Slot Machine
DARK 7

Slot Machine

  • ATK:
  • 2000

  • DEF:
  • 2300

  • View:
  • 1190




The machine's ability is said to vary according to its slot results.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Jun 11, 2025
39± 7/ 100
Power Score
Intrinsic 43
Deck 36

Slot Machine — Power Evaluation

Final Score: 39 ± 7 · Confidence: Medium

  • Intrinsic: 42.7 · Deck: 35.9 · Meta: provisional
  • Primary role: Material body

Why it scores here

Slot Machine is a Level 7 DARK Machine Normal Monster with 2000 ATK / 2300 DEF and no printed effect, so essentially all of its power comes from being a clean, restriction-free body rather than from any ability. The observed sample only fields it as a 1-of filler in a single Limit 1 event (3 of 6 decks) plus a few unrelated archetype decks, and it appears in 0 recorded combo boards as a starter, search target, material, or payoff. Its Level 7 DARK Machine typing does give it genuine value as tribute / Rank 7 / Synchro material that survives being blanked, which is the only axis where it scores meaningfully. Its high DEF, vintage flavour text, and page views earn nothing here — absent accessibility, zero interaction, and no combo conversion cap the score.

Axis scores

Axis Score Evidence
Accessibility 44 Legal, unrestricted Normal Monster that can be drawn and Tribute/Normal Summoned, but no searcher or tutor route appears in the evidence and it sits at 1 copy in each of 6 sample decks (observed).
Combo & Conversion 10 0 combo appearances and a blank effect line mean it builds nothing from a realistic start (observed).
Resource Economy 10 No search, draw, revival, or cost recovery anywhere in its text; committing it as material is a straight -1 (verified).
Effect & Interaction 2 The text is pure flavour — no negation, removal, or disruption of any kind (verified).
Material Utility 48 Level 7 DARK Machine with no summoning restriction gives it real tribute / Rank 7 / Synchro material value that persists even when its (nonexistent) effect is irrelevant, though 2000 ATK is a weak body (inferred).
Resilience & Flexibility 34 A vanilla body has no protection or recursion and is answered by any single piece of removal; its only 'resilience' is that there is no effect to negate (inferred).
Deck-Building Efficiency 42 Zero locks, no garnet, and redundant copies are harmless, but spending a slot on a card that only contributes a body is a real cost in decks that want effects (inferred).

Calculation

Weight profile: Material body / Normal (single primary role). Intrinsic ≈ 42.7, Deck ≈ 35.9, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Completely clean body: no summoning restriction, no lock, no once-per-turn clause.
  • Level 7 DARK Machine typing supports tribute fodder, Rank 7 Xyz, and Synchro material lines.
  • 2300 DEF lets it sit as a defensive wall against small attackers.
  • Redundant copies are harmless and it fits a 1-of slot without strain.

Weaknesses

  • No effect at all — no search, no disruption, no protection, no recursion.
  • 2000 ATK is below curve for a Level 7 that costs a tribute.
  • No archetype and no tutor, so it can only be drawn, never fetched.
  • Near-dead in hand in any deck built around effects.

Counters / choke points

  • Any single removal effect (spell, trap, or monster) trades favourably against it.
  • Decks that put up negations make spending a tribute on it a wasted turn.
  • Being a vanilla, it cannot play through or around any disruption.

Best use

Material body / vanilla beater. Decks: Limit 1 event decks, Vanilla / beatdown builds. Suggested copies: 1.

Evidence & gaps

  • Verified: Slot Machine is a Level 7 DARK Machine Normal Monster with 2000 ATK / 2300 DEF and no printed effect (card text).; Deck sample: 6 decks total, 1 copy each, 6/6 in main deck and 0 in side deck (deck data).
  • Observed: 3 of 6 sampled decks belong to the 'Sự kiện Limit 1' (Limit 1 event) archetype and the remainder are Ninja / Harpie / Egyptian God decks, indicating filler usage rather than a dedicated home (deck data).; 0 appearances across all recorded combo boards (combo data).; Its co-occurring cards are other vanilla beaters such as Blue-Eyes White Dragon and Dark Magician, present in 6/6 decks (deck data).
  • Inferred: Level 7 DARK Machine typing with no restrictions makes it usable as tribute, Rank 7 Xyz, or Synchro material even when its effect is irrelevant (inference from card text).; With no archetype and no tutor it can only be drawn, never searched (inference from the absence of search evidence).
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only deck sample is tiny (6 decks) and all captured on a single date, so archetype breadth may be an artifact of one event











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