EARTH
4Supply
ATK:
1300
DEF:
800
View:
2651
FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand.
Supply — Power Evaluation
Final Score: 24 ± 6 · Confidence: Medium
- Intrinsic: 29.6 · Deck: 25.8 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Material body
Why it scores here
Supply is a Level 4 EARTH Warrior whose only function is a FLIP that returns 2 Fusion-Material monsters sent to the GY by a Fusion Summon, so it converts into a modest recovery only after a Fusion Summon has already resolved and only if it survives face-down to flip. There is no archetype, no search route, and no interaction, and the single observed deck is a casual no-archetype build, so its one-deck presence does not translate into real competitive value. Its 1300 ATK is irrelevant to this score; its Level 4 body is the only broadly usable trait, and even that is a weak, non-Tuner material. The card is essentially a conditional garnet whose payoff is too slow and too narrow to be reliable.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 12 | No archetype or search route exists, and it needs a prior Fusion Summon plus a successful flip, so it is close to a dead garnet when drawn (verified text + inferred condition). |
| Combo & Conversion | 10 | It does nothing on its own and has 0 recorded combo appearances, requiring an already-resolved Fusion Summon before it can even function (observed: 0 combos; inferred). |
| Resource Economy | 38 | The FLIP returns 2 cards to hand, a one-time recovery that is card-positive but strictly conditional on prior Fusion play (verified text). |
| Effect & Interaction | 3 | It provides no negation, removal, or disruption of any kind toward the opponent (verified text). |
| Material Utility | 42 | A Level 4 EARTH Warrior body is usable as generic Xyz/Tribute material even when its effect is blanked, but 1300 ATK and non-Tuner status make it only an average body (verified stats). |
| Resilience & Flexibility | 20 | As a FLIP effect it must survive a full turn face-down and dies to any removal, with value confined to the GY-recovery niche (verified text + inferred vulnerability). |
| Deck-Building Efficiency | 20 | The only observed home runs 3 copies in a casual no-archetype deck, and the card demands setup while offering no engine, so it is a poor slot investment (observed deck data). |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Material body. Intrinsic ≈ 29.6, Deck ≈ 25.8, Meta = provisional. Modifiers: Narrow condition / effectively a garnet (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- FLIP effect returns 2 Fusion-Material monsters from the GY to hand for a one-time recovery.
- Level 4 EARTH Warrior body is generic material for Xyz/Tribute plays even when the effect is blanked.
- Legal in TCG, OCG, Master Duel, and Duel Links.
Weaknesses
- Extremely conditional: it only functions after a Fusion Summon that sent materials to the GY.
- FLIP timing requires surviving a full turn face-down before doing anything.
- No archetype, no search route, and no engine, so it is essentially a dead draw without setup.
- Provides zero interaction with the opponent and only 1300 ATK / 800 DEF.
- No recorded combo appearances or guides; only one casual deck runs it.
Counters / choke points
- Any removal or negation before it flips (Book of Moon-style flips-down, effect negation, spot removal).
- Graveyard disruption (e.g. banishing the Fusion-Material monsters it targets) before the FLIP resolves.
- Preventing or negating the Fusion Summon it depends on, leaving it with no targets.
Best use
Conditional FLIP-based Fusion-Material recovery. Decks: No-archetype / casual old-school builds (only observed home). Suggested copies: 0.
Evidence & gaps
- Verified: Card text: FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand.; Card identity: Level 4, EARTH, Warrior, 1300 ATK / 800 DEF, Flip Effect Monster, no archetype.; Legal in TCG, OCG, Master Duel, and Duel Links.
- Observed: deck data: 1 deck runs it at 3 copies in the main deck.; The single deck is an archetype-less casual build (Buster Blader, Jinzo, Kycoo, Needle Worm, Summoner of Illusions, etc.).; combo data: 0 appearances across recorded combos; guide data: 0 mentions.
- Inferred: The FLIP requires a previously resolved Fusion Summon and a surviving face-down turn, so it is effectively a conditional garnet.; As a Level 4 non-Tuner body it provides only weak generic material value.; No search engine is implied by the text, so accessibility relies on drawing it.
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from the single deck sample only deck sample is a single archetype-less casual build, so deck fit is thin and unrepresentative






