Shuttleroid
WIND 4

Shuttleroid

  • Archetype:
  • Roid

  • ATK:
  • 1000

  • DEF:
  • 1200

  • View:
  • 1537




When this card is targeted for an attack: You can banish this card. During your next Standby Phase: Special Summon this card banished by this effect. If Summoned this way: Inflict 1000 damage to your opponent.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Nov 17, 2025
39± 8/ 100
Power Score
Intrinsic 39

Shuttleroid — Power Evaluation

Final Score: 39 ± 8 · Confidence: Medium

  • Intrinsic: 39 · Deck: — · Meta: provisional
  • Primary role: Utility · Secondary: Material body

Why it scores here

Shuttleroid converts almost nothing into winning value: its only effect dodges one attack by banishing itself, then returns on the next Standby Phase with a 1000-damage burn, which is a slow, reactive, low-impact line. Its one genuine contribution is being a Level 4 WIND Machine body that can be used as Rank 4 Xyz or Machine Link material even when its effect is blanked, and no deck or combo evidence exists to show any stronger role. The 1000 ATK / 1200 DEF earns no points here; the body is scored only for the material it provides, not for its stats.

Axis scores

Axis Score Evidence
Accessibility 42 Level 4 monster that is live as a Normal Summon, but no searcher route is documented and 0 of the sampled decks run it (observed).
Combo & Conversion 12 Effect only dodges one attack and returns next Standby Phase, doing nothing on its own to build a board (verified from text).
Resource Economy 30 Dodging preserves the card and adds 1000 burn, roughly even card economy with no refuel or advantage (verified from text).
Effect & Interaction 22 The only interaction is a reactive self-banish to dodge an attack plus 1000 damage to the opponent, which is soft and situational (verified from text).
Material Utility 52 A Level 4 WIND Machine converts into Rank 4 Xyz or Machine Link material even if its effect is negated (inferred).
Resilience & Flexibility 34 Survives attacks via its banish-dodge but is dead to any destroy/banish/negate and has no multi-zone or multi-turn use (inferred).
Deck-Building Efficiency 55 Single copy, no activation cost, no locks and no garnet make it cheap to slot, but its impact is minimal (verified from text).

Calculation

Weight profile: 0.7 Utility (no clear role) + 0.3 Material body. Intrinsic ≈ 39, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Final = Intrinsic (no decks and no combos present)

Strengths

  • Level 4 WIND Machine body usable as Rank 4 Xyz or Machine Link material even with its effect negated.
  • Self-protects against a single attack by banishing itself, then returns and burns 1000 damage.
  • No activation cost, no locks, no garnet and single-copy friendly.

Weaknesses

  • Extremely low 1000 ATK / 1200 DEF and a slow, reactive effect that only triggers when targeted for an attack.
  • The Special Summon and burn resolve on the next Standby Phase, giving the opponent time to remove it.
  • No deck, combo or guide evidence shows any practical competitive role.

Counters / choke points

  • Any destroy/banish/targeting removal that does not let the attack-target dodge resolve.
  • Effect negation that stops the banish-dodge or the burn trigger.
  • Cards that prevent the later Special Summon from the banished zone.

Best use

Level 4 Machine material / defensive utility. Decks: Roid. Suggested copies: 1.

Evidence & gaps

  • Verified: Text: 'When this card is targeted for an attack: You can banish this card.'; Text: 'During your next Standby Phase: Special Summon this card banished by this effect. If Summoned this way: Inflict 1000 damage to your opponent.'; Level 4, WIND, Machine, 1000 ATK / 1200 DEF, archetype Roid, legal in TCG and OCG.
  • Observed: 0 of the sampled recent decks run Shuttleroid (deck data.total decks = 0).; 0 combo appearances; never a starter, searched, material or payoff piece in recorded boards (combo data).; No guides mention it (guide data.total guides = 0).
  • Inferred: As a Level 4 non-Tuner Machine it can be used as Rank 4 Xyz or Machine Link material.; No search route is documented, so consistent access is uncertain.
  • Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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