WATER
4Shore Knight
ATK:
1400
DEF:
1200
View:
2570
Once per turn, if the battle position of this face-up card on the field is changed: Send 1 WATER monster from your Deck to the GY.
Shore Knight — Power Evaluation
Final Score: 39 ± 6 · Confidence: Low
- Intrinsic: 39.5 · Deck: — · Meta: provisional
- Primary role: Combo enabler · Secondary: Material body
Why it scores here
Shore Knight is a Level 4 WATER Warrior whose only effect is a slow, conditional self-mill: once per turn, if its battle position changes while face-up, it sends 1 WATER monster from the Deck to the GY. It does nothing on its own — it must survive a turn and be repositioned (or flipped by another card) before it mills even once, and it offers no interaction against the opponent. Its 1400 ATK and generic Level 4 WATER Warrior typing give it modest material value for Rank 4 Xyz or Warrior-link lines, but high stats and rarity earn nothing here. With zero deck, combo, or guide evidence the score is driven almost entirely by text-inferred intrinsic value and remains provisional.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 38 | Normal-summonable Level 4 with no listed searcher, and it stays dead until a battle-position change occurs, so it is only partly live when drawn (inferred). |
| Combo & Conversion | 22 | Does nothing alone, and even with help it produces only one milled WATER per turn, far short of building a board (inferred). |
| Resource Economy | 40 | Playing the body and milling 1 is roughly card-neutral with no refuel, so it neither gains nor loses hand advantage (inferred). |
| Effect & Interaction | 8 | Its only effect sends your own WATER monster to the GY, providing no disruption or removal against the opponent (verified). |
| Material Utility | 58 | As a Level 4 WATER Warrior it is a clean generic material for Rank 4 Xyz and Warrior-link plays even if its effect is negated (inferred). |
| Resilience & Flexibility | 35 | The trigger requires surviving a turn and changing battle position, so a single removal or a stalled turn blanks it (inferred). |
| Deck-Building Efficiency | 45 | It costs only a slot with no locks or garnets, but it needs position-change support to function, so extra copies add little (inferred). |
Calculation
Weight profile: 0.7 Combo enabler + 0.3 Material body. Intrinsic ≈ 39.5, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Intrinsic (no decks and no combos; Deck = null)
Strengths
- Sends any WATER monster from the Deck to the GY, an unrestricted mill target.
- Generic Level 4 WATER Warrior body usable as Rank 4 Xyz / Warrior-link material.
- One-slot inclusion with no locks and no garnet requirement.
Weaknesses
- Does nothing without a battle-position change and cannot manually reposition the turn it is summoned.
- Once-per-turn and slow, developing no immediate board presence.
- No opponent interaction whatsoever.
- 1400 ATK, so it is easily removed before it can function.
Counters / choke points
- Effect negation such as Ash Blossom & Joyous Spring stops the mill.
- Any removal or banish before the battle position is changed.
- Effects that lock or prevent battle-position changes.
Best use
GY setup / mill engine. Decks: WATER graveyard-based decks (inferred; no deck sample available). Suggested copies: 1.
Evidence & gaps
- Verified: Card text: Effect Monster, Level 4 WATER Warrior, 1400 ATK / 1200 DEF.; Once per turn, if the battle position of this face-up card on the field is changed, send 1 WATER monster from the Deck to the GY.; No banlist token supplied; assumed unlimited at 3 copies.
- Observed: No deck or combo appearances in the supplied sample (total decks = 0, total combos = 0, appearance rate = 0).
- Inferred: Needs a battle-position-change effect or a full turn cycle before the mill can trigger.; Functions as a generic Level 4 WATER Warrior material for Rank 4 Xyz / Warrior-link lines.
- Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






