A respecter of tradition that reminisces about times long past. Those really were the good old days.
DARK6
Diabolic King Beetle
ATK:
1700
DEF:
200
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] 1 face-up monster on your field gains ATK equal to [the number of Level 1 monsters in your Graveyard] x 100 until the end of this turn.
WIND1
Draco the Tiny
ATK:
0
DEF:
1400
A small peace-loving dragon that will affectionately approach you if fed some nuts. The ring on its necklace is rumored to hold a great secret.
EARTH1
Grass
ATK:
0
DEF:
0
^^
LIGHT1
Howlingbird
ATK:
0
DEF:
1400
A bird that constantly emits sound as it flies with the wind. It is said the noise its wings make reflects the heart of the listener. To some it sounds like a beautiful song, but to others it's an ominous drone.
LIGHT1
Mokey Mokey
ATK:
300
DEF:
100
An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.
LIGHT7
Multistrike Dragon Dragias
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
This small but deadly creature is better off avoided.
LIGHT7
Prima Guitarna the Shining Superstar
ATK:
2200
DEF:
0
[REQUIREMENT] Pay 1000 LP.
[EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
WATER4
Rice Terrace Secure
ATK:
1200
DEF:
0
[REQUIREMENT] Send 1 Level 5 or higher monster from your hand to the Graveyard.
[EFFECT] Change non-Aqua Type Attack Position monsters on your opponent's field to face-up Defense Position, up to [the number of face-up Aqua Type monsters on your field].
DARK7
Sevens Road Magician
ATK:
2100
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
DARK1
Sportsdragon Pitcher
ATK:
0
DEF:
1000
[REQUIREMENT] You have no other monsters on your field.
[EFFECT] Special Summon 1 "Sportsdragon Slugger" from your Graveyard to your field in face-up Defense Position. This turn, your Level 6 and lower monsters cannot attack.
DARK3
Sportsdragon Slugger
ATK:
1000
DEF:
0
[REQUIREMENT] You have no other monsters on your field.
[EFFECT] Special Summon 1 "Sportsdragon Pitcher" from your Graveyard to your field in face-up Defense Position. This turn, your Level 6 and lower monsters cannot attack.
EARTH1
Straynge Cat
ATK:
0
DEF:
1400
A familiar said to hold great powers. It doesn't like being alone, and is very lonely now that it's been separated from its friends.
DARK6
Summoned Skull
ATK:
2500
DEF:
1200
A fiend with dark powers for confusing the enemy. Among the Fiend Type monsters, this monster boasts considerable force.
SpellNormal
Darkness Approaches
[REQUIREMENT] Send 2 cards from your hand to the Graveyard.
[EFFECT] Change 1 face-up monster on either side of the field to face-down Defense Position.
SpellNormal
Pierce!
[REQUIREMENT] None
[EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
TrapNormal
Phantom Bind
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] The attacking monster loses ATK equal to [the number of monsters with its same Type in your opponent's Graveyard] x 100 until the end of this turn.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] 1 face-up monster on your field gains ATK equal to [the number of Level 1 monsters in your Graveyard] x 100 until the end of this turn.
A bird that constantly emits sound as it flies with the wind. It is said the noise its wings make reflects the heart of the listener. To some it sounds like a beautiful song, but to others it's an ominous drone.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
[REQUIREMENT] Pay 1000 LP.
[EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
[REQUIREMENT] Send 1 Level 5 or higher monster from your hand to the Graveyard.
[EFFECT] Change non-Aqua Type Attack Position monsters on your opponent's field to face-up Defense Position, up to [the number of face-up Aqua Type monsters on your field].
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
[REQUIREMENT] You have no other monsters on your field.
[EFFECT] Special Summon 1 "Sportsdragon Slugger" from your Graveyard to your field in face-up Defense Position. This turn, your Level 6 and lower monsters cannot attack.
[REQUIREMENT] You have no other monsters on your field.
[EFFECT] Special Summon 1 "Sportsdragon Pitcher" from your Graveyard to your field in face-up Defense Position. This turn, your Level 6 and lower monsters cannot attack.
[REQUIREMENT] Send 2 cards from your hand to the Graveyard.
[EFFECT] Change 1 face-up monster on either side of the field to face-down Defense Position.
[REQUIREMENT] None
[EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] The attacking monster loses ATK equal to [the number of monsters with its same Type in your opponent's Graveyard] x 100 until the end of this turn.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
[REQUIREMENT] Pay 1000 LP.
[EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
WATER4
Rice Terrace Secure
ATK:
1200
DEF:
0
[REQUIREMENT] Send 1 Level 5 or higher monster from your hand to the Graveyard.
[EFFECT] Change non-Aqua Type Attack Position monsters on your opponent's field to face-up Defense Position, up to [the number of face-up Aqua Type monsters on your field].
DARK7
Sevens Road Magician
ATK:
2100
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
DARK6
Summoned Skull
ATK:
2500
DEF:
1200
A fiend with dark powers for confusing the enemy. Among the Fiend Type monsters, this monster boasts considerable force.
SpellNormal
Pierce!
[REQUIREMENT] None
[EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
[REQUIREMENT] Pay 1000 LP.
[EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
[REQUIREMENT] Send 1 Level 5 or higher monster from your hand to the Graveyard.
[EFFECT] Change non-Aqua Type Attack Position monsters on your opponent's field to face-up Defense Position, up to [the number of face-up Aqua Type monsters on your field].
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
[REQUIREMENT] None
[EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
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