Spell
EquipRitual Weapon
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2909
Equip only to a Level 6 or lower Ritual Monster. It gains 1500 ATK and DEF.
Ritual Weapon — Power Evaluation
Final Score: 37 ± 6 · Confidence: Medium
- Intrinsic: 35 · Deck: 39 · Meta: provisional
- Primary role: Utility
Why it scores here
Ritual Weapon is a niche support card for Level 6 or lower Ritual Monsters, providing a modest +1500 ATK/DEF tempo boost. While it appears consistently in 18 decks across 7 ritual-based archetypes (Blue-Eyes, Black Luster Soldier, Gishki, etc.), the card generates neither card advantage nor combo extension—it merely amplifies existing ritual threats. The ATK/DEF bonus, though combat-useful, does not compensate for the deck slot cost when modern ritual strategies have stronger payoffs.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Appears as a 2-copy staple in ritual-focused decks, but restricted to Level 6 or lower Ritual Monsters and lacks universal search routes (verified: 18 decks, 88.9% in main gameplay type). |
| Combo & Conversion | 20 | No combo evidence supplied; card only boosts existing Ritual Monsters rather than generating boards or extending plays (inferred: text-only analysis, no observed combo appearances). |
| Resource Economy | 25 | Costs 1 card to play with no refuel, draw, or advantage generation—purely tempo-based (verified: card text contains no advantage mechanics). |
| Effect & Interaction | 5 | Provides no disruption, negation, removal, or hand traps (verified: card text is stat boost only). |
| Material Utility | 15 | Spell cards cannot be used as standard summoning materials in most cases, rendering it dead material-wise (inferred: Yu-Gi-Oh! summoning rules). |
| Resilience & Flexibility | 30 | Vulnerable to spell/trap removal and offers no recovery; lacks multi-turn or multi-zone utility (inferred: equip spell mechanics with no protective text). |
| Deck-Building Efficiency | 45 | Playable at 2–3 copies in ritual decks but restrictive outside that context; not a splashable generic (verified: 14/18 decks run 2 copies; restricted to ritual targets). |
Calculation
Weight profile: Default Utility role (no clear primary role). Intrinsic ≈ 35, Deck ≈ 39, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Stable inclusion across 7 distinct ritual archetypes (Blue-Eyes, BLS, Tachyon, Shaddoll, Dogmatika, Gishki)
- Efficient copy distribution (2 copies in 78% of decks; minimal garnet risk)
- Clear, unambiguous card text with no complex rulings
Weaknesses
- Zero card advantage or resource generation
- No combo generation or board extension capability
- Highly restrictive: Level 6 or lower Ritual Monsters only
- Vulnerable to common spell/trap removal with no recovery mechanism
- Modest stat boost (+1500 ATK/DEF) insufficient for modern power creep
Counters / choke points
- Mystical Space Typhoon and other spell/trap removal
- Monster removal targeting the equipped ritual monster
- Any effect that negates equip spells
Best use
Tempo boost for Level 6 or lower Ritual Monsters. Decks: Blue-Eyes Ritual, Black Luster Soldier Ritual, Gishki Ritual. Suggested copies: 2.
Evidence & gaps
- Verified: Equip spell restricted to Level 6 or lower Ritual Monsters; Grants +1500 ATK and +1500 DEF to equipped monster; Appears in 18 decks across 7 archetypes (Blue-Eyes, BLS, Tachyon, Shaddoll, Dogmatika, Gishki, Black Luster Soldier); Copy distribution: 2 copies in 14 decks (77.8%), 1 copy in 2 decks (11.1%), 3 copies in 2 decks (11.1%); 88.9% of decks in gameplay type 7 (competitive/casual main-deck)
- Observed: Black Luster Soldier Envoy is the top co-deck partner at 55.6%, indicating strong ritual synergy; View count of 2,842 reflects moderate community interest, below power-driver threshold
- Inferred: As a spell card, cannot be used as material in standard Synchro/Fusion/Ritual summoning; Tempo-based effect with no card refuel or advantage generation; Accessibility depends on ritual-specific tutors or natural draw; lacks standalone consistency; Equip spell status provides no inherent recovery or multi-zone resilience
- Data gaps: No combos supplied — combo conversion is text-only inference No guides supplied — no human context on meta roles or edge cases No banlist token — assumed 3 copies (unlimited) No usage statistics (StatisticsCard) — archetype inclusion % inferred from 18-deck sample only No Top-Card rankings — cannot verify competitive performance at scale






