Created by: YGO Mod (20517634)

Created On: 09/17/2023

Main: 41 Extra: 15

1 cardDinowrestler Pankratops 1 cardDinowrestler Pankratops
Dinowrestler Pankratops
EARTH 7
Dinowrestler Pankratops
  • ATK:

  • 2600

  • DEF:

  • 0


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


2 cardGuardian Slime 2 cardGuardian Slime
Guardian Slime
WATER 10
Guardian Slime
  • ATK:

  • 0

  • DEF:

  • 0


If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.


2 cardKurikara Divincarnate 2 cardKurikara Divincarnate
Kurikara Divincarnate
FIRE 1
Kurikara Divincarnate
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn.


3 cardLava Golem 3 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


1 cardMagicians' Souls 1 cardMagicians' Souls
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


3 cardMaxx "C"
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


2 cardThe Winged Dragon of Ra - Sphere Mode 2 cardThe Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


3 cardUltimate Bright Knight Ursatron Alpha 3 cardUltimate Bright Knight Ursatron Alpha
Ultimate Bright Knight Ursatron Alpha
WATER 7
Ultimate Bright Knight Ursatron Alpha
  • ATK:

  • 2000

  • DEF:

  • 700


(This card is always treated as an "Ursarctic" and "Drytron" card.) Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If you control an "Ursarctic" or "Drytron" monster other than "Ultimate Bright Knight Ursatron Alpha": You can Special Summon this card from your hand, then you can add 1 "Ursarctic" or "Drytron" Spell/Trap from your Deck to your hand. You can only use this effect of "Ultimate Bright Knight Ursatron Alpha" once per turn.


3 cardUrsarctic Mikpolar 3 cardUrsarctic Mikpolar
Ursarctic Mikpolar
WATER 7
Ursarctic Mikpolar
  • ATK:

  • 700

  • DEF:

  • 2000


During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can add 1 "Ursarctic" monster from your Deck to your hand, except "Ursarctic Mikpolar". You can only use each effect of "Ursarctic Mikpolar" once per turn.


1 cardArahime the Manifested Mikanko 1 cardArahime the Manifested Mikanko
Arahime the Manifested Mikanko
LIGHT 9
Arahime the Manifested Mikanko
  • ATK:

  • 0

  • DEF:

  • 0


You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. If you have this card in your hand or GY, and another "Mikanko" card in your GY: You can target 1 face-up monster on the field; equip this card to it as an Equip Spell. You can only use this effect of "Arahime the Manifested Mikanko" once per turn. Once per turn, during the End Phase, while this card is equipped to a monster: You can return this card and the equipped monster to the hand.


1 cardIllusion of Chaos 1 cardIllusion of Chaos
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


1 cardMikanko of the Oohime 1 cardMikanko of the Oohime
Mikanko of the Oohime
LIGHT 6
Mikanko of the Oohime
  • ATK:

  • 0

  • DEF:

  • 0


You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. You can only use each of the following effects of "Ohime the Manifested Mikanko" once per turn. You can reveal this card in your hand; add 1 "Mikanko" card from your Deck to your hand, except "Ohime the Manifested Mikanko", then discard 1 card. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to 1 appropriate monster on the field.


3 cardDiviner of the Herald 3 cardDiviner of the Herald
Diviner of the Herald
LIGHT 2
Diviner of the Herald
  • ATK:

  • 500

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.


2 cardUrsarctic Megapolar 2 cardUrsarctic Megapolar
Ursarctic Megapolar
WATER 8
Ursarctic Megapolar
  • ATK:

  • 2500

  • DEF:

  • 700


During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ursarctic Megapolar" once per turn.


2 cardUrsarctic Megatanus 2 cardUrsarctic Megatanus
Ursarctic Megatanus
WATER 8
Ursarctic Megatanus
  • ATK:

  • 2400

  • DEF:

  • 700


During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Ursarctic Megatanus" once per turn.


2 cardPinpoint Landing 2 cardPinpoint Landing
Pinpoint Landing
Spell Continuous
Pinpoint Landing

    If exactly 1 monster is Special Summoned, from the hand to your field: You can draw 1 card. You can only use this effect of "Pinpoint Landing" once per turn. During your End Phase, if you have not drawn a card by this effect this turn, send this card to the GY.


    2 cardThe True Sun God 2 cardThe True Sun God
    The True Sun God
    Spell Continuous
    The True Sun God

      When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.


      1 cardUrsarctic Big Dipper 1 cardUrsarctic Big Dipper
      Ursarctic Big Dipper
      Spell Field
      Ursarctic Big Dipper

        Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. Each time a monster(s) is Special Summoned, place 1 counter on this card. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. 7), then target 1 monster your opponent controls; take control of it.


