EARTH
4Steamroid
Archetype:
Roid
ATK:
1800
DEF:
1800
View:
3322
If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
Steamroid — Power Evaluation
Final Score: 48 ± 8 · Confidence: Medium
- Intrinsic: 51.3 · Deck: 45.1 · Meta: provisional
- Primary role: Material body / Normal · Secondary: Utility
Why it scores here
Steamroid's text is only a Damage Step ATK swing of +500 or -500, which does not build, search, or interact with the opponent. Its value comes from being a Level 4 Earth Machine body that the Roid and Speedroid lists run as generic material, with 10 recorded decks across 6 archetypes and an average of 1.8 copies. The 1800 ATK earns no points on its own, and the lack of combo data keeps the Medium confidence band.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Live in 10 of the attached decks and co-occurs with Speedroid partners, but no starter or searched data exists to confirm a reliable route to hand (observed). |
| Combo & Conversion | 25 | No combo boards are recorded and the card text builds nothing by itself (verified from text, observed as absent from combos). |
| Resource Economy | 25 | No draw, search, or recursion; it is a plain body with no card advantage (verified from text). |
| Effect & Interaction | 5 | The only effect is a battle-step ATK modifier, so it provides no negation, removal, or hand-trap reach (verified from text). |
| Material Utility | 55 | A Level 4 Earth Machine body that stays usable as material, and the ATK swing is irrelevant to that role (inferred from text and deck usage). |
| Resilience & Flexibility | 35 | Single-body card with no redundancy or multi-zone effect; it is only as durable as the board presence it has (inferred). |
| Deck-Building Efficiency | 80 | No garnet, lock, or restriction, and 3 copies are legal in every listed format, so it is cheap to run (verified from banlist and format fields). |
Calculation
Weight profile: Pure primary role Material body / Normal, no secondary blend. Intrinsic ≈ 51.3, Deck ≈ 45.1, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Clean, generic Level 4 Earth Machine body that converts as material
- No restriction or garnet cost, so it fits any Roid or Speedroid list
- Recorded across 6 archetypes, showing it is not tied to a single home
Weaknesses
- Effect only matters during the Damage Step, so it has no board impact
- No searcher, draw, or recursion route
- Low interaction value; the body is what matters, not the text
Counters / choke points
- Standard monster removal or a negate removes the only relevant body (inferred from text)
Best use
Level 4 material body in Roid lists. Decks: Speedroid, Invoked Roids, Barbaros. Suggested copies: 2.
Evidence & gaps
- Verified: Effect is a Damage Step-only ATK change of +500 or -500 (card text); Level 4 Earth Machine, 1800 ATK / 1800 DEF, legal in TCG, OCG, MasterDuel, DuelLinks (evidence.card); Appears in 10 of 10 attached decks, with an average of 1.8 copies (decks_evidence)
- Observed: Speedroid is the largest home at 40% of decks (decks_evidence); Top partners co-occur in 5 to 7 of the 10 decks (decks_evidence); Appears in one roid-type guide section (guides_evidence)
- Inferred: Usable as a generic Level 4 material body in Roid lists despite the negated effect (text plus deck usage); Battle-step effect has little impact outside combat (text)
- Data gaps: no combos supplied, so combo conversion is text-only inference no usage statistics (StatisticsCard) available, so archetype inclusion is inferred from the 10-deck sample only no banlist token; assumed 3 copies (unlimited)






