UFOroid
LIGHT 6

UFOroid

  • Archetype:
  • Roid

  • ATK:
  • 1200

  • DEF:
  • 1200

  • View:
  • 3238




When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Machine-Type monster with 1500 or less ATK from your Deck in face-up Attack Position.




 
 
AI Power Analysis
Material bodyConfidence: Medium
48± 6/ 100
Power Score
Intrinsic 48
Deck 50

UFOroid — Power Evaluation

Final Score: 48 ± 6 · Confidence: Medium

  • Intrinsic: 48.5 · Deck: 50.3 · Meta: provisional
  • Primary role: Material body · Secondary: Recovery/Recursion, Combo enabler

Why it scores here

UFOroid is a dedicated archetype material rather than a standalone threat: it is the named Fusion Material for UFOroid Fighter and a 'roid' body, which is why it shows up in 65 sampled decks at 1.26 copies alongside Power Bond (90.8%) and Mixeroid (87.7%). Its only effect - a Special Summon of a Machine-Type monster with 1500 or less ATK from the Deck when it is destroyed by battle - is slow, self-replacing value that does nothing against effect-based removal. Its 1200 ATK / 1200 DEF on a Level 6 body earns it no points here, and zero recorded combos exist to show it building a board, so the score rests on its role as a name-locked Fusion piece and its modest floating replacement.

Axis scores

Axis Score Evidence
Accessibility 45 It is a main-deck 1-of (56 of the 65 sampled decks run exactly 1 copy) and is only live once a Fusion route is also assembled (Power Bond appears in 90.8% of those lists); no in-archetype searcher is documented in the evidence (observed).
Combo & Conversion 38 Text-only inference: alone it does nothing, and it only converts into the UFOroid Fighter / Power Bond payoff when paired with a Warrior and a Fusion Spell, with 0 recorded combo appearances (inferred).
Resource Economy 45 Used as Fusion Material it is a -1, but its float replaces itself with a Machine-Type monster of 1500 or less ATK from the Deck, so it roughly breaks even in the games where the battle-destruction trigger actually resolves (inferred).
Effect & Interaction 5 The card provides no negation, removal, or disruption of any kind - its only effect is a self-replacement Special Summon from the Deck (verified).
Material Utility 55 It is a named material ('UFOroid') for UFOroid Fighter and a 'roid' for the Super Vehicroid Fusions, but as an effect-negated Level-6 Machine LIGHT with 1200 ATK it is a weak generic body that contributes little outside its own archetype (inferred).
Resilience & Flexibility 38 Its trigger requires destruction by battle and sending to the Graveyard specifically, so banish, bounce, or destroy-by-card-effect leaves it dead, though it does replace itself when the trigger resolves (inferred).
Deck-Building Efficiency 52 It costs one main-deck slot with no locks, once-per-turn clauses, or Extra Deck tax beyond the payoff it enables, but it is a soft garnet whenever the Fusion line (Power Bond plus a Warrior) is not assembled (inferred).

Calculation

Weight profile: 0.7 Material body/Normal + 0.3 Recovery/Recursion. Intrinsic ≈ 48.5, Deck ≈ 50.3, Meta = provisional. Modifiers: Soft garnet / narrow trigger (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Named Fusion Material for UFOroid Fighter, the payoff card that co-occurs in 86.2% of the decks that run it.
  • Floats into a Machine-Type monster with 1500 or less ATK from the Deck when destroyed by battle, replacing itself without a once-per-turn clause.
  • Level 6 LIGHT Machine body that fits Roid / Vehicroid Fusion lines and general Machine-Type synergy.
  • Simple, restriction-free text: no locks, no self-limiting clauses, unlimited copies in its legal formats.
  • Seen across 8 distinct archetypes (Speedroid, Therions, Kashtira, Gadgets, Cyber Dragon, Kaiju, Heroic), confirming its role is practically accessible in real lists.

Weaknesses

  • 1200 ATK / 1200 DEF on a Level 6 body is a poor standalone attacker and loses almost every battle it picks.
  • The float only triggers when it is destroyed by battle and sent to the Graveyard, so effect removal, banish, or bounce leaves it completely blank.
  • Contributes zero disruption or interaction - no negation, no removal, no hand-trap reach.
  • Mostly a dedicated 1-of (avg 1.26 copies), so it is a soft garnet whenever the Fusion line is not drawn.
  • No combo or guide evidence exists to show it converting into a board on its own initiative.

Counters / choke points

  • Effect-based removal (banish, bounce, or destroy-by-card-effect) bypasses the battle-destruction trigger entirely.
  • Summon negation such as Solemn Warning or Solemn Strike on the Fusion Summon removes the payoff it is included for.
  • Hand traps and negations that stop the archetype's search / Power Bond line before UFOroid is used as material strand it in hand.
  • Opponents who simply refuse to attack into it leave a 1200-ATK Level 6 non-threat sitting on the field.

Best use

Fusion material and name provider for UFOroid Fighter, with a self-replacing float as a fallback. Decks: Roid / Vehicroid Fusion (Power Bond), Speedroid, Therions, Kashtira, Gadgets. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: 'When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Machine-Type monster with 1500 or less ATK from your Deck in face-up Attack Position.'; Stats and identity: Level 6, LIGHT, Machine, 1200 ATK / 1200 DEF, Roid archetype, legal in TCG, OCG, Master Duel and Duel Links.; 65 sampled decks run it, all in the main deck, at an average of 1.26 copies (56 decks run exactly 1).
  • Observed: Power Bond co-occurs in 90.8% of those decks, Mixeroid in 87.7%, UFOroid Fighter in 86.2% and Super Polymerization in 86.2%.; Its decks span 8 distinct archetypes: Speedroid 24.6%, Therions 23.1%, Kashtira 23.1%, Gadgets 13.8%, plus Cyber Dragon, Kaiju and Heroic.; 0 recorded combo appearances, 0 as starter, 0 as material and 0 as payoff across the combo sample.
  • Inferred: Its primary function is as the named Fusion Material for UFOroid Fighter, given the 86.2% co-play rate with that Fusion Monster.; Because the float requires destruction by battle and sending to the Graveyard, it is unreliable against effect-based removal.; The float supplies a replacement body only - it adds no disruption to the board.; The heavy 1-of inclusion pattern indicates a dedicated material slot rather than a core engine card.; Its 1200 ATK on a Level 6 means the mirror-relevant battle-destruction trigger depends on the opponent choosing to attack it.
  • Data gaps: no combos supplied - combo conversion is text-only inference no guides supplied no banlist token - assumed 3 copies (unlimited) no usage statistics (StatisticsCard) - archetype inclusion % inferred from deck sample only no average starter count or power index when present, so deck resilience could not be measured directly no searcher / route information supplied, so on-demand access to UFOroid could not be confirmed











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