A sorcerer whose hands have been tainted by the forbidden arts. He does not yet know the price for the power he desired.
EARTH4
Dragorite
ATK:
1500
DEF:
0
A dragon that spawned from an underground mineral vein. It uses the energy from an unknown ore as a power source for doing battle. The ultra-hard blows it delivers are incredibly effective!
EARTH4
Gazelle the King of Mythical Beasts
ATK:
1500
DEF:
1200
This monster moves so fast that it looks like an illusion to mortal eyes.
EARTH4
Masaki the Legendary Samurai
ATK:
1500
DEF:
0
This legendary samurai is a veteran of over a hundred battles.
LIGHT7
Multistrike Dragon Dragias
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
[REQUIREMENT] Pay 1000 LP.
[EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
LIGHT1
Romanpick
ATK:
500
DEF:
0
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP.
[EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
DARK7
Sevens Road Magician
ATK:
2100
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
DARK4
Silent Assailant
ATK:
1500
DEF:
0
An elusive assassin who undertakes dangerous missions while searching for her lost partner.
DARK6
Summoned Skull
ATK:
2500
DEF:
1200
A fiend with dark powers for confusing the enemy. Among the Fiend Type monsters, this monster boasts considerable force.
LIGHT3
Thunder the Thunder
ATK:
1300
DEF:
300
[REQUIREMENT] Send 1 card from your hand to the Graveyard.
[EFFECT] 1 face-up monster on your opponent's field loses 300 ATK until the end of this turn.
WIND6
Torna the Windweaver
ATK:
1600
DEF:
1000
[REQUIREMENT] Send 1 card from your hand to the Graveyard.
[EFFECT] Change the battle position of 1 monster on your opponent's field (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).
A dragon that spawned from an underground mineral vein. It uses the energy from an unknown ore as a power source for doing battle. The ultra-hard blows it delivers are incredibly effective!
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
[REQUIREMENT] Pay 1000 LP.
[EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP.
[EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
[REQUIREMENT] Send 1 card from your hand to the Graveyard.
[EFFECT] 1 face-up monster on your opponent's field loses 300 ATK until the end of this turn.
[REQUIREMENT] Send 1 card from your hand to the Graveyard.
[EFFECT] Change the battle position of 1 monster on your opponent's field (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
[REQUIREMENT] Pay 1000 LP.
[EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
LIGHT1
Romanpick
ATK:
500
DEF:
0
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP.
[EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
DARK7
Sevens Road Magician
ATK:
2100
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
DARK6
Summoned Skull
ATK:
2500
DEF:
1200
A fiend with dark powers for confusing the enemy. Among the Fiend Type monsters, this monster boasts considerable force.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This turn, if this card destroyed a monster by battle, it can make a second attack during that Battle Phase.
[REQUIREMENT] Pay 1000 LP.
[EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP.
[EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.
[REQUIREMENT] Send the top card of your Deck to the Graveyard.
[EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
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