Tuner's High
Spell Normal

Tuner's High

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Discard 1 monster; Special Summon from your Deck, 1 Tuner monster with the same original Type and Attribute, but 1 Level higher than the discarded monster had in hand.




 
 
AI Power Analysis
Combo enablerConfidence: MediumEvaluated Jul 30, 2026
52± 7/ 100
Power Score
Intrinsic 51
Deck 53

Tuner's High — Power Evaluation

Final Score: 52 ± 7 · Confidence: Medium

  • Intrinsic: 51 · Deck: 53 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Starter, Extender

Why it scores here

Tuner's High reliably converts a discarded monster into a chosen Tuner Special Summoned from the Deck, giving Synchro decks a specific body for a single card and enabling plays that would otherwise need a hard-drawn Tuner. Its contributions are real but narrow: it offers no interaction, costs roughly a card, and is dead without a legal Type/Attribute-matching discard target or if Ash Blossom & Joyous Spring negates the Deck summon. Nothing here is driven by ATK/DEF or popularity — the thin 8-deck sample and 7-archetype spread only confirm it is a genuinely playable, generic enabler rather than a top staple.

Axis scores

Axis Score Evidence
Accessibility 55 Normal Spell with no activation restriction, live in the opening hand whenever a matching monster is available to discard; the Zombies usage statistics row shows 100% inclusion (observed).
Combo & Conversion 55 Converts one discard plus the Spell into a specific Tuner Special Summoned from the Deck, accelerating Synchro plays, but no combo data exists to confirm it reaches a full board (inferred).
Resource Economy 42 Trades the Spell and a monster for one body, roughly a -1 that only evens out when the discarded monster is itself a resource such as Zombie Graveyard setup (inferred).
Effect & Interaction 6 Provides no disruption, negation, or removal of its own — it is pure setup (verified).
Material Utility 18 As a Spell it is not itself a monster material and does nothing when negated; its only material value is the Tuner body it produces (verified).
Resilience & Flexibility 38 A single Ash Blossom & Joyous Spring negates the Deck Special Summon, and the card is dead without a legal discard target, so it survives few common interrupt states (inferred).
Deck-Building Efficiency 50 Requires a curated monster-to-Tuner Type/Attribute mapping and a discard outlet, but is an unrestricted Normal Spell run at 2-3 copies across 7 distinct archetypes (observed).

Calculation

Weight profile: 0.7 Combo enabler + 0.3 Extender. Intrinsic ≈ 51, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Generic Normal Spell that tutors a specific Tuner straight from the Deck, bypassing the need to hard-draw it
  • Turns any matching Type/Attribute monster into Synchro material while filling the Graveyard for recursion decks like Zombies
  • Text is unrestricted by archetype, so it fits many Synchro decks (7 distinct archetypes observed)

Weaknesses

  • Requires a discard fodder monster whose original Type and Attribute match the exact Tuner to be summoned at precisely one Level higher
  • Roughly a -1 in card advantage for the Spell itself and offers zero interaction
  • Vulnerable to Ash Blossom & Joyous Spring, which negates the Deck Special Summon, and to any hand disruption removing the discard target

Counters / choke points

  • Ash Blossom & Joyous Spring (negates the Special Summon from the Deck)
  • Effect negation on the Spell such as Solemn Judgment
  • Hand disruption that strips the required matching discard fodder

Best use

Combo enabler to summon a chosen Tuner from the Deck for Synchro plays. Decks: Windwitch, Speedroid, Battlewasp, Gusto, Zombies. Suggested copies: 3.

Evidence & gaps

  • Verified: Card text: discard 1 monster, then Special Summon from the Deck 1 Tuner with the same original Type and Attribute but 1 Level higher than the discarded monster had in hand; Card is a Normal Spell, Level/ATK/DEF 0, no archetype membership; Legal in TCG, OCG, MasterDuel and DuelLinks; 8 recent decks run it in the main deck, averaging 2.5 copies (mostly 3)
  • Observed: 7 distinct archetypes ran it, topped by Herald at 25%; Clear Wing Synchro Dragon co-occurs in 75% of those decks, and WIND Synchro pieces (Wynn the Wind Channeler, Daigusto Sphreez, Speedroid CarTurbo) recur; Usage statistics: 100% inclusion in Zombies with 1 typical copy
  • Inferred: The card itself provides no interaction and is dead without a legal matching discard target; Ash Blossom & Joyous Spring can negate the Deck Special Summon, making the play fragile to a common hand trap; Its Graveyard-filling discard doubles as setup in recursion decks such as Zombies
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) thin deck sample (8 decks) and usage statistics cover only one archetype (Zombies)











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