Synthesis Spell
Spell Normal

Synthesis Spell

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This card is used to Ritual Summon "Lycanthrope". You must also Tribute monsters whose total Levels equal 6 or more from the field or your hand.




 
 
AI Power Analysis
Combo enablerConfidence: LowEvaluated Jan 1, 2026
14± 4/ 100
Power Score
Intrinsic 16

Synthesis Spell — Power Evaluation

Final Score: 14 ± 4 · Confidence: Low

  • Intrinsic: 16 · Deck: — · Meta: provisional
  • Primary role: Combo enabler · Secondary: Material body

Why it scores here

Synthesis Spell only functions as a Ritual Spell for the single named target "Lycanthrope", so every point it earns is gated behind drawing both this card and the Ritual monster plus 6+ Levels of tributes. Its only output is a 2400-ATK, effect-less Ritual body, so it brings no disruption and trades at least two cards for one vanilla monster. The card's high Level-summon stats earn it nothing; accessibility, combo payoff, and deck cost dominate, and with zero decks, combos, or guides there is no observed evidence to raise it.

Axis scores

Axis Score Evidence
Accessibility 10 Text restricts it to Ritual Summoning "Lycanthrope" and requires 6+ Levels of tributes, so it is dead without both the named monster and material (verified).
Combo & Conversion 8 It converts a multi-card investment into a single 2400-ATK Ritual monster with no recorded starters or end-boards (inferred).
Resource Economy 10 The Ritual Summon spends this Spell plus 6 Levels of tributes to produce one vanilla body, an inherent multi-card loss (verified).
Effect & Interaction 3 "Lycanthrope" carries no negation or removal text in the evidence, so this provides no opponent interaction (inferred).
Material Utility 15 The summoned Level 6 body can still serve as Ritual/fusion fodder even after being blanked (inferred).
Resilience & Flexibility 10 A single negation of the Ritual Spell or a missing "Lycanthrope" leaves it completely dead with no fallback (inferred).
Deck-Building Efficiency 8 It is a pure garnet demanding a specific Ritual monster and matching tributes, adding heavy brick and slot cost (inferred).

Calculation

Weight profile: 0.7 Combo enabler + 0.3 Material body. Intrinsic ≈ 16, Deck ≈ —, Meta = provisional. Modifiers: Severe garnet / narrow target (-3). Final formula: Intrinsic (provisional; no decks and no combos supplied)

Strengths

  • Can Ritual Summon a Level 6 body from just this Spell plus tributes.
  • Tributes can come from the field or the hand, giving some summon flexibility.
  • The summoned body is a usable Level 6 material even if blanked.

Weaknesses

  • Only works with the single named target "Lycanthrope".
  • Trades at least two cards for one effect-less monster.
  • Provides no disruption, negation, or removal.
  • Dead draw if the Ritual monster is not in hand.

Counters / choke points

  • Ash Blossom & Joyous Spring or any negation on the Ritual Spell.
  • Removing "Lycanthrope" from hand before the Ritual Summon.
  • Disrupting or negating the Ritual Summon itself.
  • Forcing the player to topdeck either half of the combo.

Best use

Ritual Summon enabler for the named target. Decks: Lycanthrope Ritual. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: used to Ritual Summon "Lycanthrope" with 6+ Levels of tributes from field or hand.; Card is a Ritual Spell (race: Ritual) with no archetype.
  • Observed: 0 decks and 0 combos reference this card in the supplied sample.
  • Inferred: Summoning yields a vanilla body with no interaction.; It is a multi-card investment, losing card advantage.; It is a dead draw without the named Ritual monster.
  • Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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