Created by: YGO Mod (20517634)

Created On: 10/10/2023

Main: 50 Extra: 20

3 cardMarincess Basilalima 3 cardMarincess Basilalima
Marincess Basilalima
WATER 4
Marincess Basilalima
  • ATK:

  • 600

  • DEF:

  • 2100


If a monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each of the following effects of "Marincess Basilalima" once per turn. ● You can banish 1 "Marincess" Trap from your GY; add 1 "Marincess" Trap with a different name from your Deck to your hand. ● If this card is banished: You can target 1 face-up monster you control; it gains 600 ATK.


3 cardMarincess Blue Tang 3 cardMarincess Blue Tang
Marincess Blue Tang
WATER 4
Marincess Blue Tang
  • ATK:

  • 1500

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn.


2 cardMarincess Crown Tail 2 cardMarincess Crown Tail
Marincess Crown Tail
WATER 5
Marincess Crown Tail
  • ATK:

  • 600

  • DEF:

  • 2300


During damage calculation, if a monster battles another monster (Quick Effect): You can send 1 other "Marincess" monster from your hand to the GY; Special Summon this card from your hand, and if you do, the damage you take from that battle is halved. At the start of the Damage Step, if an opponent's monster attacks: You can banish this card from your GY; this turn, you take no battle damage that is less than or equal to the total Link Rating of the "Marincess" Link Monsters in your GY x 1000. You can only use each effect of "Marincess Crown Tail" once per turn.


2 cardMarincess Mandarin 2 cardMarincess Mandarin
Marincess Mandarin
WATER 1
Marincess Mandarin
  • ATK:

  • 100

  • DEF:

  • 100


If you control 2 or more "Marincess" monsters, while this card is in your hand or GY: You can target 1 WATER Link Monster you control; Special Summon this card to your zone that monster points to, but banish it when it leaves the field. You can only use this effect of "Marincess Mandarin" once per turn.


3 cardMarincess Pascalus 3 cardMarincess Pascalus
Marincess Pascalus
WATER 4
Marincess Pascalus
  • ATK:

  • 1200

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can Special Summon 1 "Marincess" monster from your hand in Defense Position, except "Marincess Pascalus". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Marincess" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Marincess Pascalus" once per turn.


2 cardMarincess Sea Horse 2 cardMarincess Sea Horse
Marincess Sea Horse
WATER 3
Marincess Sea Horse
  • ATK:

  • 1400

  • DEF:

  • 1000


You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn.


2 cardMarincess Sea Star 2 cardMarincess Sea Star
Marincess Sea Star
WATER 2
Marincess Sea Star
  • ATK:

  • 800

  • DEF:

  • 400


You can send this card from your hand to the GY, then target 1 "Marincess" monster you control; it gains 800 ATK until the end of this turn. You can use this effect of "Marincess Sea Star" up to twice per turn.


2 cardMarincess Sleepy Maiden 2 cardMarincess Sleepy Maiden
Marincess Sleepy Maiden
WATER 5
Marincess Sleepy Maiden
  • ATK:

  • 500

  • DEF:

  • 2500


You can target 1 "Marincess" card you control; Special Summon this card from your hand, and if you do, it gains this effect. ● While this card is in the Monster Zone, the targeted card cannot be destroyed by your opponent's card effects. You can banish this card from your GY, then target 1 "Marincess" Link Monster you control; equip it with 1 "Marincess" Link Monster from your GY. You can only use each effect of "Marincess Sleepy Maiden" once per turn.


3 cardMarincess Springirl 3 cardMarincess Springirl
Marincess Springirl
WATER 4
Marincess Springirl
  • ATK:

  • 1200

  • DEF:

  • 1000


You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn.


1 cardSea Dragoons of Draconia 1 cardSea Dragoons of Draconia
Sea Dragoons of Draconia
WATER 37
Sea Dragoons of Draconia
  • ATK:

  • 200

  • DEF:

  • 2100


[ Pendulum Effect ] When a monster is destroyed by battle: You can Special Summon 1 Normal Monster from your hand. You can only use this effect of "Sea Dragoons of Draconia" once per turn. [ Monster Effect ] ''Silently creeping in from the deep sea, elite black ops marine troops of the Draconia Empire wage an endless battle against the hated Principality of Dinon on the sea's opposite shores.''


