LIGHT
2Worm Opera
Archetype:
Worm
ATK:
400
DEF:
800
View:
2870
FLIP: All face-up monsters on the field lose 500 ATK, except Reptile-Type "Worm" monsters.
Worm Opera — Power Evaluation
Final Score: 41 ± 12 · Confidence: Low
- Intrinsic: 41 · Deck: — · Meta: provisional
- Primary role: Board breaker · Secondary: Floodgate/Control
Why it scores here
Worm Opera converts its flip into a one-shot -500 ATK on all face-up monsters except Reptile-Type Worms. That is a board-level ATK reduction, not removal or negation, so it earns soft interaction credit only. Its 400 ATK and 800 DEF earn no points, and the Level 2 body only earns modest material credit. The score is Intrinsic-only and provisional, because no decks, combos or guides were supplied to confirm how often it is played.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Level 2 Worm monster with no deck, combo or search evidence to confirm a live route to hand or field (inferred). |
| Combo & Conversion | 25 | The flip effect is a standalone ATK sweep that adds no bodies or follow-up; no combo boards were observed (inferred from text). |
| Resource Economy | 25 | The text shows no draw, search, recursion or graveyard refuel; the effect is purely on the board (verified). |
| Effect & Interaction | 45 | Mass -500 ATK on face-up monsters is soft interaction that neither removes nor negates, and it also hits the player's own non-Worm monsters (verified). |
| Material Utility | 45 | Level 2 LIGHT Reptile is a generic Level 2 material body, and its level and attribute do not depend on the effect (verified for stats, inferred for usage). |
| Resilience & Flexibility | 35 | The sweep is a single flip effect that any effect negation would stop, with no redundancy or repeatable presence in the text (inferred). |
| Deck-Building Efficiency | 70 | A single utility monster with no garnet, lock or self-restriction text, and it is legal in all four listed formats (verified). |
Calculation
Weight profile: Board breaker / Going-second weights, primary role only (no secondary blend applied). Intrinsic ≈ 41, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Final = Intrinsic (no decks and no combos; provisional, Deck = null)
Strengths
- Hits every face-up opposing monster at once for -500 ATK, with no targeting
- Worm exception lets a Worm board keep its own ATK
- Level 2 LIGHT Reptile body is a clean generic Level 2 material
Weaknesses
- 400 ATK / 800 DEF body is weak on its own
- Effect is -500 ATK only; it does not remove, negate or destroy anything
- Reduces the player's own non-Worm monsters as well
Counters / choke points
- Negating the flip effect stops the ATK reduction (inferred from the effect being an effect)
- Opposing monsters with high enough ATK to remain threats after -500 (inferred from the stat change)
Best use
Board breaker: flip ATK sweep for Worm-based boards. Suggested copies: 1.
Evidence & gaps
- Verified: Flip effect: all face-up monsters on the field lose 500 ATK, except Reptile-Type "Worm" monsters; Level 2 LIGHT Reptile, 400 ATK / 800 DEF, Flip Effect Monster, archetype Worm; Formats listed: TCG, OCG, MasterDuel, DuelLinks; No once-per-turn, cost or search clause in the card text
- Inferred: Primary role is Board breaker, because the effect is a mass ATK reduction rather than removal or negation; Worm exception makes the card most useful in Worm-based boards (inferred from text); Any effect negation of the flip effect would stop the sweep (inferred from the effect being an effect)
- Data gaps: no decks supplied: deck and synergy signals unavailable no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): inclusion % unavailable no rulings or FAQ supplied for the flip timing and the Worm exception Worm archetype size and membership not supplied






