Wilmee
EARTH 4

Wilmee

  • ATK:
  • 1000

  • DEF:
  • 1200

  • View:
  • 2550




A rabid rabbit that shears through opposition with its sharp skewers.




 
 
AI Power Analysis
Material body / NormalConfidence: Medium
48± 8/ 100
Power Score
Intrinsic 50
Deck 46

Wilmee — Power Evaluation

Final Score: 48 ± 8 · Confidence: Medium

  • Intrinsic: 50 · Deck: 46 · Meta: provisional
  • Primary role: Material body / Normal

Why it scores here

Wilmee is a vanilla Level 4 EARTH Beast Normal Monster (1000/1200). Its card text is flavor only, so it has no effect to convert into value. Its score comes from being a clean, generic Level 4 Earth body that can be used as material. It appears as a 3-copy staple in 6 sampled decks across Nemeses, Fiendsmith and Argostars, which confirms it is a practical body. That deck presence does not make it powerful, and its 1000 ATK earns nothing on its own.

Axis scores

Axis Score Evidence
Accessibility 45 Drawable as a normal monster in 6 of 6 sampled decks at 3 copies, but no combo starter or searched evidence exists (observed; the lack of searcher routes is inferred).
Combo & Conversion 15 Vanilla body with no recorded combo appearances, so it builds nothing on its own beyond a single extra body (verified from text; 0 combos observed).
Resource Economy 20 No card advantage, draw, search or GY refuel from its text, so it is a plain 1-for-1 body (verified from text).
Effect & Interaction 0 No effect, so no negation, removal or hand-trap reach (verified from text).
Material Utility 60 Generic Level 4 EARTH body that stays fully usable as material even though it has no effect to negate (inferred from text plus 6 deck appearances).
Resilience & Flexibility 40 Nothing to interact with, but also nothing to protect, so it has little value once on the field. Rated mid-low (inferred).
Deck-Building Efficiency 75 Cheap to run at 3 copies with no garnet, lock or brick cost, and redundant copies are harmless (observed in deck sample, plus inference).

Calculation

Weight profile: Material body / Normal, single role, no secondary blend. Intrinsic ≈ 50, Deck ≈ 46, Meta = provisional. Modifiers: Vanilla body / frequency inflation guard (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean generic Level 4 EARTH Beast body that converts into material
  • Runs at 3 copies in 6 sampled decks across 3 archetypes
  • Cheap and easy to slot in with no garnet or lock cost

Weaknesses

  • No effect text, so no interaction, card advantage or board conversion
  • No recorded combo appearances or starter/searched role
  • Low ceiling; the 1000 ATK is not scored

Counters / choke points

  • Any interaction is irrelevant, since the card has nothing to negate
  • Being a normal monster, it trades poorly against effect-based boards

Best use

Material body for Level 4 plays. Decks: Nemeses, Fiendsmith, Argostars. Suggested copies: 3.

Evidence & gaps

  • Verified: Vanilla Normal Monster, Level 4 EARTH Beast, 1000 ATK / 1200 DEF, no effect text (card text); Appears in 6 of 6 sampled decks at 3 copies, across 3 archetypes (deck stat); 0 combo appearances in the evidence (combo stat)
  • Observed: Recent decks run it at 3 copies, mainly in Nemeses, Fiendsmith and Argostars builds
  • Inferred: Usable as a generic Level 4 material for those archetypes; Little to no searcher or starter route, so accessibility rests on being drawn
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for archetype inclusion beyond the deck sample no banlist token; assumed 3 copies (unlimited)











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