1 cardBig Wave Small Wave 1 cardBig Wave Small Wave
Big Wave Small Wave
Spell Normal
Big Wave Small Wave

    Destroy all face-up WATER monsters you control, then you can Special Summon WATER monsters from your hand, up to the number of monsters destroyed by this effect.


    1 cardInstant Fusion
    1 cardInstant Fusion
    Instant Fusion
    Spell Normal
    Instant Fusion

      Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


      3 cardMarincess Battle Ocean 3 cardMarincess Battle Ocean
      Marincess Battle Ocean
      Spell Field
      Marincess Battle Ocean

        All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster.


        3 cardMarincess Dive 3 cardMarincess Dive
        Marincess Dive
        Spell Normal
        Marincess Dive

          Activate 1 of the following effects. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. ● Target 1 non-Link "Marincess" monster in your GY; Special Summon it. ● If "Marincess Battle Ocean" is in your Field Zone: Special Summon 1 "Marincess" monster from your Deck. You can only activate 1 "Marincess Dive" per turn.


          1 cardMonster Reborn
          1 cardMonster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.




            Tag(s):

            1 cardRank-Up-Magic - The Seventh One 1 cardRank-Up-Magic - The Seventh One
            Rank-Up-Magic - The Seventh One
            Spell Normal
            Rank-Up-Magic - The Seventh One

              To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or Graveyard, 1 monster that has a number between "Number 101" and "Number 107" in its name, except "Number C" monsters, then Xyz Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply the effect of "Rank-Up-Magic - The Seventh One" once per Duel.


              1 cardRank-Up-Magic Admiration of the Thousands 1 cardRank-Up-Magic Admiration of the Thousands
              Rank-Up-Magic Admiration of the Thousands
              Spell Normal
              Rank-Up-Magic Admiration of the Thousands

                Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                1 cardSea Stealth II 1 cardSea Stealth II
                Sea Stealth II
                Spell Continuous
                Sea Stealth II

                  This card's name becomes "Umi" while on the field or in the GY. Your opponent cannot target WATER monsters you control with non-WATER monster effects. At the start of the Battle Phase: You can Special Summon from your hand or GY, 1 monster that mentions "Umi", or 1 WATER Normal Monster, in Defense Position, but destroy it at the end of the Battle Phase. You can only use this effect of "Sea Stealth II" once per turn.


                  2 cardMarincess Bubble Ring 2 cardMarincess Bubble Ring
                  Marincess Bubble Ring
                  Trap Normal
                  Marincess Bubble Ring

                    When a monster declares an attack: Negate the attack, and if you do, Special Summon 1 "Marincess Crystal Heart" from your Extra Deck or GY. You can banish this card from your GY, then target 1 Link-2 or higher "Marincess" monster you control; it can attack a number of times each Battle Phase this turn, up to its Link Rating, also your opponent takes no battle damage from attacks involving it this turn. You can only activate 1 "Marincess Bubble Ring" per turn.


                    2 cardMarincess Cascade 2 cardMarincess Cascade
                    Marincess Cascade
                    Trap Normal
                    Marincess Cascade

                      Banish any number of "Marincess" Link Monsters you control (until your next Standby Phase), then target 1 face-up monster on the field; it gains ATK equal to the total Link Rating of the monsters banished to activate this card x 300, until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.


                      2 cardMarincess Circulation 2 cardMarincess Circulation
                      Marincess Circulation
                      Trap Normal
                      Marincess Circulation

                        Target 1 WATER Link Monster you control; return it to the Extra Deck, and if you do, Special Summon 1 "Marincess" Link Monster from your Extra Deck with the same Link Rating but a different name, but it cannot attack directly or be destroyed by battle this turn. (This is treated as a Link Summon.) If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.


                        2 cardMarincess Current 2 cardMarincess Current
                        Marincess Current
                        Trap Normal
                        Marincess Current

                          When a "Marincess" Link Monster you control destroys an opponent's monster by battle: Inflict damage to your opponent equal to the Link Rating of that monster you control x 400, then, if you destroyed an opponent's Link Monster by that battle while you controlled a Link-2 or higher "Marincess" monster, inflict damage to your opponent equal to that destroyed monster's Link Rating x 500. You can only activate 1 "Marincess Current" per turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.


                          2 cardMarincess Snow 2 cardMarincess Snow
                          Marincess Snow
                          Trap Normal
                          Marincess Snow

                            If a "Marincess" Link Monster(s) you control is destroyed by battle or card effect: Target 1 of those monsters; Special Summon 1 "Marincess" Link Monster from your Extra Deck with a lower Link Rating than that monster. (This is treated as a Link Summon.) It is unaffected by your opponent's card effects while you control it. You can only activate 1 "Marincess Snow" per turn.


