EARTH
2Synchron Explorer
Archetype:
Synchron
ATK:
0
DEF:
700
View:
4287
When this card is Normal Summoned: You can target 1 "Synchron" monster in your Graveyard; Special Summon that target, but its effects are negated.
Synchron Explorer — Power Evaluation
Final Score: 49 ± 6 · Confidence: Medium
- Intrinsic: 48 · Deck: 50 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Extender, Recovery/Recursion
Why it scores here
Synchron Explorer is a low-cost engine piece: Normal Summoning it revives one "Synchron" monster from the Graveyard (effects negated), turning a Level-2 body plus a revived Tuner/body into an extra Synchro material. It converts Graveyard setup into field presence reliably only once a "Synchron" is already in the Graveyard, so it is a mid-combo extender more than a from-nothing turn-1 starter. Its 0 ATK and 700 DEF earn it nothing here; the points come from its clean Level-2 non-Tuner body, its card-neutral reuse of the Graveyard, and its very consistent placement in Synchron-family decks. Lack of any recorded combo evidence keeps the score in the mid-range with a wider uncertainty band.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | It is a main-deck Level-2 body present in 259 decks (avg 1.44 copies), but its effect is only live when a "Synchron" is already in the Graveyard, so it is not a from-nothing opener (observed). |
| Combo & Conversion | 42 | Text lets it revive one "Synchron" body for an extra Synchro material from a realistic Graveyard-setup start, but no combo records exist to confirm a full-board line (inferred). |
| Resource Economy | 52 | It Special Summons a Graveyard monster at no discard cost, reusing an existing resource roughly card-neutrally, though the revived monster's effects are negated (verified). |
| Effect & Interaction | 18 | The card itself provides no disruption or removal; any interaction comes only from the Synchro it helps build (verified). |
| Material Utility | 56 | It is a clean Level-2 EARTH Machine non-Tuner that still supplies Synchro material even when its effect is negated (verified). |
| Resilience & Flexibility | 40 | It is a one-shot on-Normal-Summon effect that any single negate blanks, leaving only a small Level-2 body behind (inferred). |
| Deck-Building Efficiency | 58 | It is a 1-3 of (avg 1.44) with no locks or heavy garnet cost, but it only functions inside Synchron-engine decks that supply the Graveyard target (observed). |
Calculation
Weight profile: 0.7 Starter/Combo enabler + 0.3 Extender. Intrinsic ≈ 48, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Revives a "Synchron" monster from the Graveyard for free, adding Synchro material without a discard
- Clean Level-2 EARTH Machine non-Tuner body that remains usable material even if its effect is negated
- Very consistent inclusion in Synchron-family decks (259 decks, avg 1.44 copies, main-deck only)
Weaknesses
- Requires a "Synchron" monster already in the Graveyard, so it is dead on its own in the opening hand
- Revived monster's effects are negated, denying any on-Summon trigger
- One-shot on-Normal-Summon effect that a single negate blanks
Counters / choke points
- Effect Veiler / Infinite Impermanence on Normal Summon blanks the revival
- Call by the Grave / Graveyard disruption removes the target
- Trap Hole-style removal before the trigger resolves
Best use
Mid-combo extender / revival to add Synchro material. Decks: Synchrons, Synchron, Junk, Stardust. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: When Normal Summoned, target 1 "Synchron" monster in the Graveyard and Special Summon it with effects negated; Card is a Level-2 EARTH Machine Effect Monster with 0 ATK / 700 DEF and is not a Tuner
- Observed: 259 sample decks run it, all in the main deck, avg 1.44 copies (168x1, 69x2, 22x3); 24 distinct archetypes; top partners Junk Synchron (88%), Jet Synchron (83.8%), Stardust Dragon (81.9%); Listed archetype is "Synchron"
- Inferred: Its effect is only live with a "Synchron" already in the Graveyard, making it a mid-combo extender rather than a clean turn-1 starter; Reviving a Synchron Tuner/body yields one extra Synchro material from a realistic setup
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






