Tindangle Angel
DARK 4

Tindangle Angel

  • Archetype:
  • Tindangle

  • ATK:
  • 500

  • DEF:
  • 1800

  • View:
  • 3623




FLIP: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position, except "Tindangle Angel", then, if it is your opponent's Battle Phase, end the Battle Phase. You can only use this effect of "Tindangle Angel" once per turn.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 7, 2026
53± 8/ 100
Power Score
Intrinsic 52
Deck 54

Tindangle Angel — Power Evaluation

Final Score: 53 ± 8 · Confidence: Medium

  • Intrinsic: 51.5 · Deck: 53.7 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Board breaker, Recovery / Recursion

Why it scores here

Tindangle Angel is a Level 4 DARK Fiend whose FLIP effect Special Summons one other Flip monster from hand or GY in face-down Defense Position, and can end the opponent's Battle Phase. It is run as a 3-copy staple in 62 recent decks, so its score comes from reliable access and clean deckbuilding, not from its 500 ATK / 1800 DEF, which earn no points. With no recorded combo boards, its conversion and synergy scores stay moderate and rest on card text plus deck co-occurrence.

Axis scores

Axis Score Evidence
Accessibility 60 Playable from hand and recurrable from GY via the Flip, but it must be Set and then flipped, which costs a turn; 62 of 62 sampled decks run it at 2.34 copies on average (observed).
Combo & Conversion 40 Text converts one card into one face-down Flip body, with no recorded combo boards (appearances 0) to confirm a larger line (inferred).
Resource Economy 35 No refuel or draw; the GY summon is a minor recursion of another Flip monster, not card advantage (verified).
Effect & Interaction 45 Ending the opponent's Battle Phase is real but narrow: it needs a flip during their Battle Phase and is once per turn (verified).
Material Utility 40 A plain Level 4 DARK Fiend Non-Tuner; usable as material, but nothing in the evidence shows it converting well when its effect is negated (inferred).
Resilience & Flexibility 40 The effect only works from a face-down Flip, so a single targeted removal of a set monster can end it, while 11 archetypes show some spread across homes (inferred).
Deck-Building Efficiency 75 No garnet, lock or self-restriction; 39 of 62 decks run 3 copies with no brick risk (observed).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Board breaker. Intrinsic ≈ 51.5, Deck ≈ 53.7, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Live in 62 of 62 sampled decks, so it is reliably accessible
  • Cheap to run: 3 copies in 39 decks with no garnet or lock
  • Can be summoned from the GY, giving minor recursion
  • Can end the opponent's Battle Phase when flipped during it

Weaknesses

  • Stats and body add nothing; value depends entirely on the Flip
  • Needs a Set turn before its effect is usable
  • Effect is once per turn and only useful during the opponent's Battle Phase
  • No recorded combo boards to confirm a strong conversion

Counters / choke points

  • Removal or targeting of face-down monsters (generic inference; not in the evidence)

Best use

Starter / Combo enabler. Decks: Tindangle (archetype 889), Tindangle (archetype 2096), Tindangle (archetype 1266).

Evidence & gaps

  • Verified: FLIP effect text: Special Summon one Flip monster from hand or GY in face-down Defense, except this card; Effect ends the Battle Phase if it is the opponent's Battle Phase; once per turn; Level 4 DARK Fiend, 500 ATK / 1800 DEF; Top partners are Tindangle cards at 80.6% co-occurrence
  • Observed: Runs in 62 of 62 sampled decks, average 2.34 copies, 39 decks at 3 copies; Tindangle archetype 889 accounts for 43.5% of decks; 11 distinct archetypes overall; Gameplay type 7 accounts for 56.5% of decks
  • Inferred: Set-then-flip timing makes the effect a one-turn-delayed body; Recursion from GY is a minor refuel, not card advantage; Resilience is weak because a set monster is easy to target
  • Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) usage statistics typical copies is 1, which conflicts with the deck average of 2.34 copies; deck evidence was used legal copies is empty for all formats no official rulings supplied for Flip timing partner counts may overlap because the card and most partners share the Tindangle archetype











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