Created by: YGO Mod (20517634)

Created On: 10/19/2023

Need 19 UR

UR Rarity
Gilti-Gearfried the Magical Steel Knight1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
Black Luster Soldier - Soldier of Chaos1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Chronomaly Vimana1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Raigeki1 card
UR Rarity
Ready Fusion2 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 15

N Rarity
1 cardBattleguard Cadet
N Rarity
1 cardBattleguard Cadet
Battleguard Cadet
EARTH 1
Battleguard Cadet
  • ATK:

  • 50

  • DEF:

  • 100


All "Battleguard" monsters you control gain 500 ATK. You can only use each of the following effects of "Battleguard Cadet" once per turn. If this card is Normal or Special Summoned: You can add 1 "Feast of the Wild LV5" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand.


N Rarity
2 cardHayate the Earth Star
N Rarity
2 cardHayate the Earth Star
Hayate the Earth Star
EARTH 5
Hayate the Earth Star
  • ATK:

  • 2100

  • DEF:

  • 0


If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of "Hayate the Earth Star" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack.


N Rarity
3 cardKaiki the Unity Star
N Rarity
3 cardKaiki the Unity Star
Kaiki the Unity Star
LIGHT 5
Kaiki the Unity Star
  • ATK:

  • 1000

  • DEF:

  • 2100


If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn.


R Rarity
2 cardKaiza the Hidden Star
R Rarity
2 cardKaiza the Hidden Star
Kaiza the Hidden Star
EARTH 5
Kaiza the Hidden Star
  • ATK:

  • 1000

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by Tributing 1 LIGHT or EARTH Warrior monster, and if you do, this card gains ATK equal to the Tributed monster's original ATK. You can only Special Summon "Kaiza the Hidden Star" once per turn this way. You can banish 1 Warrior monster from your GY; send 1 LIGHT or EARTH Warrior monster from your Deck to the GY. You can only use this effect of "Kaiza the Hidden Star" once per turn.


SR Rarity
1 cardKing of the Swamp
SR Rarity
1 cardKing of the Swamp
King of the Swamp
WATER 3
King of the Swamp
  • ATK:

  • 500

  • DEF:

  • 1100


This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


N Rarity
3 cardSenko the Skybolt Star
N Rarity
3 cardSenko the Skybolt Star
Senko the Skybolt Star
LIGHT 7
Senko the Skybolt Star
  • ATK:

  • 2400

  • DEF:

  • 0


If an EARTH monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Level 5 or higher Warrior monster you control and 1 Attack Position monster your opponent controls; your monster loses exactly 1500 ATK, and if it does, destroy that opponent's monster. You can only use each effect of "Senko the Skybolt Star" once per turn.


N Rarity
2 cardTenma the Sky Star
N Rarity
2 cardTenma the Sky Star
Tenma the Sky Star
LIGHT 5
Tenma the Sky Star
  • ATK:

  • 2100

  • DEF:

  • 1000


If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.


N Rarity
3 cardTodoroki the Earthbolt Star
N Rarity
3 cardTodoroki the Earthbolt Star
Todoroki the Earthbolt Star
EARTH 6
Todoroki the Earthbolt Star
  • ATK:

  • 2100

  • DEF:

  • 0


You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    N Rarity
    3 cardFeast of the Wild LV5
    N Rarity
    3 cardFeast of the Wild LV5
    Feast of the Wild LV5
    Spell Normal
    Feast of the Wild LV5

      Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.


      UR Rarity
      1 cardHarpie's Feather Duster
      UR Rarity
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        UR Rarity
        1 cardMonster Reborn
        UR Rarity
        1 cardMonster Reborn
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.




          Tag(s):

          N Rarity
          2 cardPolymerization
          N Rarity
          2 cardPolymerization
          Polymerization
          Spell Normal
          Polymerization

            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


            SR Rarity
            1 cardPot of Desires
            SR Rarity
            1 cardPot of Desires
            Pot of Desires
            Spell Normal
            Pot of Desires

              Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




              Tag(s):

              UR Rarity
              1 cardRaigeki
              UR Rarity
              1 cardRaigeki
              Raigeki
              Spell Normal
              Raigeki

                Destroy all monsters your opponent controls.




                Tag(s):

                UR Rarity
                2 cardReady Fusion
                UR Rarity
                2 cardReady Fusion
                Ready Fusion
                Spell Normal
                Ready Fusion

                  Pay 1000 LP; Special Summon 1 Level 6 or lower non-Effect Fusion Monster from your Extra Deck, but it cannot attack, also destroy it during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Ready Fusion" per turn.


