Created by: YGO Mod (20517634)

Created On: 10/15/2023

Need 42 UR

UR Rarity
Blaster, Dragon Ruler of Infernos2 card
UR Rarity
Dragunity Arma Gram1 card
UR Rarity
Kashtira Fenrir2 card
UR Rarity
Kashtira Riseheart1 card
UR Rarity
Kashtira Unicorn3 card
UR Rarity
Kurikara Divincarnate3 card
UR Rarity
Maxx "C"3 card
UR Rarity
Nibiru, the Primal Being3 card
UR Rarity
Tempest, Dragon Ruler of Storms1 card
UR Rarity
Thunder Dragon Colossus1 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Mecha Phantom Beast Auroradon1 card
UR Rarity
Borreload Savage Dragon1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Mecha Phantom Beast Dracossack1 card
UR Rarity
Number 42: Galaxy Tomahawk2 card
UR Rarity
Called by the Grave2 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Pressured Planet Wraitsoth1 card
UR Rarity
Triple Tactics Talent3 card
UR Rarity
Red Reboot2 card

Main: 40 Extra: 15 Side: 15

N Rarity
3 cardArmed Dragon Thunder LV3
N Rarity
3 cardArmed Dragon Thunder LV3
Armed Dragon Thunder LV3
WIND 3
Armed Dragon Thunder LV3
  • ATK:

  • 1200

  • DEF:

  • 900


This card's name becomes "Armed Dragon LV3" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV3" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can draw 1 card.


R Rarity
2 cardArmed Dragon Thunder LV5
R Rarity
2 cardArmed Dragon Thunder LV5
Armed Dragon Thunder LV5
WIND 5
Armed Dragon Thunder LV5
  • ATK:

  • 2400

  • DEF:

  • 1700


This card's name becomes "Armed Dragon LV5" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV5" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 7 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 Level 5 or higher WIND Dragon monster from your Deck to your hand.


SR Rarity
3 cardArmed Dragon Thunder LV7
SR Rarity
3 cardArmed Dragon Thunder LV7
Armed Dragon Thunder LV7
WIND 7
Armed Dragon Thunder LV7
  • ATK:

  • 2800

  • DEF:

  • 1000


This card's name becomes "Armed Dragon LV7" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV7" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 10 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 "Armed Dragon" card from your Deck to your hand.


UR Rarity
2 cardBlaster, Dragon Ruler of Infernos
UR Rarity
2 cardBlaster, Dragon Ruler of Infernos
Blaster, Dragon Ruler of Infernos
FIRE 7
Blaster, Dragon Ruler of Infernos
  • ATK:

  • 2800

  • DEF:

  • 1800


If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn.


SR Rarity
3 cardBurner, Dragon Ruler of Sparks
SR Rarity
3 cardBurner, Dragon Ruler of Sparks
Burner, Dragon Ruler of Sparks
FIRE 3
Burner, Dragon Ruler of Sparks
  • ATK:

  • 1000

  • DEF:

  • 200


You can discard this card AND 1 Dragon-Type or FIRE monster; Special Summon 1 "Blaster, Dragon Ruler of Infernos" from your Deck. It cannot attack this turn. You can only use the effect of "Burner, Dragon Ruler of Sparks" once per turn.


UR Rarity
1 cardDragunity Arma Gram
UR Rarity
1 cardDragunity Arma Gram
Dragunity Arma Gram
WIND 10
Dragunity Arma Gram
  • ATK:

  • 2900

  • DEF:

  • 2200


You can banish 2 Dragon and/or Winged Beast monsters from your GY: Special Summon this card from your hand or GY. You can target 1 face-up monster; its effects are negated, also it loses 1000 ATK for each Equip Card you control. When your opponent's monster is destroyed by battle and sent to the GY: You can equip it to this card. You can only use each effect of "Dragunity Arma Gram" once per turn.


UR Rarity
2 cardKashtira Fenrir
UR Rarity
2 cardKashtira Fenrir
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


UR Rarity
1 cardKashtira Riseheart
UR Rarity
1 cardKashtira Riseheart
Kashtira Riseheart
FIRE 4
Kashtira Riseheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.


UR Rarity
3 cardKashtira Unicorn
UR Rarity
3 cardKashtira Unicorn
Kashtira Unicorn
WIND 7
Kashtira Unicorn
  • ATK:

  • 2500

  • DEF:

  • 2100


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


UR Rarity
3 cardKurikara Divincarnate
UR Rarity
3 cardKurikara Divincarnate
Kurikara Divincarnate
FIRE 1
Kurikara Divincarnate
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn.