                            2 cardMarincess Wave 2 cardMarincess Wave
                            Marincess Wave
                            Trap Normal
                            Marincess Wave

                              If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.


                              1 cardSea Stealth Attack 1 cardSea Stealth Attack
                              Sea Stealth Attack
                              Trap Continuous
                              Sea Stealth Attack

                                When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                1 cardTorrential Reborn 1 cardTorrential Reborn
                                Torrential Reborn
                                Trap Normal
                                Torrential Reborn

                                  When a face-up WATER monster you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon the monsters destroyed and sent from the field to your Graveyard at that time, then inflict 500 damage to your opponent for each of those Special Summoned monsters. You can only activate 1 "Torrential Reborn" per turn.


                                  1 cardTorrential Tribute
                                  1 cardTorrential Tribute
                                  Torrential Tribute
                                  Trap Normal
                                  Torrential Tribute

                                    When a monster(s) is Summoned: Destroy all monsters on the field.


                                    1 cardAmphibious Bugroth 1 cardAmphibious Bugroth
                                    Amphibious Bugroth
                                    WATER 5
                                    Amphibious Bugroth
                                    • ATK:

                                    • 1850

                                    • DEF:

                                    • 1300


                                    "Ground Attacker Bugroth" + "Defender of the Sea"


                                    1 cardMarincess Aqua Argonaut 1 cardMarincess Aqua Argonaut
                                    Marincess Aqua Argonaut
                                    WATER
                                    Marincess Aqua Argonaut
                                    • ATK:

                                    • 2300

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Left

                                    Right

                                    Bottom


                                    2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect.


                                    1 cardMarincess Blue Slug 1 cardMarincess Blue Slug
                                    Marincess Blue Slug
                                    WATER
                                    Marincess Blue Slug
                                    • ATK:

                                    • 1500

                                    • LINK-1

                                    Link Arrow:

                                    Bottom


                                    1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can target 1 "Marincess" monster in your GY, except "Marincess Blue Slug"; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon "Marincess Blue Slug" once per turn.


                                    1 cardMarincess Coral Anemone 1 cardMarincess Coral Anemone
                                    Marincess Coral Anemone
                                    WATER
                                    Marincess Coral Anemone
                                    • ATK:

                                    • 2000

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Bottom


                                    2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                                    1 cardMarincess Coral Triangle 1 cardMarincess Coral Triangle
                                    Marincess Coral Triangle
                                    WATER
                                    Marincess Coral Triangle
                                    • ATK:

                                    • 1500

                                    • LINK-3

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom-Right


                                    2+ "Marincess" monsters You can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon WATER Link Monsters from your GY whose combined Link Ratings equal exactly 3. You can only use each effect of "Marincess Coral Triangle" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except WATER monsters.


                                    1 cardMarincess Crystal Heart 1 cardMarincess Crystal Heart
                                    Marincess Crystal Heart
                                    WATER
                                    Marincess Crystal Heart
                                    • ATK:

                                    • 0

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 WATER monsters Unaffected by your opponent's monster effects while this card is in the Extra Monster Zone. During the Damage Step, if this card battles an opponent's monster, that opponent's monster is unaffected by card effects, except its own. When this card, or your "Marincess" Link Monster this card points to, is targeted for an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, your monster cannot be destroyed by battle and you take no battle damage.


                                    1 cardMarincess Great Bubble Reef 1 cardMarincess Great Bubble Reef
                                    Marincess Great Bubble Reef
                                    WATER
                                    Marincess Great Bubble Reef
                                    • ATK:

                                    • 2600

                                    • LINK-4

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom

                                    Bottom-Right


                                    2+ WATER monsters Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished "Marincess" monsters. You can only use this effect of "Marincess Great Bubble Reef" once per turn.


                                    1 cardMarincess Marbled Rock 1 cardMarincess Marbled Rock
                                    Marincess Marbled Rock
                                    WATER
                                    Marincess Marbled Rock
                                    • ATK:

                                    • 2500

                                    • LINK-3

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom


                                    2+ WATER monsters You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; add it to your hand. You can only use this effect of "Marincess Marbled Rock" once per turn. When an opponent's monster declares an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.