                  UR Rarity
                  1 cardTriple Tactics Talent
                  UR Rarity
                  1 cardTriple Tactics Talent
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                    Tag(s):

                    SR Rarity
                    2 cardEvenly Matched
                    SR Rarity
                    2 cardEvenly Matched
                    Evenly Matched
                    Trap Normal
                    Evenly Matched

                      At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                      SR Rarity
                      1 cardIce Dragon's Prison
                      SR Rarity
                      1 cardIce Dragon's Prison
                      Ice Dragon's Prison
                      Trap Normal
                      Ice Dragon's Prison

                        Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                        UR Rarity
                        3 cardInfinite Impermanence
                        UR Rarity
                        3 cardInfinite Impermanence
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                          R Rarity
                          1 cardFlame Swordsman
                          R Rarity
                          1 cardFlame Swordsman
                          Flame Swordsman
                          FIRE 5
                          Flame Swordsman
                          • ATK:

                          • 1800

                          • DEF:

                          • 1600


                          "Flame Manipulator" + "Masaki the Legendary Swordsman"


                          UR Rarity
                          1 cardGilti-Gearfried the Magical Steel Knight
                          UR Rarity
                          1 cardGilti-Gearfried the Magical Steel Knight
                          Gilti-Gearfried the Magical Steel Knight
                          LIGHT 8
                          Gilti-Gearfried the Magical Steel Knight
                          • ATK:

                          • 2700

                          • DEF:

                          • 1600


                          2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn.


                          N Rarity
                          1 cardGiltia the D. Knight
                          N Rarity
                          1 cardGiltia the D. Knight
                          Giltia the D. Knight
                          LIGHT 5
                          Giltia the D. Knight
                          • ATK:

                          • 1850

                          • DEF:

                          • 1500


                          "Guardian of the Labyrinth" + "Protector of the Throne"


                          R Rarity
                          3 cardIdaten the Conqueror Star
                          R Rarity
                          3 cardIdaten the Conqueror Star
                          Idaten the Conqueror Star
                          LIGHT 10
                          Idaten the Conqueror Star
                          • ATK:

                          • 3000

                          • DEF:

                          • 2200


                          2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.


                          SR Rarity
                          2 cardRaijin the Breakbolt Star
                          SR Rarity
                          2 cardRaijin the Breakbolt Star
                          Raijin the Breakbolt Star
                          LIGHT 10
                          Raijin the Breakbolt Star
                          • ATK:

                          • 3000

                          • DEF:

                          • 2200


                          1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.


                          R Rarity
                          2 cardShura the Combat Star
                          R Rarity
                          2 cardShura the Combat Star
                          Shura the Combat Star
                          DARK 12
                          Shura the Combat Star
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          "Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.)


                          UR Rarity
                          1 cardApollousa, Bow of the Goddess
                          UR Rarity
                          1 cardApollousa, Bow of the Goddess
                          Apollousa, Bow of the Goddess
                          WIND
                          Apollousa, Bow of the Goddess
                          • ATK:

                          • -1

                          • LINK-4

                          Link Arrow:

                          Top

                          Bottom-Left

                          Bottom

                          Bottom-Right


                          2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                          UR Rarity
                          1 cardBlack Luster Soldier - Soldier of Chaos
                          UR Rarity
                          1 cardBlack Luster Soldier - Soldier of Chaos
                          Black Luster Soldier - Soldier of Chaos
                          EARTH
                          Black Luster Soldier - Soldier of Chaos
                          • ATK:

                          • 3000

                          • LINK-3

                          Link Arrow:

                          Top

                          Bottom-Left

                          Bottom-Right


                          3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                          SR Rarity
                          1 cardFerocious Flame Swordsman
                          SR Rarity
                          1 cardFerocious Flame Swordsman
                          Ferocious Flame Swordsman
                          FIRE
                          Ferocious Flame Swordsman
                          • ATK:

                          • 1300

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom-Left


                          2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.


                          UR Rarity
                          1 cardChronomaly Vimana
                          UR Rarity
                          1 cardChronomaly Vimana
                          Chronomaly Vimana
                          LIGHT
                          Chronomaly Vimana
                          • ATK:

                          • 2300

                          • DEF:

                          • 2600


                          2 Level 5 monsters Once per turn (Quick Effect): You can target 1 face-up monster on the field and 1 Xyz Monster or "Chronomaly" monster in your GY; that monster on the field gains half the ATK of that monster in the GY (until the end of this turn), then attach that monster from the GY to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation.


                          UR Rarity
                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                          UR Rarity
                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          LIGHT
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                          Tag(s):



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