Texchanger
DARK 1

Texchanger

  • ATK:
  • 100

  • DEF:
  • 100

  • View:
  • 3744




Once per turn, when your monster is targeted for an attack: You can negate that attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Sep 15, 2025
45± 6/ 100
Power Score
Intrinsic 46
Deck 44

Texchanger — Power Evaluation

Final Score: 45 ± 6 · Confidence: Medium

  • Intrinsic: 46 · Deck: 44 · Meta: provisional
  • Primary role: Utility · Secondary: Material body, Recovery/Recursion

Why it scores here

Texchanger is a reactive battle-phase utility: it negates one targeted attack and then Special Summons a Cyberse Normal Monster from hand, Deck, or GY, converting an incoming attack into one extra body. Its ceiling is limited because the effect only fires when your monster is attacked, so it contributes nothing proactively and cannot build a turn-1 board. It is cheap to run and easy to field as a Level 1 Cyberse Link material, but the 100 ATK/DEF body and conditional trigger keep its accessibility and interaction low. No points were earned from stats or popularity — the score rests on modest body value and a situational, cost-free summon.

Axis scores

Axis Score Evidence
Accessibility 38 A Level 1 DARK Cyberse body is trivial to Normal Summon, but the effect only becomes live when your monster is attacked; it appears in 10 recorded decks (verified/observed).
Combo & Conversion 25 Contributes no proactive play — 0 combo appearances and 0 starter role/material role — and only adds a single body reactively (observed).
Resource Economy 45 Special Summons a Cyberse Normal Monster from hand, Deck, or GY for no cost once the attack is negated, roughly a +1 body when it resolves (verified).
Effect & Interaction 32 Its only interaction is negating a single targeted attack during the Battle Phase — narrow, soft disruption (verified).
Material Utility 50 A Level 1 DARK Cyberse body usable as Link material that also produces a second Cyberse body for further plays (inferred).
Resilience & Flexibility 40 Reactive and Battle-Phase-only; the multi-zone summon (hand/Deck/GY) is flexible, but the trigger is easy to dodge by attacking elsewhere or removing it first (inferred).
Deck-Building Efficiency 55 Runs at ~1.7 copies on average with no garnet or self-lock, but depends on including Cyberse Normal Monsters to have a valid summon target (observed/inferred).

Calculation

Weight profile: 0.7 Utility (default) + 0.3 Material body. Intrinsic ≈ 46, Deck ≈ 44, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Negates a targeted attack, protecting one of your monsters for the turn
  • Special Summons a Cyberse Normal Monster from hand, Deck, or GY at no cost, adding a body
  • Easy to field as a Level 1 DARK Cyberse body usable as Link material (e.g. Link Spider)
  • Low-commitment tech: ~1.7 copies on average, no garnet or self-lock

Weaknesses

  • Purely reactive — the effect only triggers when the opponent attacks a monster you control
  • 100 ATK / 100 DEF gives no combat presence and is easily run over when not the attack target
  • No proactive play; contributes nothing to a turn-1 board or a combo line
  • Depends on running Cyberse Normal Monsters to have a valid summon target
  • Niche, archetype-specific usage observed only in a small sample

Counters / choke points

  • Effect negation aimed at Texchanger before it can resolve
  • Removing Texchanger (or the attacked target) before the attack that triggers it
  • Effects that prevent Special Summoning, blanking the summon half of the effect
  • Attacking a different monster or refraining from battle to deny the trigger

Best use

Defensive reactive utility that converts an incoming attack into a Cyberse Normal body. Decks: Code Talker, Cyberse. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: once per turn, when your monster is targeted for an attack, negate that attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY; It is a Level 1 DARK Cyberse monster with 100 ATK and 100 DEF; Legal in TCG, OCG and Master Duel
  • Observed: Appears in 10 recorded decks, all in the main deck, at an average of 1.7 copies; 40% of those decks are Code Talker; top co-deck partners include Launcher Commander, Digitron, Decode Talker and Link Spider; Zero appearances across the recorded combo set (0 combos, no starter/material/payoff share)
  • Inferred: If no Cyberse Normal Monster is available in hand, Deck, or GY, the summon half of the effect can resolve with nothing to summon; It provides a low-cost Level 1 Link material body but adds no proactive turn-1 board presence
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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