Spell
QuickWild Fire
Archetype:
Blaze Accelerator
View:
3393
Pay 500 Life Points. Destroy a face-up "Blaze Accelerator" card you control and destroy all monsters on the field. Then, Special Summon 1 "Wild Fire Token" (Pyro-Type/FIRE/Level 3/ATK 1000/DEF 1000) in Attack Position. Also, you cannot declare an attack this turn.
Wild Fire — Power Evaluation
Final Score: 50 ± 8 · Confidence: Medium
- Intrinsic: 54 · Deck: 48 · Meta: provisional
- Primary role: Board breaker
Why it scores here
Wild Fire is a board wipe that also leaves a Level 3 Pyro 1000/1000 token, so it converts a Blaze Accelerator setup into a reset plus a small body. Its access depends on a face-up Blaze Accelerator monster, which the deck sample supports (Blaze Accelerator co-appears in 10 of 14 decks), but the wipe also destroys your own monsters and the self-lock on attacking lowers its value. Its high effect value is real, but there are no combo or guide records to show how often the reset turns into a winning position, so the score stays near the middle. ATK and rarity earned no points.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Needs a face-up Blaze Accelerator monster to pay its cost; that partner appears in 10 of 14 decks (observed, deck sample) and the route itself is inferred from text. |
| Combo & Conversion | 45 | Destroys all monsters and Special Summons one 1000/1000 token; the end-board is modest and no combo examples or power index are supplied (inferred from text). |
| Resource Economy | 40 | A single spell that trades its own board for one token with a 500 LP cost; no draw or refuel is printed (verified from text, net value inferred). |
| Effect & Interaction | 65 | Mass monster destruction is strong against an opposing field, but it is a non-targeted spell that can be answered during activation (verified from text, negation inferred). |
| Material Utility | 25 | The spell itself is not a material; the token is a Level 3 Pyro body that can be material (verified from token stats in text). |
| Resilience & Flexibility | 35 | Depends on a single face-up Blaze Accelerator and has no recursion or redundancy printed (verified from text, inferred). |
| Deck-Building Efficiency | 60 | A 1-copy-typical spell with no garnet, but it self-locks attacks for the turn and needs an archetype partner (verified from text and deck counts). |
Calculation
Weight profile: Board breaker / Going-second profile, no secondary blend. Intrinsic ≈ 54, Deck ≈ 48, Meta = provisional. Modifiers: Self-locking restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Real board wipe with a token left behind, verified from text
- Clear single-activation text with no timing traps
- Consistently played alongside its archetype partners in the deck sample
Weaknesses
- Requires a face-up Blaze Accelerator monster to activate
- Destroys your own monsters as well as the opponent's
- Self-locks attacks for the turn
- Low material and resource value beyond the single token
Counters / choke points
- Generic spell negation during activation (inferred, no counter data supplied)
Best use
Board breaker. Decks: Volcanic, Blaze Accelerator. Suggested copies: 1.
Evidence & gaps
- Verified: Destroys a face-up Blaze Accelerator you control and destroys all monsters on the field (card text); Special Summons one Level 3 Pyro 1000/1000 Wild Fire Token in Attack Position (card text); Costs 500 Life Points and prevents declaring an attack this turn (card text)
- Observed: Appears in 14 recent decks, 12 of which also run Volcanic Blaze Accelerator (deck evidence); Copies per deck average 1.5, with 9 of 14 decks running a single copy (deck evidence)
- Inferred: The board wipe is best used when behind on board, since it also clears the player's own monsters; Spell negation during activation is a realistic counter
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for archetype inclusion no top-card ranking data supplied no banlist token, so 3 copies assumed






