The Courage to Rise (Skill Card)
The Courage to Rise (Skill Card)
  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 36




You can only use this Skill's second and third effects once per Duel. 1: During your turn, you cannot Normal or Special Summon (excluding Special Summons from the Extra Deck) any monsters, except "Centur-Ion" monsters. 2: Reveal 1 "Centur-Ion" monster from your hand, then add 1 "Centur-Ion" card from your Deck to your hand. 3: If you control "Centur-Ion Legatia", or your opponent controls a monster, add 1 "Emblema" card from your Deck to your hand. Then send 1 "Centur-Ion" monster from your Deck to the Graveyard or place it face-up in your Spell & Trap Zone as a Continuous Trap Card.














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