SR Rarity
3 cardLightning, Dragon Ruler of Drafts
SR Rarity
3 cardLightning, Dragon Ruler of Drafts
Lightning, Dragon Ruler of Drafts
WIND 3
Lightning, Dragon Ruler of Drafts
  • ATK:

  • 500

  • DEF:

  • 1800


You can discard this card and 1 Dragon or WIND monster; Special Summon 1 "Tempest, Dragon Ruler of Storms" from your Deck, but it cannot attack this turn. You can only use this effect of "Lightning, Dragon Ruler of Drafts" once per turn.


N Rarity
1 cardNemeses Corridor
N Rarity
1 cardNemeses Corridor
Nemeses Corridor
WIND 4
Nemeses Corridor
  • ATK:

  • 1900

  • DEF:

  • 600


You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.


SR Rarity
3 cardPile Armed Dragon
SR Rarity
3 cardPile Armed Dragon
Pile Armed Dragon
WIND 7
Pile Armed Dragon
  • ATK:

  • 2800

  • DEF:

  • 1000


You can send 1 other WIND Dragon monster or 1 other Level 7 or higher Dragon monster from your hand to the GY; Special Summon this card from your hand. You can send 1 "Armed Dragon" monster from your hand or Deck to the GY, except "Pile Armed Dragon", then target 1 face-up monster you control; that targeted monster gains ATK equal to the Level of the monster sent to the GY x 300, until the end of this turn, also you can only attack with 1 monster this turn. You can only use each effect of "Pile Armed Dragon" once per turn.


UR Rarity
1 cardTempest, Dragon Ruler of Storms
UR Rarity
1 cardTempest, Dragon Ruler of Storms
Tempest, Dragon Ruler of Storms
WIND 7
Tempest, Dragon Ruler of Storms
  • ATK:

  • 2400

  • DEF:

  • 2200


You can discard this card and 1 WIND monster to the GY; add 1 Dragon monster from your Deck to your hand. You can banish a total of 2 WIND and/or Dragon monsters from your hand and/or GY; Special Summon this card from your hand or GY. During your opponent's End Phase, if you control this Special Summoned card: Return it to the hand. If this card is banished: You can add 1 WIND Dragon monster from your Deck to your hand. You can only use 1 "Tempest, Dragon Ruler of Storms" effect per turn, and only once that turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


N Rarity
1 cardMecha Phantom Beast Warbluran
N Rarity
1 cardMecha Phantom Beast Warbluran
Mecha Phantom Beast Warbluran
WIND 1
Mecha Phantom Beast Warbluran
  • ATK:

  • 300

  • DEF:

  • 300


If this card is sent to the Graveyard for the Synchro Summon of a Machine-Type monster: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other "Mecha Phantom Beast" monster; increase this card's Level by 1. You can only use 1 "Mecha Phantom Beast Warbluran" effect per turn, and only once that turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    SR Rarity
    2 cardKashtira Birth
    SR Rarity
    2 cardKashtira Birth
    Kashtira Birth
    Spell Continuous
    Kashtira Birth

      You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


      UR Rarity
      1 cardPressured Planet Wraitsoth
      UR Rarity
      1 cardPressured Planet Wraitsoth
      Pressured Planet Wraitsoth
      Spell Field
      Pressured Planet Wraitsoth

        When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


        UR Rarity
        1 cardThunder Dragon Colossus
        UR Rarity
        1 cardThunder Dragon Colossus
        Thunder Dragon Colossus
        DARK 8
        Thunder Dragon Colossus
        • ATK:

        • 2600

        • DEF:

        • 2400


        "Thunder Dragon" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.


        UR Rarity
        1 cardAccesscode Talker
        UR Rarity
        1 cardAccesscode Talker
        Accesscode Talker
        DARK
        Accesscode Talker
        • ATK:

        • 2300

        • LINK-4

        Link Arrow:

        Top

        Left

        Right

        Bottom


        2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




        Tag(s):

        UR Rarity
        1 cardApollousa, Bow of the Goddess
        UR Rarity
        1 cardApollousa, Bow of the Goddess
        Apollousa, Bow of the Goddess
        WIND
        Apollousa, Bow of the Goddess
        • ATK:

        • -1

        • LINK-4

        Link Arrow:

        Top

        Bottom-Left

        Bottom

        Bottom-Right


        2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


        UR Rarity
        1 cardI:P Masquerena
        UR Rarity
        1 cardI:P Masquerena
        I:P Masquerena
        DARK
        I:P Masquerena
        • ATK:

