Spell
NormalSouthern Stars
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2834
Target 1 face-up monster on the field; its Level becomes 10.
Southern Stars — Power Evaluation
Final Score: 35 ± 10 · Confidence: Low
- Intrinsic: 35 · Deck: — · Meta: provisional
- Primary role: Utility
Why it scores here
Southern Stars is a single-target Spell that sets one face-up monster's Level to 10. Its text converts into a level change, which is only useful if a Level-dependent summon or a Level-10 threshold is in play, and no deck, combo, or guide evidence shows that happening. The score therefore reflects a utility card with no measured role; the evidence supplies no support for a higher score. The card's text is clear, and it does not add interaction, card advantage, or a searchable body.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 30 | No searcher, deck, or combo evidence shows how reliably it reaches the hand; the text alone implies a plain Spell with no access route (inference, low). |
| Combo & Conversion | 30 | Level 10 could enable Level-dependent summons, but no combo example, starter, or payoff appears in the evidence (inference). |
| Resource Economy | 25 | A one-card Spell with no draw, search, or recursion described in the text, so it is roughly a -1 with no return (verified from text). |
| Effect & Interaction | 10 | The effect only changes a Level and does not negate, destroy, or send anything, so it provides no opponent interaction (verified from text). |
| Material Utility | 30 | Its only effect targets an existing monster and does not make the card a material body, so the score comes only from the Level change (inference). |
| Resilience & Flexibility | 35 | A single targeted Spell with one effect and no recovery, redundancy, or multi-zone use is described in the evidence (inference, low). |
| Deck-Building Efficiency | 60 | No garnet or lock is described in the text, and it would take one slot with no evidence of brick risk (inference, low). |
Calculation
Weight profile: Utility / no clear role (default), single primary role, no secondary blend. Intrinsic ≈ 35, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Final = Intrinsic (no decks and no combos; Deck = null, provisional)
Strengths
- Clear, single-target effect text that is easy to play
- No garnet or lock cost in the text, so it fits most slots
Weaknesses
- No deck, combo, or guide evidence of real use
- Effect only changes a Level and gives no card advantage or interaction
- No searcher or recursion route is described
Best use
Utility Level-10 enabler, only where a Level-dependent summon or Level-10 threshold is in play. Suggested copies: 1.
Evidence & gaps
- Verified: Effect text: target 1 face-up monster; its Level becomes 10; Format: DuelLinks only
- Inferred: Utility role inferred from the text alone; Accessibility and resilience inferred from the absence of searcher or redundancy evidence
- Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only





