Created by: YGO Mod (20517634)

Created On: 09/24/2023

Need 12 UR

UR Rarity
Gravekeeper's Supernaturalist
UR Rarity
Gravekeeper's Supernaturalist
UR Rarity
Gravekeeper's Supernaturalist
UR Rarity
Harpie's Feather Duster
UR Rarity
Necrovalley
UR Rarity
Necrovalley
UR Rarity
Necrovalley
UR Rarity
Metaverse
UR Rarity
Metaverse
UR Rarity
Solemn Judgment
UR Rarity
Solemn Judgment
UR Rarity
Solemn Judgment

Main: 40 Extra: 3

R Rarity
3 cardGravekeeper's Commandant
R Rarity
3 cardGravekeeper's Commandant
Gravekeeper's Commandant
EARTH 4
Gravekeeper's Commandant
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.


R Rarity
3 cardGravekeeper's Heretic
R Rarity
3 cardGravekeeper's Heretic
Gravekeeper's Heretic
DARK 4
Gravekeeper's Heretic
  • ATK:

  • 1800

  • DEF:

  • 1500


This card on the field is unaffected by all other card effects, as long as "Necrovalley" is also on the field.


N Rarity
2 cardGravekeeper's Spiritualist
N Rarity
2 cardGravekeeper's Spiritualist
Gravekeeper's Spiritualist
DARK 4
Gravekeeper's Spiritualist
  • ATK:

  • 1500

  • DEF:

  • 1500


During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.


SR Rarity
1 cardCard of Demise
SR Rarity
1 cardCard of Demise
Card of Demise
Spell Normal
Card of Demise

    Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.


    SR Rarity
    3 cardCosmic Cyclone
    SR Rarity
    3 cardCosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


      UR Rarity
      1 cardHarpie's Feather Duster
      UR Rarity
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        SR Rarity
        3 cardHidden Temples of Necrovalley
        SR Rarity
        3 cardHidden Temples of Necrovalley
        Hidden Temples of Necrovalley
        Spell Continuous
        Hidden Temples of Necrovalley

          Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on the field. Neither player can Special Summon monsters, except "Gravekeeper's" monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on the field, destroy this card.


          UR Rarity
          3 cardNecrovalley
          UR Rarity
          3 cardNecrovalley
          Necrovalley
          Spell Field
          Necrovalley

            All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


            SR Rarity
            3 cardPot of Duality
            SR Rarity
            3 cardPot of Duality
            Pot of Duality
            Spell Normal
            Pot of Duality

              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




              Tag(s):

              SR Rarity
              3 cardRoyal Tribute
              SR Rarity
              3 cardRoyal Tribute
              Royal Tribute
              Spell Normal
              Royal Tribute

                If you control "Necrovalley": Both players discard any monsters in their hands.


                R Rarity
                3 cardDogmatika Punishment
                R Rarity
                3 cardDogmatika Punishment
                Dogmatika Punishment
                Trap Normal
                Dogmatika Punishment

                  Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                  SR Rarity
                  2 cardImperial Tombs of Necrovalley
                  SR Rarity
                  2 cardImperial Tombs of Necrovalley
                  Imperial Tombs of Necrovalley
                  Trap Counter
                  Imperial Tombs of Necrovalley

                    When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.


                    UR Rarity
                    2 cardMetaverse
                    UR Rarity
                    2 cardMetaverse
                    Metaverse
                    Trap Normal
                    Metaverse

                      Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                      Tag(s):

                      R Rarity
                      2 cardNecrovalley Temple
                      R Rarity
                      2 cardNecrovalley Temple
                      Necrovalley Temple
                      Trap Continuous
                      Necrovalley Temple

                        While a "Gravekeeper's" monster(s) and "Necrovalley" are both on the field, monsters your opponent controls lose 500 ATK/DEF. Once per turn, during the Main Phase, if you control no card in your Field Zone: You can activate 1 "Necrovalley" directly from your hand or GY. If this card in your possession is destroyed by an opponent's effect and sent to your GY: You can Set 1 "Necrovalley" Spell/Trap directly from your Deck, except "Necrovalley Temple".


                        UR Rarity
                        3 cardSolemn Judgment
                        UR Rarity
                        3 cardSolemn Judgment
                        Solemn Judgment
                        Trap Counter
                        Solemn Judgment

                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                          Tag(s):

                          R Rarity
                          3 cardTorrential Tribute
                          R Rarity
                          3 cardTorrential Tribute
                          Torrential Tribute
                          Trap Normal
                          Torrential Tribute

                            When a monster(s) is Summoned: Destroy all monsters on the field.


                            UR Rarity
                            3 cardGravekeeper's Supernaturalist
                            UR Rarity
                            3 cardGravekeeper's Supernaturalist
                            Gravekeeper's Supernaturalist
                            DARK 7
                            Gravekeeper's Supernaturalist
                            • ATK:

                            • 2000

                            • DEF:

                            • 2000


                            2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.




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