Yaranzo
DARK 4

Yaranzo

  • ATK:
  • 1300

  • DEF:
  • 1500

  • View:
  • 2609




A treasure box containing a monster that attacks any unwary bandit.




 
 
AI Power Analysis
Material body / NormalConfidence: LowEvaluated Oct 7, 2026
36± 10/ 100
Power Score
Intrinsic 36

Yaranzo — Power Evaluation

Final Score: 36 ± 10 · Confidence: Low

  • Intrinsic: 36 · Deck: — · Meta: provisional
  • Primary role: Material body / Normal

Why it scores here

Yaranzo is a vanilla Level 4 DARK Zombie Normal Monster with no effect text, so it converts into nothing on its own and earns no points for its 1300 ATK or 1500 DEF. Its score comes from being a plain Level 4 body that remains usable as material even though it has no effect to negate, and from being cheap to run. No deck, combo, or guide evidence exists, so the Deck term is null and the Final score equals Intrinsic, which is provisional and carries low confidence.

Axis scores

Axis Score Evidence
Accessibility 25 Drawn only as a plain body with no searcher or route in the evidence; zero decks and zero combo appearances (inference, no observed stats).
Combo & Conversion 8 The card text is flavor only with no effect, so it builds nothing from a starter; zero combo appearances (verified from text, observed as 0).
Resource Economy 30 No effect means no card advantage, refuel, or searches, and no return for the card spent; treated as roughly neutral (inference).
Effect & Interaction 0 No effect text, so no negation, removal, or hand-trap reach (verified from text).
Material Utility 45 A Level 4 DARK Zombie body is a generic material candidate and is unaffected by negation, but there are no observed material appearances (inference).
Resilience & Flexibility 25 Nothing to negate, so it survives interaction trivially, yet it has no function in most spots and no redundancy evidence (inference).
Deck-Building Efficiency 55 A vanilla body has no garnet or lock cost and is splashable, but no deck evidence shows a reason to run it (inference).

Calculation

Weight profile: Material body / Normal primary; no secondary role. Intrinsic ≈ 36, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Final = Intrinsic (no decks and no combos; provisional, Deck = null)

Strengths

  • Clean generic Level 4 DARK Zombie body usable as material
  • Cannot be shut down by negation because it has no effect
  • Cheap to include with no garnet or lock cost

Weaknesses

  • No effect text, so no card advantage, searches, or interaction
  • No deck, combo, or guide evidence of real play
  • Low power on its own; ATK and DEF earn no points under the rubric

Counters / choke points

  • No effect to negate; only plain removal or battle affects it

Best use

Generic Level 4 DARK material body (no evidenced deck use). Suggested copies: 0.

Evidence & gaps

  • Verified: Normal Monster, Level 4, DARK, Zombie, 1300 ATK / 1500 DEF; Card text is flavor only with no effect
  • Observed: Zero decks, zero combo appearances, zero guide mentions in the evidence
  • Inferred: Usable as a generic Level 4 material body unaffected by negation; Roughly neutral resource economy and cheap deck cost
  • Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only top-card data absent from evidence — not confirmed card text is flavor only; no effect to decompose











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