        3 cardUrsarctic Departure 3 cardUrsarctic Departure
        Ursarctic Departure
        Spell Normal
        Ursarctic Departure

          Discard 1 card; add 2 "Ursarctic" monsters from your Deck to your hand. If you would Tribute a monster(s) to activate an "Ursarctic" monster's effect, except the turn this card was sent to the GY, you can banish this card from your GY instead. You can only use each effect of "Ursarctic Departure" once per turn.


          3 cardUrsarctic Radiation 3 cardUrsarctic Radiation
          Ursarctic Radiation
          Spell Continuous
          Ursarctic Radiation

            Activate this card by placing 7 counters on it. Each time an "Ursarctic" monster(s) is Special Summoned from the hand or Extra Deck: You can remove 1 counter from this card; draw 1 card. Once per turn, during the End Phase: You can target 1 "Ursarctic" card in your GY, except "Ursarctic Radiation"; shuffle it into the Deck. You can only control 1 "Ursarctic Radiation".


            1 cardEgyptian God Slime 1 cardEgyptian God Slime
            Egyptian God Slime
            WATER 10
            Egyptian God Slime
            • ATK:

            • 3000

            • DEF:

            • 3000


            1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".


            1 cardElder Entity N'tss 1 cardElder Entity N'tss
            Elder Entity N'tss
            LIGHT 4
            Elder Entity N'tss
            • ATK:

            • 2500

            • DEF:

            • 1200


            1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


            1 cardBaronne de Fleur
            1 cardBaronne de Fleur
            Baronne de Fleur
            WIND 10
            Baronne de Fleur
            • ATK:

            • 3000

            • DEF:

            • 2400


            1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


            1 cardGeomathmech Final Sigma 1 cardGeomathmech Final Sigma
            Geomathmech Final Sigma
            FIRE 12
            Geomathmech Final Sigma
            • ATK:

            • 3000

            • DEF:

            • 0


            1 Tuner + 1+ non-Tuner monsters Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Geomathmech Final Sigma" once per turn.


            1 cardHerald of the Arc Light
            1 cardHerald of the Arc Light
            Herald of the Arc Light
            LIGHT 4
            Herald of the Arc Light
            • ATK:

            • 600

            • DEF:

            • 1000


            1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


            1 cardNavy Dragon Mech 1 cardNavy Dragon Mech
            Navy Dragon Mech
            WATER 9
            Navy Dragon Mech
            • ATK:

            • 2700

            • DEF:

            • 1800


            1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Tuners in your GY; negate their effects until the end of this turn. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 Tuner in your GY; add it to your hand.


            1 cardPsychic End Punisher 1 cardPsychic End Punisher
            Psychic End Punisher
            LIGHT 11
            Psychic End Punisher
            • ATK:

            • 3500

            • DEF:

            • 3500


            1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


            1 cardSwordsoul Supreme Sovereign - Chengying 1 cardSwordsoul Supreme Sovereign - Chengying
            Swordsoul Supreme Sovereign - Chengying
            WATER 10
            Swordsoul Supreme Sovereign - Chengying
            • ATK:

            • 3000

            • DEF:

            • 3000


            1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


            2 cardUrsarctic Grand Chariot 2 cardUrsarctic Grand Chariot
            Ursarctic Grand Chariot
            WATER 7
            Ursarctic Grand Chariot
            • ATK:

            • 2700

            • DEF:

            • 700


            Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them. Once per turn, when a card or effect is activated that targets an "Ursarctic" card you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation.


            1 cardUrsarctic Polar Star 1 cardUrsarctic Polar Star
            Ursarctic Polar Star
            WATER 1
            Ursarctic Polar Star
            • ATK:

            • 700

            • DEF:

            • 2000


            Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). You can Tribute 1 Level 8 "Ursarctic" monster from your hand or field and this card; Special Summon 1 Level 7 "Ursarctic" Synchro Monster from your Extra Deck, ignoring its Summoning conditions, and if you do, it gains this effect. ● Your opponent cannot activate the effects of monsters with a Level, that were Special Summoned from the Extra Deck.


            2 cardUrsarctic Polari 2 cardUrsarctic Polari
            Ursarctic Polari
            WATER 1
            Ursarctic Polari
            • ATK:

            • 700

            • DEF:

            • 1000


            Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). If this card is Special Summoned: You can activate 1 "Ursarctic Big Dipper" directly from your Deck. You can Tribute 1 Level 7 or higher monster; add to your hand, or Special Summon, 1 "Ursarctic" monster from your GY. You can only use each effect of "Ursarctic Polari" once per turn.


            2 cardUrsarctic Septentrion 2 cardUrsarctic Septentrion
            Ursarctic Septentrion
            WATER 7
            Ursarctic Septentrion
            • ATK:

            • 3000

            • DEF:

            • 700


            Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). Negate the effects of face-up monsters without a Level that were Special Summoned from the Extra Deck. If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Ursarctic" card from your Deck to your hand. You can only use this effect of "Ursarctic Septentrion" once per turn.




            More OCG Info

            Ursarctic Breakdown

             

             

             

             

             

             

             

             

             

             

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