Created by: YGO Mod (20517634)

Created On: 10/01/2023

Draw Sense: Beast-Warrior

Need 12 UR

UR Rarity
Brotherhood of the Fire Fist - Tiger King1 card
UR Rarity
Number 39: Utopia1 card
UR Rarity
Cosmic Cyclone1 card
UR Rarity
Pot of Duality2 card
UR Rarity
Bottomless Trap Hole3 card
UR Rarity
Ice Dragon's Prison3 card
UR Rarity
Ring of Destruction1 card

Main: 20 Extra: 8

R Rarity
Bujin Mikazuchi
R Rarity
Bujin Mikazuchi
Bujin Mikazuchi
LIGHT 4
Bujin Mikazuchi
  • ATK:

  • 1900

  • DEF:

  • 1500


When a Beast-Warrior-Type "Bujin" monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi".


SR Rarity
Bujin Yamato
SR Rarity
Bujin Yamato
Bujin Yamato
LIGHT 4
Bujin Yamato
  • ATK:

  • 1800

  • DEF:

  • 200


Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".


SR Rarity
Bujin Yamato
SR Rarity
Bujin Yamato
Bujin Yamato
LIGHT 4
Bujin Yamato
  • ATK:

  • 1800

  • DEF:

  • 200


Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".


SR Rarity
Bujingi Crane
SR Rarity
Bujingi Crane
Bujingi Crane
LIGHT 4
Bujingi Crane
  • ATK:

  • 1600

  • DEF:

  • 300


During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only.


R Rarity
Bujingi Sinyou
R Rarity
Bujingi Sinyou
Bujingi Sinyou
LIGHT 4
Bujingi Sinyou
  • ATK:

  • 1500

  • DEF:

  • 1000


During either player's Damage Step, if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can banish this card from your Graveyard; that monster you control gains ATK equal to the current ATK of the opponent's monster it is battling until the end of the Damage Step, and if it does, all battle damage your opponent takes from that battle is halved. You can only use this effect of "Bujingi Sinyou" once per turn.


N Rarity
Bujingi Turtle
N Rarity
Bujingi Turtle
Bujingi Turtle
LIGHT 4
Bujingi Turtle
  • ATK:

  • 1700

  • DEF:

  • 1200


During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect.


UR Rarity
Cosmic Cyclone
UR Rarity
Cosmic Cyclone
Cosmic Cyclone
Spell Quick
Cosmic Cyclone

    Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


    SR Rarity
    Fire Formation - Tenki
    SR Rarity
    Fire Formation - Tenki
    Fire Formation - Tenki
    Spell Continuous
    Fire Formation - Tenki

      When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


      UR Rarity
      Pot of Duality
      UR Rarity
      Pot of Duality
      Pot of Duality
      Spell Normal
      Pot of Duality

        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




        Tag(s):

        UR Rarity
        Pot of Duality
        UR Rarity
        Pot of Duality
        Pot of Duality
        Spell Normal
        Pot of Duality

          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




          Tag(s):

          UR Rarity
          Bottomless Trap Hole
          UR Rarity
          Bottomless Trap Hole
          Bottomless Trap Hole
          Trap Normal
          Bottomless Trap Hole

            When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


            UR Rarity
            Bottomless Trap Hole
            UR Rarity
            Bottomless Trap Hole
            Bottomless Trap Hole
            Trap Normal
            Bottomless Trap Hole

              When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


              UR Rarity
              Bottomless Trap Hole
              UR Rarity
              Bottomless Trap Hole
              Bottomless Trap Hole
              Trap Normal
              Bottomless Trap Hole

                When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                UR Rarity
                Ice Dragon's Prison
                UR Rarity
                Ice Dragon's Prison
                Ice Dragon's Prison
                Trap Normal
                Ice Dragon's Prison

                  Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                  UR Rarity
                  Ice Dragon's Prison
                  UR Rarity
                  Ice Dragon's Prison
                  Ice Dragon's Prison
                  Trap Normal
                  Ice Dragon's Prison

                    Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                    UR Rarity
                    Ice Dragon's Prison
                    UR Rarity
                    Ice Dragon's Prison
                    Ice Dragon's Prison
                    Trap Normal
                    Ice Dragon's Prison

                      Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                      UR Rarity
                      Ring of Destruction
                      UR Rarity
                      Ring of Destruction
                      Ring of Destruction
                      Trap Normal
                      Ring of Destruction

                        During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                        SR Rarity
                        Void Trap Hole
                        SR Rarity
                        Void Trap Hole
                        Void Trap Hole
                        Trap Normal
                        Void Trap Hole

                          When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.


                          SR Rarity
                          Void Trap Hole
                          SR Rarity
                          Void Trap Hole
                          Void Trap Hole
                          Trap Normal
                          Void Trap Hole

                            When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.


                            SR Rarity
                            Void Trap Hole
                            SR Rarity
                            Void Trap Hole
                            Void Trap Hole
                            Trap Normal
                            Void Trap Hole

                              When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.


                              UR Rarity
                              Brotherhood of the Fire Fist - Tiger King
                              UR Rarity
                              Brotherhood of the Fire Fist - Tiger King
                              Brotherhood of the Fire Fist - Tiger King
                              FIRE
                              Brotherhood of the Fire Fist - Tiger King
                              • ATK:

                              • 2200

                              • DEF:

                              • 1800


                              2 Level 4 Beast-Warrior monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.


                              R Rarity
                              Bujintei Susanowo
                              R Rarity
                              Bujintei Susanowo
                              Bujintei Susanowo
                              LIGHT
                              Bujintei Susanowo
                              • ATK:

                              • 2400

                              • DEF:

                              • 1600


                              2 Level 4 "Bujin" monsters This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".


                              R Rarity
                              Bujintei Susanowo
                              R Rarity
                              Bujintei Susanowo
                              Bujintei Susanowo
                              LIGHT
                              Bujintei Susanowo
                              • ATK:

                              • 2400

                              • DEF:

                              • 1600


                              2 Level 4 "Bujin" monsters This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".


                              SR Rarity
                              Bujintei Tsukuyomi
                              SR Rarity
                              Bujintei Tsukuyomi
                              Bujintei Tsukuyomi
                              LIGHT
                              Bujintei Tsukuyomi
                              • ATK:

                              • 1800

                              • DEF:

                              • 2300


                              2 Level 4 LIGHT monsters Once per turn: You can detach 1 material from this card; send your entire hand to the GY (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior "Bujin" monsters in your GY, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi".


                              SR Rarity
                              Castel, the Skyblaster Musketeer
                              SR Rarity
                              Castel, the Skyblaster Musketeer
                              Castel, the Skyblaster Musketeer
                              WIND
                              Castel, the Skyblaster Musketeer
                              • ATK:

                              • 2000

                              • DEF:

                              • 1500


                              2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                              SR Rarity
                              Evilswarm Exciton Knight
                              SR Rarity
                              Evilswarm Exciton Knight
                              Evilswarm Exciton Knight
                              LIGHT
                              Evilswarm Exciton Knight
                              • ATK:

                              • 1900

                              • DEF:

                              • 0


                              2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                              UR Rarity
                              Number 39: Utopia
                              UR Rarity
                              Number 39: Utopia
                              Number 39: Utopia
                              LIGHT
                              Number 39: Utopia
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                              SR Rarity
                              Number S39: Utopia the Lightning
                              SR Rarity
                              Number S39: Utopia the Lightning
                              Number S39: Utopia the Lightning
                              LIGHT
                              Number S39: Utopia the Lightning
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.




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