Time Angel
LIGHT 1

Time Angel

  • Archetype:
  • Timelord

  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 2114




If this Attack Position card is destroyed by battle and sent to the Graveyard: Return all monsters on the field to the hand.




 
 
AI Power Analysis
Board breakerConfidence: MediumEvaluated Oct 9, 2026
45± 8/ 100
Power Score
Intrinsic 46
Deck 44

Time Angel — Power Evaluation

Final Score: 45 ± 8 · Confidence: Medium

  • Intrinsic: 46 · Deck: 44 · Meta: provisional
  • Primary role: Board breaker · Secondary: Utility

Why it scores here

Time Angel's value is a single reset effect: when it is destroyed by battle in Attack Position and sent to the Graveyard, every monster on the field returns to the hand. The effect is conditional and returns the player's own monsters as well, and no combo, starter or guide evidence shows it converting into a board. Its Level 1 body and presence in four Timelord-linked decks support a modest score, but its high-impact trigger is narrow and the evidence does not show it being played for its effect, so the score stays in the mid-40s.

Axis scores

Axis Score Evidence
Accessibility 45 Level 1 body appears in 4 sampled decks, all with Timelord partners, but no combo starter or searcher evidence exists (observed; access route inferred).
Combo & Conversion 30 Effect is a reset with no recorded combo boards or examples; any conversion is inferred from text only (inferred).
Resource Economy 30 The effect returns all monsters to hand, including the player's own, so it is tempo reset rather than card advantage (verified from text).
Effect & Interaction 50 Mass return of opposing monsters is strong when it fires, but it only fires after the card is destroyed by battle in Attack Position (verified from text; strength inferred).
Material Utility 40 Level 1 LIGHT Fairy with the Timelord archetype, but no material usage was recorded in combos (verified from card data; usage inferred).
Resilience & Flexibility 25 The trigger needs the card to die in battle, leaving no redundancy and only a single-use reset (verified from text).
Deck-Building Efficiency 60 Average 1.75 copies per deck with a max of 3, no garnet or lock restriction recorded (observed).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Utility. Intrinsic ≈ 46, Deck ≈ 44, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Mass-return reset can clear a multi-monster opposing board when it triggers
  • Level 1 body is cheap to summon
  • Appears in 4 sampled Timelord-linked decks (observed)

Weaknesses

  • Trigger requires the card to be destroyed by battle while in Attack Position
  • Return also hits the player's own monsters
  • No combo, starter or searcher evidence recorded
  • No guides or usage statistics to corroborate role

Counters / choke points

  • No specific counter cards are named in the evidence; anything that stops the battle destruction or removes the card before combat would stop the trigger (inferred from text).

Best use

Board breaker reset in Timelord shells. Decks: Timelord-based builds (observed in 3 of 4 sampled decks).

Evidence & gaps

  • Verified: Effect: when destroyed by battle in Attack Position and sent to GY, return all monsters on the field to hand; Level 1 LIGHT Fairy, Timelord archetype, DuelLinks format only; Card has no combo or guide evidence
  • Observed: Present in 4 sampled decks, 3 distinct archetype ids, 3 of 4 with Timelord partners; Average 1.75 copies per deck, max 3
  • Inferred: Reset effect is strongest in Timelord shells where the card's own board presence is low-cost; Trigger is fiddly enough to lower rules reliability
  • Data gaps: no combos supplied - combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) - archetype inclusion % inferred from deck sample only deck archetype names unresolved ('Không có') for all sampled decks no banlist token - assumed 3 copies (unlimited) no Duel Links rulings supplied for the Attack Position / battle-destruction timing











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