Spell
ContinuousTGX300
Archetype:
T.G.
View:
3407
All face-up monsters you control gain 300 ATK for each "T.G." monster you control.
TGX300 — Power Evaluation
Final Score: 29 ± 7 · Confidence: Medium
- Intrinsic: 27 · Deck: 30 · Meta: provisional
- Primary role: Utility
Why it scores here
TGX300 is a one-line Continuous Spell that only pumps the ATK of face-up monsters you already control by 300 per 'T.G.' monster, so everything it converts is conditional on a board it did not build. It generates no card advantage, no disruption, no recursion and no material value, and the combo sample shows zero appearances across recorded boards even though 11 recent decks slot it in at 1.73 copies on average. Its real (if modest) value is in T.G./Tech Genus decks that swarm and want to push over damage thresholds, which is why it lands in the low Utility band rather than near zero. No points were awarded for stats, text length, or play frequency — the 11 decks confirm it is drawn often, not that it is strong.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 38 | A graveyard-less Continuous Spell that must be drawn and only does anything once you already control 'T.G.' monsters; no searcher for it appears anywhere in the evidence pack (inferred). |
| Combo & Conversion | 10 | It only adds ATK to an existing board and builds nothing from a realistic start, matching combo data showing 0 appearances in recorded boards (observed). |
| Resource Economy | 12 | It is a straight -1 in card advantage with no cards drawn, searched, recycled or refuelled from the GY (verified). |
| Effect & Interaction | 4 | The text provides no negation, removal, disruption or opponent-turn reach of any kind (verified). |
| Material Utility | 8 | It is not a monster body and, as a Continuous Spell, provides no Level, Attribute or type value as material (verified). |
| Resilience & Flexibility | 28 | The boost persists while face-up but dies to any Spell/Trap removal and is a blank card whenever you do not control a 'T.G.' monster (inferred). |
| Deck-Building Efficiency | 38 | It costs 1-3 main-deck slots for a non-essential boost — avg 1.73 copies, with 5 of 11 decks running only a single copy (observed). |
Calculation
Weight profile: Utility / no clear role (default profile) — no meaningful secondary role. Intrinsic ≈ 27, Deck ≈ 30, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Cheap, unconditional to activate: a single Continuous Spell that boosts every face-up monster you control at once.
- Scales with board width in swarming T.G./Tech Genus builds, where 3-4 'T.G.' monsters turn it into roughly +900 to +1200 ATK.
- Stays on the field, so the boost keeps applying every turn until it is removed.
Weaknesses
- Pure ATK gain with no card advantage, so it is a -1 the turn it is played.
- Entirely conditional: it is a blank card unless you already control at least one 'T.G.' monster.
- Adds nothing defensively or interactively, so it cannot stop the opponent's turn at all.
- Classic win-more card — it helps only when the T.G. board is already assembled and loses to any Spell/Trap removal.
Counters / choke points
- Any Spell/Trap removal (Mystical Space Typhoon, Twin Twisters, Cosmic Cyclone) blanks the boost.
- Wiping the board of 'T.G.' monsters reduces the boost to zero.
- Non-destruction removal and blanket negation of Spell effects leave it dead on the field.
Best use
Passive ATK booster in T.G. swarm decks, used to push over damage thresholds rather than to build or protect a board. Decks: T.G. / Tech Genus. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: 'All face-up monsters you control gain 300 ATK for each "T.G." monster you control.'; Card identity: Continuous Spell, T.G. archetype, legal in TCG, OCG, Master Duel and Duel Links.; The text grants no searching, drawing, recursion, negation or removal.
- Observed: 11 recent decks run it, all in the main deck, at an average of 1.73 copies (5 decks at 1, 4 at 2, 2 at 3).; 0 appearances across the recorded combo boards (share of combos = 0).; 100% of those decks also run T.G. Drill Fish and T.G. Warwolf, confirming the card is played only alongside a T.G. monster base.
- Inferred: In a 3-4 monster T.G. board it adds roughly +900 to +1200 ATK, a damage-race tool rather than a board-building one.; No documented searcher route for this Spell exists in the supplied evidence, so access is draw-only.; Because it requires an existing T.G. board, the 11 deck inclusions read as optional filler rather than a core engine piece.
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






