Wattdragonfly
LIGHT 2

Wattdragonfly

  • Archetype:
  • Watt

  • ATK:
  • 900

  • DEF:
  • 100

  • View:
  • 3446




If this card is destroyed by your opponent's card (either by battle or by card effect), you can Special Summon 1 "Watt" monster from your Deck.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 7, 2026
52± 8/ 100
Power Score
Intrinsic 50
Deck 54

Wattdragonfly — Power Evaluation

Final Score: 52 ± 8 · Confidence: Medium

  • Intrinsic: 50 · Deck: 54 · Meta: provisional
  • Primary role: Extender · Secondary: Searcher/Tutor

Why it scores here

Wattdragonfly converts a destruction by an opponent's card into a Special Summon of a Watt monster from the Deck, so its value is a conditional re-body and deck-to-field access inside the Watt shell. It does not score on its 900 ATK or Level 2 body. Its score is held down because the trigger depends on the opponent destroying it, there is no combo evidence to show what it converts into, and it has no effect interaction of its own.

Axis scores

Axis Score Evidence
Accessibility 45 The card needs the opponent to destroy it before the summon triggers, and its real access comes from Watt-archetype partners in 12 of 28 decks (observed; route inferred from text).
Combo & Conversion 50 The text converts one destruction into one Watt monster from the Deck, and the 26 Wattcobra and 25 Wattrain co-decks show the engine it feeds (observed deck partners; no combo boards present, so conversion is inferred).
Resource Economy 55 One destruction returns one Watt body from the Deck, a +1 that depends on the opponent's action (inferred from text).
Effect & Interaction 10 The card has no negation, removal or hand-trap effect of its own (verified from card text).
Material Utility 45 It is a Level 2 LIGHT Thunder body, but no material evidence was supplied, so its material value is only inferred from its level and attribute.
Resilience & Flexibility 50 Its trigger survives its own destruction, but it does nothing if it is banished, negated or never destroyed by the opponent (inferred from text).
Deck-Building Efficiency 60 It runs at 2.39 copies per deck in 28 decks and is a single slot with no garnet or lock cost, though it is tied to the Watt archetype (observed deck stat plus inference).

Calculation

Weight profile: 0.7 Extender + 0.3 Searcher/Tutor. Intrinsic ≈ 50, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts its own destruction into a Watt monster from the Deck, keeping a body on board after an opponent's card removes it.
  • Runs in the Watt core (Wattcobra, Wattrain, Wattchimera) in 17 of 28 decks, a practical and live home.
  • Costs one slot with no garnet or lock restriction.

Weaknesses

  • Needs the opponent to destroy it before the effect does anything, so it cannot be used on the player's own turn.
  • Only summons Watt monsters from the Deck, so it is a Watt-only resource outside that shell.
  • Has no negation, removal or hand-trap reach.

Counters / choke points

  • Banish, negation or effects that stop the destruction trigger from happening.
  • Opponent cards that avoid destroying it, leaving it on the field with no effect.

Best use

Extender. Decks: Watt, Watt with Wattcobra/Wattrain core.

Evidence & gaps

  • Verified: Card text: if destroyed by an opponent's card (battle or effect), Special Summon 1 Watt monster from the Deck.; Level 2 LIGHT Thunder Effect Monster, Watt archetype, 900 ATK / 100 DEF.; Formats: TCG, OCG, MasterDuel, DuelLinks.
  • Observed: Appears in 28 of the sampled decks, 2.39 copies on average, 3 copies in 17 decks.; Top partners Wattcobra (92.9%), Wattrain (89.3%) and Wattchimera (89.3%) co-occur in the sampled decks.; Gameplay split: 17 decks type 7, 6 decks type 6, 5 decks type 4.
  • Inferred: The card is a conditional Watt re-body that fires only on opponent destruction.; Its material value is modest, based on its Level 2 body and Thunder race.; The Watt core is its practical home, which lowers the generic score.
  • Data gaps: No combos supplied, so combo conversion is text-only inference. No guides supplied. No banlist token, so 3 copies (unlimited) was assumed. No usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only.











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