WIND
4Shuttleroid
Archetype:
Roid
ATK:
1000
DEF:
1200
View:
1537
When this card is targeted for an attack: You can banish this card. During your next Standby Phase: Special Summon this card banished by this effect. If Summoned this way: Inflict 1000 damage to your opponent.
Shuttleroid — Power Evaluation
Final Score: 39 ± 8 · Confidence: Medium
- Intrinsic: 39 · Deck: — · Meta: provisional
- Primary role: Utility · Secondary: Material body
Why it scores here
Shuttleroid converts almost nothing into winning value: its only effect dodges one attack by banishing itself, then returns on the next Standby Phase with a 1000-damage burn, which is a slow, reactive, low-impact line. Its one genuine contribution is being a Level 4 WIND Machine body that can be used as Rank 4 Xyz or Machine Link material even when its effect is blanked, and no deck or combo evidence exists to show any stronger role. The 1000 ATK / 1200 DEF earns no points here; the body is scored only for the material it provides, not for its stats.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 42 | Level 4 monster that is live as a Normal Summon, but no searcher route is documented and 0 of the sampled decks run it (observed). |
| Combo & Conversion | 12 | Effect only dodges one attack and returns next Standby Phase, doing nothing on its own to build a board (verified from text). |
| Resource Economy | 30 | Dodging preserves the card and adds 1000 burn, roughly even card economy with no refuel or advantage (verified from text). |
| Effect & Interaction | 22 | The only interaction is a reactive self-banish to dodge an attack plus 1000 damage to the opponent, which is soft and situational (verified from text). |
| Material Utility | 52 | A Level 4 WIND Machine converts into Rank 4 Xyz or Machine Link material even if its effect is negated (inferred). |
| Resilience & Flexibility | 34 | Survives attacks via its banish-dodge but is dead to any destroy/banish/negate and has no multi-zone or multi-turn use (inferred). |
| Deck-Building Efficiency | 55 | Single copy, no activation cost, no locks and no garnet make it cheap to slot, but its impact is minimal (verified from text). |
Calculation
Weight profile: 0.7 Utility (no clear role) + 0.3 Material body. Intrinsic ≈ 39, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Final = Intrinsic (no decks and no combos present)
Strengths
- Level 4 WIND Machine body usable as Rank 4 Xyz or Machine Link material even with its effect negated.
- Self-protects against a single attack by banishing itself, then returns and burns 1000 damage.
- No activation cost, no locks, no garnet and single-copy friendly.
Weaknesses
- Extremely low 1000 ATK / 1200 DEF and a slow, reactive effect that only triggers when targeted for an attack.
- The Special Summon and burn resolve on the next Standby Phase, giving the opponent time to remove it.
- No deck, combo or guide evidence shows any practical competitive role.
Counters / choke points
- Any destroy/banish/targeting removal that does not let the attack-target dodge resolve.
- Effect negation that stops the banish-dodge or the burn trigger.
- Cards that prevent the later Special Summon from the banished zone.
Best use
Level 4 Machine material / defensive utility. Decks: Roid. Suggested copies: 1.
Evidence & gaps
- Verified: Text: 'When this card is targeted for an attack: You can banish this card.'; Text: 'During your next Standby Phase: Special Summon this card banished by this effect. If Summoned this way: Inflict 1000 damage to your opponent.'; Level 4, WIND, Machine, 1000 ATK / 1200 DEF, archetype Roid, legal in TCG and OCG.
- Observed: 0 of the sampled recent decks run Shuttleroid (deck data.total decks = 0).; 0 combo appearances; never a starter, searched, material or payoff piece in recorded boards (combo data).; No guides mention it (guide data.total guides = 0).
- Inferred: As a Level 4 non-Tuner Machine it can be used as Rank 4 Xyz or Machine Link material.; No search route is documented, so consistent access is uncertain.
- Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






