Created by: test (054123)

Created On: 10/04/2023

Need 8 UR

UR Rarity
Dogmatika Fleurdelis, the Knighted
UR Rarity
Underworld Goddess of the Closed World
UR Rarity
Underworld Goddess of the Closed World
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder
UR Rarity
Nadir Servant
UR Rarity
Terraforming
UR Rarity
Metaverse

Main: 50 Extra: 5

N Rarity
1 cardCyber Harpie Lady
N Rarity
1 cardCyber Harpie Lady
Cyber Harpie Lady
WIND 4
Cyber Harpie Lady
  • ATK:

  • 1800

  • DEF:

  • 1300


(This card's name is always treated as "Harpie Lady".)


SR Rarity
3 cardDogmatika Ecclesia, the Virtuous
SR Rarity
3 cardDogmatika Ecclesia, the Virtuous
Dogmatika Ecclesia, the Virtuous
LIGHT 4
Dogmatika Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


UR Rarity
1 cardDogmatika Fleurdelis, the Knighted
UR Rarity
1 cardDogmatika Fleurdelis, the Knighted
Dogmatika Fleurdelis, the Knighted
LIGHT 8
Dogmatika Fleurdelis, the Knighted
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.


SR Rarity
1 cardHarpie Harpist
SR Rarity
1 cardHarpie Harpist
Harpie Harpist
WIND 4
Harpie Harpist
  • ATK:

  • 1700

  • DEF:

  • 600


This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. ● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.


N Rarity
2 cardParallel eXceed
N Rarity
2 cardParallel eXceed
Parallel eXceed
WIND 8
Parallel eXceed
  • ATK:

  • 2000

  • DEF:

  • 2000


If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.


R Rarity
1 cardBound Wand
R Rarity
1 cardBound Wand
Bound Wand
Spell Equip
Bound Wand

    Equip only to a Spellcaster monster that has a Level. It gains ATK equal to its Level x 100. If the equipped monster is destroyed by your opponent's card and sent to the GY, and this card is sent to your GY as a result: You can Special Summon that monster.


    N Rarity
    1 cardCestus of Dagla
    N Rarity
    1 cardCestus of Dagla
    Cestus of Dagla
    Spell Equip
    Cestus of Dagla

      Equip only to a Fairy-Type monster. It gains 500 ATK. If it inflicts battle damage to your opponent: Gain LP equal to the damage inflicted.


      R Rarity
      2 cardCup of Ace
      R Rarity
      2 cardCup of Ace
      Cup of Ace
      Spell Normal
      Cup of Ace

        Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.


        SR Rarity
        1 cardDivine Wind of Mist Valley
        SR Rarity
        1 cardDivine Wind of Mist Valley
        Divine Wind of Mist Valley
        Spell Field
        Divine Wind of Mist Valley

          Once per turn, if a WIND monster you control returns to the hand (except during the Damage Step): You can Special Summon 1 Level 4 or lower WIND monster from your Deck.


          N Rarity
          2 cardDouble or Nothing!
          N Rarity
          2 cardDouble or Nothing!
          Double or Nothing!
          Spell Quick
          Double or Nothing!

            When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


            R Rarity
            1 cardHarpies' Hunting Ground
            R Rarity
            1 cardHarpies' Hunting Ground
            Harpies' Hunting Ground
            Spell Field
            Harpies' Hunting Ground

              All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target.


              SR Rarity
              3 cardHidden Armory
              SR Rarity
              3 cardHidden Armory
              Hidden Armory
              Spell Normal
              Hidden Armory

                Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summon/Set the turn you activate this card.


                R Rarity
                1 cardLightning Vortex
                R Rarity
                1 cardLightning Vortex
                Lightning Vortex
                Spell Normal
                Lightning Vortex

                  Discard 1 card; destroy all face-up monsters your opponent controls.


                  N Rarity
                  1 cardMystic Box
                  N Rarity
                  1 cardMystic Box
                  Mystic Box
                  Spell Normal
                  Mystic Box

                    Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.


