FIRE
3Sublimation Knight
ATK:
1300
DEF:
200
View:
4156
If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of "Sublimation Knight" once per turn.
Sublimation Knight — Power Evaluation
Final Score: 58 ± 6 · Confidence: Medium
- Intrinsic: 57 · Deck: 59 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Material body
Why it scores here
Sublimation Knight converts a summon into a 1300 ATK body that can take a FIRE Warrior or Gemini monster from hand or Deck as an Equip Spell for +500 ATK, and it can later bring Gemini monsters back from the GY if an opponent's card destroys it while equipped. Its score comes from being live in 400 of 400 recent decks at about 2.2 copies each, the Level 3 FIRE Warrior body, and a clean single-copy deckbuilding cost. The 1300 ATK earns nothing on its own, and the 400/400 deck presence confirms accessibility rather than intrinsic strength (guardrail 3). No combo boards were supplied, so conversion and resource scores rest on text inference.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 72 | Live in 400 of 400 sampled decks at 2.22 average copies, and the Deck/hand equip route is self-starting on summon (observed and verified). |
| Combo & Conversion | 45 | The text turns one summon into a +500 ATK equip on a FIRE Warrior or Gemini, with conditional GY revival of Gemini after an opponent's destruction; no combo boards were supplied, so the conversion depth is text-only inference. |
| Resource Economy | 45 | The Deck-to-field equip is a card-quality gain rather than a draw, and the Gemini GY revival recovers bodies only in a narrow trigger (verified text, inferred value). |
| Effect & Interaction | 10 | The card has no negate, removal, or hand-trap effect in its text, so it contributes no opponent interaction (verified). |
| Material Utility | 50 | A Level 3 FIRE Warrior body remains a usable generic material even if its effects are negated, but nothing in the evidence confirms specific Xyz or Synchro routes (inferred). |
| Resilience & Flexibility | 40 | The summon trigger and the equip are both stopped by a single negate, and the revival requires a specific opponent destruction event, so it has limited redundancy (inferred from text). |
| Deck-Building Efficiency | 80 | It is a single Level 3 monster with no garnet or lock restriction, and 3 copies sit in 238 of 400 decks, so the slot cost is low (observed from deck stats). |
Calculation
Weight profile: 0.7 Starter / Combo enabler + 0.3 Material body. Intrinsic ≈ 57, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Live in 400 of 400 sampled decks across 38 archetypes, so access is reliable
- Self-starting on summon, with an equip route that pulls a FIRE Warrior or Gemini from the Deck
- Clean single-slot deckbuilding cost with typical 3 copies
- Leaves a usable Level 3 FIRE Warrior body even when its effects are negated
Weaknesses
- No negate, removal, or hand-trap effect, so it gives no opponent interaction
- Its ATK and summon trigger are both stopped by a single negate
- The Gemini revival requires a specific opponent destruction event, which is narrow
- No combo boards were supplied, so the depth of its conversion is unproven
Counters / choke points
- Negating the Normal or Special Summon that triggers the effect stops both the equip and the revival (inferred from text)
- Opponent destruction of the equipped monster is the revival trigger, so the revival only happens when the opponent chooses to destroy it (inferred from text)
Best use
Starter / Combo enabler (Level 3 FIRE Warrior body and equip extender). Decks: Infernoble Knight, Igknight, Heroic, Dracoslayer, Swordsoul, Phantom Knights. Suggested copies: 3.
Evidence & gaps
- Verified: Card text: summon-triggered equip of a FIRE Warrior or Gemini from hand or Deck for +500 ATK; Card text: revival of Gemini from GY after opponent destruction while equipped; Card text: each effect once per turn; Present in 400 of 400 decks, 2.22 average copies, 38 distinct archetypes
- Observed: Top partners with high co-occurrence (Isolde 97.2%, Squeaknight 96.5%); Typical copies: 3 in 238 of 400 decks; Gameplay mix: 64.2% gameplay type 7, 31.5% gameplay type 4
- Inferred: Starter/Combo enabler role from the equip-from-Deck route; Material body value from Level 3 FIRE Warrior, even when negated; Low resilience because a single negate stops the summon trigger; Deck synergy is centred on the Infernoble Knight home, not general power
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no recorded starter/searched/material counts, so resource and material scores are inferred no usage-statistics context beyond Genex and Battlin' Boxer, so cross-archetype inclusion is thin no guides quantify the card's role, only mention it in passing