        • 800

        • LINK-2

        Link Arrow:

        Bottom-Left

        Bottom-Right


        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


        UR Rarity
        1 cardKnightmare Unicorn
        UR Rarity
        1 cardKnightmare Unicorn
        Knightmare Unicorn
        DARK
        Knightmare Unicorn
        • ATK:

        • 2200

        • LINK-3

        Link Arrow:

        Left

        Right

        Bottom


        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


        SR Rarity
        1 cardLink Spider
        SR Rarity
        1 cardLink Spider
        Link Spider
        EARTH
        Link Spider
        • ATK:

        • 1000

        • LINK-1

        Link Arrow:

        Bottom


        1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


        UR Rarity
        1 cardMecha Phantom Beast Auroradon
        UR Rarity
        1 cardMecha Phantom Beast Auroradon
        Mecha Phantom Beast Auroradon
        WIND
        Mecha Phantom Beast Auroradon
        • ATK:

        • 2100

        • LINK-3

        Link Arrow:

        Left

        Bottom

        Bottom-Right


        2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


        UR Rarity
        1 cardBorreload Savage Dragon
        UR Rarity
        1 cardBorreload Savage Dragon
        Borreload Savage Dragon
        DARK 8
        Borreload Savage Dragon
        • ATK:

        • 3000

        • DEF:

        • 2500


        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


        R Rarity
        1 cardCupid Pitch
        R Rarity
        1 cardCupid Pitch
        Cupid Pitch
        LIGHT 4
        Cupid Pitch
        • ATK:

        • 0

        • DEF:

        • 600


        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.


        UR Rarity
        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
        UR Rarity
        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
        Divine Arsenal AA-ZEUS - Sky Thunder
        LIGHT
        Divine Arsenal AA-ZEUS - Sky Thunder
        • ATK:

        • 3000

        • DEF:

        • 3000


        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




        Tag(s):

        UR Rarity
        1 cardMecha Phantom Beast Dracossack
        UR Rarity
        1 cardMecha Phantom Beast Dracossack
        Mecha Phantom Beast Dracossack
        WIND
        Mecha Phantom Beast Dracossack
        • ATK:

        • 2600

        • DEF:

        • 2200


        2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


        SR Rarity
        1 cardNumber 11: Big Eye
        SR Rarity
        1 cardNumber 11: Big Eye
        Number 11: Big Eye
        DARK
        Number 11: Big Eye
        • ATK:

        • 2600

        • DEF:

        • 2000


        2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


        UR Rarity
        2 cardNumber 42: Galaxy Tomahawk
        UR Rarity
        2 cardNumber 42: Galaxy Tomahawk
        Number 42: Galaxy Tomahawk
        WIND
        Number 42: Galaxy Tomahawk
        • ATK:

        • 0

        • DEF:

        • 3000


        2 Level 7 monsters Once per turn: You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.


        SR Rarity
        1 cardVoloferniges, the Darkest Dragon Doomrider
        SR Rarity
        1 cardVoloferniges, the Darkest Dragon Doomrider
        Voloferniges, the Darkest Dragon Doomrider
        DARK
        Voloferniges, the Darkest Dragon Doomrider
        • ATK:

        • 2500

        • DEF:

        • 2100


        2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.


        UR Rarity
        3 cardMaxx "C"
        UR Rarity
        3 cardMaxx "C"
        Maxx "C"
        EARTH 2
        Maxx "C"
        • ATK:

        • 500

        • DEF:

        • 200


        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


        UR Rarity
        3 cardNibiru, the Primal Being
        UR Rarity
        3 cardNibiru, the Primal Being
        Nibiru, the Primal Being
        LIGHT 11
        Nibiru, the Primal Being
        • ATK:

        • 3000

        • DEF:

        • 600


        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


        UR Rarity
        1 cardHarpie's Feather Duster
        UR Rarity
        1 cardHarpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.




          Tag(s):

          UR Rarity
          3 cardTriple Tactics Talent
          UR Rarity
          3 cardTriple Tactics Talent
          Triple Tactics Talent
          Spell Normal
          Triple Tactics Talent

            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




            Tag(s):

            SR Rarity
            3 cardEvenly Matched
            SR Rarity
            3 cardEvenly Matched
            Evenly Matched
            Trap Normal
            Evenly Matched

              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


              UR Rarity
              2 cardRed Reboot
              UR Rarity
              2 cardRed Reboot
              Red Reboot
              Trap Counter
              Red Reboot

                When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.




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