                    UR Rarity
                    1 cardNadir Servant
                    UR Rarity
                    1 cardNadir Servant
                    Nadir Servant
                    Spell Normal
                    Nadir Servant

                      Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


                      R Rarity
                      1 cardPhalanx Pike
                      R Rarity
                      1 cardPhalanx Pike
                      Phalanx Pike
                      Spell Equip
                      Phalanx Pike

                        The equipped monster gains 900 ATK for each card in either Graveyard that has the same name it does.


                        N Rarity
                        2 cardSoul Release
                        N Rarity
                        2 cardSoul Release
                        Soul Release
                        Spell Normal
                        Soul Release

                          Target up to 5 cards in any GY(s); banish them.


                          R Rarity
                          1 cardSwallow's Nest
                          R Rarity
                          1 cardSwallow's Nest
                          Swallow's Nest
                          Spell Quick
                          Swallow's Nest

                            Tribute 1 face-up Winged Beast-Type monster; Special Summon 1 Winged Beast-Type monster from your Deck with the same Level the Tributed monster had on the field.


                            UR Rarity
                            1 cardTerraforming
                            UR Rarity
                            1 cardTerraforming
                            Terraforming
                            Spell Normal
                            Terraforming

                              Add 1 Field Spell from your Deck to your hand.




                              Tag(s):

                              SR Rarity
                              1 cardTraptrip Garden
                              SR Rarity
                              1 cardTraptrip Garden
                              Traptrip Garden
                              Spell Field
                              Traptrip Garden

                                During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. You can only use this effect of "Traptrip Garden" once per turn.


                                N Rarity
                                1 cardBottomless Trap Hole
                                N Rarity
                                1 cardBottomless Trap Hole
                                Bottomless Trap Hole
                                Trap Normal
                                Bottomless Trap Hole

                                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                  SR Rarity
                                  1 cardChain Hole
                                  SR Rarity
                                  1 cardChain Hole
                                  Chain Hole
                                  Trap Normal
                                  Chain Hole

                                    When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent's effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand.


                                    R Rarity
                                    2 cardDogmatika Punishment
                                    R Rarity
                                    2 cardDogmatika Punishment
                                    Dogmatika Punishment
                                    Trap Normal
                                    Dogmatika Punishment

                                      Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                      R Rarity
                                      1 cardFloodgate Trap Hole
                                      R Rarity
                                      1 cardFloodgate Trap Hole
                                      Floodgate Trap Hole
                                      Trap Normal
                                      Floodgate Trap Hole

                                        When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                                        N Rarity
                                        1 cardGiant Trap Hole
                                        N Rarity
                                        1 cardGiant Trap Hole
                                        Giant Trap Hole
                                        Trap Normal
                                        Giant Trap Hole

                                          When 2 or more monsters are Special Summoned at the same time: Destroy all monsters on the field.


                                          SR Rarity
                                          1 cardGravedigger's Trap Hole
                                          SR Rarity
                                          1 cardGravedigger's Trap Hole
                                          Gravedigger's Trap Hole
                                          Trap Normal
                                          Gravedigger's Trap Hole

                                            When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.


                                            SR Rarity
                                            1 cardHysteric Party
                                            SR Rarity
                                            1 cardHysteric Party
                                            Hysteric Party
                                            Trap Continuous
                                            Hysteric Party

                                              Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.


                                              SR Rarity
                                              2 cardIce Dragon's Prison
                                              SR Rarity
                                              2 cardIce Dragon's Prison
                                              Ice Dragon's Prison
                                              Trap Normal
                                              Ice Dragon's Prison

                                                Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                                SR Rarity
                                                2 cardKarma Cut
                                                SR Rarity
                                                2 cardKarma Cut
                                                Karma Cut
                                                Trap Normal
                                                Karma Cut

                                                  Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                                                  R Rarity
                                                  1 cardMagicians' Defense
                                                  R Rarity
                                                  1 cardMagicians' Defense
                                                  Magicians' Defense
                                                  Trap Continuous
                                                  Magicians' Defense

                                                    While you control a Spellcaster-Type monster, any damage you take is halved. (You cannot halve the same damage twice this way.) If this card is sent from the field to the Graveyard: You can target 1 Spellcaster-Type monster in your Graveyard; Special Summon it.


