WATER
Toadally Awesome
Archetype:
Frog
ATK:
2200
DEF:
0
View:
11846
2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.
Toadally Awesome — Power Evaluation
Final Score: 63 ± 6 · Confidence: Medium
- Intrinsic: 63 · Deck: 63 · Meta: provisional
- Primary role: Negation/Interaction · Secondary: Starter / Combo enabler, Recovery/Recursion
Why it scores here
Toadally Awesome's score comes mainly from its repeatable on-field negate: once per turn, during either player's turn, it converts a sendable Aqua monster into a negation plus destruction of the opponent's Spell/Trap or monster effect. Its Standby Phase Frog search-by-summon and its GY trigger that recovers a WATER monster add modest body and recursion value. The 2200 ATK and the Rank 2 body earn no points on their own, and the 400-deck presence and 60–100% archetype inclusion confirm it is a consistent staple rather than an intrinsically stronger card, so those numbers are not used to lift the score. Because there is no combo evidence, the combo and deck-synergy portions rest on text and deck-level signals and carry a moderate uncertainty band.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Rank 2 Xyz needing two Level 2 Aqua materials, with 98% of the 400 sampled decks running it and 46 distinct archetypes, but no combo starter data to confirm how often it is live in hand (observed + inferred). |
| Combo & Conversion | 40 | Standby detach to Special Summon a Frog monster plus a 2200-ATK body is a modest one-for-one conversion, and no recorded boards exist to show a larger line (inferred from text; no combo evidence). |
| Resource Economy | 60 | Negation costs one Aqua sent to the Graveyard, and the GY trigger returns a WATER monster to hand, so the card roughly breaks even with some recursion (verified text + inferred). |
| Effect & Interaction | 75 | Negates any Spell/Trap or monster effect once per turn during either turn, with optional destruction and Set, which is flexible and hard to play around (verified text; decks show Ash Blossom at 97% co-inclusion as context only). |
| Material Utility | 45 | As a Rank 2 Xyz it can be used as material for other Rank 2 Xyz monsters, but its main use is detaching for the Frog search, so material value is awkward (inferred from text). |
| Resilience & Flexibility | 60 | Once-per-turn effects can be used on multiple turns while it stays on the field, and its GY effect gives recursion, but it is a single field body that a Xyz-zone removal removes (inferred from text). |
| Deck-Building Efficiency | 75 | One copy is run in most decks (average 1.15 copies, 342 of 400 decks at one copy), it has no garnet or lock restriction beyond needing Aqua fodder and Level 2 Aqua Xyz materials (observed from decks + verified text). |
Calculation
Weight profile: 0.7 Removal/Negation (Negation/Interaction) + 0.3 Starter/Combo enabler. Intrinsic ≈ 63, Deck ≈ 63, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Repeatable once-per-turn negation of Spell/Trap and monster effects on either player's turn
- Standby Phase Frog search-by-summon adds a body each turn while it has material
- GY trigger recovers a WATER monster, giving recursion and card-economy recovery
- Broad inclusion across 46 archetypes and multiple gameplay types (decks evidence)
Weaknesses
- Requires a sendable Aqua-Type monster as a cost for every negation
- Rank 2 Xyz body with limited material value beyond its own effects
- No combo evidence, so combo conversion and starter role are text-only inference
- High inclusion reflects staple status and does not by itself show superior power
Counters / choke points
- Board removal or banishment that removes it from the field before its once-per-turn effects are used
- Opponent effects that negate it or make its Aqua cost unavailable
- Interaction that exhausts the Aqua monsters it needs for its cost
Best use
Negation/Interaction with Frog support and WATER recursion. Decks: Frog, Umi, Marincess, Shark, Atlantean, Mermail. Suggested copies: 1.
Evidence & gaps
- Verified: Effect text: once-per-turn negation with an Aqua-Type send cost, optional destruction and Set; Effect text: Standby Phase Frog search-by-summon detaching one Xyz material; Effect text: GY trigger adding a WATER monster from GY to hand; Deck count: 400 of 400 sampled decks, copies distribution 342/56/2
- Observed: Deck inclusion across 46 archetypes (distinct_archetypes = 46); Usage statistics: 60–100% inclusion across 8 archetypes with typical copies 1; Partner co-occurrence with Ash Blossom & Joyous Spring at 97.2%
- Inferred: Accessibility rated moderate because no starter or searched data exists; Material utility rated low because the Xyz body is mainly detached for its Standby effect; Recursion value estimated from GY trigger text
- Data gaps: no combos supplied — combo conversion is text-only inference no starter, searched, or payoff data, so accessibility and starter role cannot be measured no ruling or timing data supplied for the Standby and negation once-per-turn interaction






