR Rarity
                    Treacherous Trap Hole
                    Treacherous Trap Hole
                    Trap Normal
                    Treacherous Trap Hole

                      If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.


                      SR Rarity
                      Triamid Pulse
                      SR Rarity
                      Triamid Pulse
                      Triamid Pulse
                      Trap Continuous
                      Triamid Pulse

                        Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects; ● Target 1 other face-up card on the field; destroy it. ● Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position. ● Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.


                        SR Rarity
                        Triamid Pulse
                        SR Rarity
                        Triamid Pulse
                        Triamid Pulse
                        Trap Continuous
                        Triamid Pulse

                          Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects; ● Target 1 other face-up card on the field; destroy it. ● Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position. ● Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.


                          SR Rarity
                          Brotherhood of the Fire Fist - Swan
                          SR Rarity
                          Brotherhood of the Fire Fist - Swan
                          Brotherhood of the Fire Fist - Swan
                          FIRE 8
                          Brotherhood of the Fire Fist - Swan
                          • ATK:

                          • 2600

                          • DEF:

                          • 2200


                          2 Beast-Warrior monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Fire Formation" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Brotherhood of the Fire Fist - Swan" once per turn.


                          UR Rarity
                          D/D/D Flame High King Genghis
                          UR Rarity
                          D/D/D Flame High King Genghis
                          D/D/D Flame High King Genghis
                          FIRE 8
                          D/D/D Flame High King Genghis
                          • ATK:

                          • 2800

                          • DEF:

                          • 2400


                          1 Level 5 or higher "D/D" monster + 1 "D/D" monster If another "D/D" monster(s) is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame High King Genghis" once per turn. Once per your turn, when a Spell/Trap Card, or its effect, is activated (Quick Effect): You can negate the activation.


                          UR Rarity
                          Dragonecro Nethersoul Dragon
                          UR Rarity
                          Dragonecro Nethersoul Dragon
                          Dragonecro Nethersoul Dragon
                          DARK 8
                          Dragonecro Nethersoul Dragon
                          • ATK:

                          • 3000

                          • DEF:

                          • 0


                          2 Zombie monsters Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster that has an original Level: That monster's ATK becomes 0, also, if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its Level and ATK become equal to the original Level and ATK of that monster.) You can only control 1 "Dragonecro Nethersoul Dragon".


                          UR Rarity
                          Elemental HERO Sunrise
                          UR Rarity
                          Elemental HERO Sunrise
                          Elemental HERO Sunrise
                          LIGHT 7
                          Elemental HERO Sunrise
                          • ATK:

                          • 2500

                          • DEF:

                          • 1200


                          2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.


                          UR Rarity
                          Frightfur Sabre-Tooth
                          UR Rarity
                          Frightfur Sabre-Tooth
                          Frightfur Sabre-Tooth
                          DARK 8
                          Frightfur Sabre-Tooth
                          • ATK:

                          • 2400

                          • DEF:

                          • 2000


                          1 "Frightfur" Fusion Monster + 1+ "Fluffal" and/or "Edge Imp" monsters When this card is Fusion Summoned: You can target 1 "Frightfur" monster in your GY; Special Summon it. All "Frightfur" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects.


                          UR Rarity
                          Gaia the Magical Knight of Dragons
                          UR Rarity
                          Gaia the Magical Knight of Dragons
                          Gaia the Magical Knight of Dragons
                          WIND 7
                          Gaia the Magical Knight of Dragons
                          • ATK:

                          • 2600

                          • DEF:

                          • 2100


                          1 "Gaia The Fierce Knight" monster + 1 Level 5 Dragon monster This card's name becomes "Gaia the Dragon Champion" while on the field. You can only use each of the following effects of "Gaia the Magical Knight of Dragons" once per turn. During the Main Phase (Quick Effect): You can target 1 other card on the field; this card loses exactly 2600 ATK, and if it does, destroy that card. When this card destroys an opponent's monster by battle: You can make this card gain 2600 ATK.


                          SR Rarity
                          Mudragon of the Swamp
                          SR Rarity
                          Mudragon of the Swamp
                          Mudragon of the Swamp
                          WATER 4
                          Mudragon of the Swamp
                          • ATK:

                          • 1900

                          • DEF:

                          • 1600


                          2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.




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                          Triamids Breakdown

                           

                           

                           

                           

                           

                           

                           

                           

                           

                           

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