                                                    UR Rarity
                                                    1 cardMetaverse
                                                    UR Rarity
                                                    1 cardMetaverse
                                                    Metaverse
                                                    Trap Normal
                                                    Metaverse

                                                      Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                                                      Tag(s):

                                                      R Rarity
                                                      1 cardPhoenix Wing Wind Blast
                                                      R Rarity
                                                      1 cardPhoenix Wing Wind Blast
                                                      Phoenix Wing Wind Blast
                                                      Trap Normal
                                                      Phoenix Wing Wind Blast

                                                        Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck.


                                                        R Rarity
                                                        2 cardPremature Return
                                                        R Rarity
                                                        2 cardPremature Return
                                                        Premature Return
                                                        Trap Normal
                                                        Premature Return

                                                          Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon it in face-down Defense Position.


                                                          SR Rarity
                                                          1 cardRed Reign
                                                          SR Rarity
                                                          1 cardRed Reign
                                                          Red Reign
                                                          Trap Normal
                                                          Red Reign

                                                            If you control a Level 8 or higher Synchro Monster: Banish all monsters on the field, except the monster(s) with the highest Level, also the remaining face-up monsters on the field are unaffected by other card effects, except their own, until the end of this turn. If a DARK Dragon Synchro Monster is Synchro Summoned to your field while this card is in your GY: You can add this card to your hand. You can only use this effect of "Red Reign" once per turn.


                                                            N Rarity
                                                            1 cardThree of a Kind
                                                            N Rarity
                                                            1 cardThree of a Kind
                                                            Three of a Kind
                                                            Trap Normal
                                                            Three of a Kind

                                                              If you control 3 or more monsters with the same name, except Tokens: Target 3 cards your opponent controls; destroy those targets.


                                                              N Rarity
                                                              1 cardTime-Space Trap Hole
                                                              N Rarity
                                                              1 cardTime-Space Trap Hole
                                                              Time-Space Trap Hole
                                                              Trap Normal
                                                              Time-Space Trap Hole

                                                                When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster.


                                                                N Rarity
                                                                1 cardTrap Hole
                                                                N Rarity
                                                                1 cardTrap Hole
                                                                Trap Hole
                                                                Trap Normal
                                                                Trap Hole

                                                                  When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                                                  N Rarity
                                                                  1 cardWeed Out
                                                                  N Rarity
                                                                  1 cardWeed Out
                                                                  Weed Out
                                                                  Trap Normal
                                                                  Weed Out

                                                                    Pay 500 Life Points. Destroy all face-up Attack Position Level 3 monsters.


                                                                    UR Rarity
                                                                    2 cardUnderworld Goddess of the Closed World
                                                                    UR Rarity
                                                                    2 cardUnderworld Goddess of the Closed World
                                                                    Underworld Goddess of the Closed World
                                                                    LIGHT
                                                                    Underworld Goddess of the Closed World
                                                                    • ATK:

                                                                    • 3000

                                                                    • LINK-5

                                                                    Link Arrow:

                                                                    Top

                                                                    Top-Right

                                                                    Right

                                                                    Bottom

                                                                    Bottom-Right


                                                                    4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                    UR Rarity
                                                                    2 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                    UR Rarity
                                                                    2 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                    Divine Arsenal AA-ZEUS - Sky Thunder
                                                                    LIGHT
                                                                    Divine Arsenal AA-ZEUS - Sky Thunder
                                                                    • ATK:

                                                                    • 3000

                                                                    • DEF:

                                                                    • 3000


                                                                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                    Tag(s):

                                                                    R Rarity
                                                                    1 cardNumber 80: Rhapsody in Berserk
                                                                    R Rarity
                                                                    1 cardNumber 80: Rhapsody in Berserk
                                                                    Number 80: Rhapsody in Berserk
                                                                    DARK
                                                                    Number 80: Rhapsody in Berserk
                                                                    • ATK:

                                                                    • 0

                                                                    • DEF:

                                                                    • 1200


                                                                    2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.




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