                                    1 cardMarincess Sea Angel 1 cardMarincess Sea Angel
                                    Marincess Sea Angel
                                    WATER
                                    Marincess Sea Angel
                                    • ATK:

                                    • 1000

                                    • LINK-1

                                    Link Arrow:

                                    Left


                                    1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can add 1 "Marincess" Spell from your Deck to your hand. You can only Link Summon "Marincess Sea Angel" once per turn.


                                    1 cardMarincess Wonder Heart 1 cardMarincess Wonder Heart
                                    Marincess Wonder Heart
                                    WATER
                                    Marincess Wonder Heart
                                    • ATK:

                                    • 2400

                                    • LINK-4

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom-Left

                                    Bottom-Right


                                    2+ WATER monsters Once per battle, during damage calculation, if this card battles a monster (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, also this card cannot be destroyed by that battle, and you take no battle damage from that battle. Equip that Special Summoned monster to this card during the End Phase. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Link-3 or lower "Marincess" monster from your GY.


                                    1 cardNumber 103: Ragnazero 1 cardNumber 103: Ragnazero
                                    Number 103: Ragnazero
                                    WATER
                                    Number 103: Ragnazero
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1200


                                    2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                                    1 cardNumber 27: Dreadnought Dreadnoid 1 cardNumber 27: Dreadnought Dreadnoid
                                    Number 27: Dreadnought Dreadnoid
                                    WATER
                                    Number 27: Dreadnought Dreadnoid
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 1000


                                    2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                    1 cardNumber 37: Hope Woven Dragon Spider Shark 1 cardNumber 37: Hope Woven Dragon Spider Shark
                                    Number 37: Hope Woven Dragon Spider Shark
                                    WATER
                                    Number 37: Hope Woven Dragon Spider Shark
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2100


                                    2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.


                                    1 cardNumber 4: Stealth Kragen 1 cardNumber 4: Stealth Kragen
                                    Number 4: Stealth Kragen
                                    WATER
                                    Number 4: Stealth Kragen
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 1500


                                    2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                    1 cardNumber 73: Abyss Splash 1 cardNumber 73: Abyss Splash
                                    Number 73: Abyss Splash
                                    WATER
                                    Number 73: Abyss Splash
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1400


                                    2 Level 5 WATER monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.


                                    1 cardNumber C103: Ragnafinity 1 cardNumber C103: Ragnafinity
                                    Number C103: Ragnafinity
                                    WATER
                                    Number C103: Ragnafinity
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2400


                                    3 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard. "Number 103: Ragnazero" must be in your Graveyard to activate and to resolve this effect.


                                    1 cardNumber C73: Abyss Supra Splash 1 cardNumber C73: Abyss Supra Splash
                                    Number C73: Abyss Supra Splash
                                    WATER
                                    Number C73: Abyss Supra Splash
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2000


                                    3 Level 6 monsters If a monster you control battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card once per battle; your battling monster gains ATK equal to the ATK of the opponent's monster it is battling, during that damage calculation only. If this card has "Number 73: Abyss Splash" as Xyz Material, it gains this effect. ● This card cannot be destroyed by card effects.


                                    1 cardNumber C9: Chaos Dyson Sphere 1 cardNumber C9: Chaos Dyson Sphere
                                    Number C9: Chaos Dyson Sphere
                                    LIGHT
                                    Number C9: Chaos Dyson Sphere
                                    • ATK:

                                    • 3600

                                    • DEF:

                                    • 3200


                                    3 Level 10 monsters At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect. ● Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each.


                                    1 cardSubmersible Carrier Aero Shark 1 cardSubmersible Carrier Aero Shark
                                    Submersible Carrier Aero Shark
                                    WATER
                                    Submersible Carrier Aero Shark
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 1000


                                    2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.


                                    1 cardDaidaratant the Ooze Giant 1 cardDaidaratant the Ooze Giant
                                    Daidaratant the Ooze Giant
                                    WATER3
                                    Daidaratant the Ooze Giant
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 400


                                    [ Pendulum Effect ] You can target 1 Xyz Monster you control; attach this card to it as material. You can only use this effect of "Daidaratant the Ooze Giant" once per turn. [ Monster Effect ] 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. You can detach 1 material from this card; place this card in your Pendulum Zone, then you can add 1 Pendulum Monster from your GY to the Extra Deck face-up. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each effect of "Daidaratant the Ooze Giant" once per turn.




                                    More OCG Info

                                    Marincess Breakdown

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

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