Recycle
Spell Continuous

Recycle

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During your Standby Phase, by paying 300 Life Points, select 1 non-Monster Card in your Graveyard and return it to the bottom of your Deck.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 6, 2026
58± 5/ 100
Power Score
Intrinsic 58
Deck 63

Recycle — Power Evaluation

Final Score: 58 ± 5 · Confidence: Medium

  • Intrinsic: 58 · Deck: 63 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Utility

Why it scores here

Recycle is a niche resource-management card that excels in graveyard-dependent control decks, particularly Eldlich and Apophis, where its ability to recycle non-Monster cards enables repeated use of archetype effects. The card generates no board presence, direct card advantage, or disruption, and its value is entirely dependent on deck construction and playstyle. Its modest score reflects strong accessibility and multi-turn resilience offset by limited combo potential and zero opponent interaction.

Axis scores

Axis Score Evidence
Accessibility 70 Runs in 34 decks as a singleton main-deck card, suggesting reliable access without searching (verified).
Combo & Conversion 35 Zero combo appearances in the database; the card enables GY recycling but generates no board or searches on its own (inferred).
Resource Economy 68 Paired with Eldlich (82.4%) and Apophis (26.5%), which rely on GY access; 300 LP cost per turn is sustainable in control-focused builds that refuel the GY (verified).
Effect & Interaction 5 Text provides no negation, removal, or hand-trap capability; effect is purely cumulative resource cycling with no opponent disruption (verified).
Material Utility 15 Continuous Spell with no special properties for material use; even when blanked, remains a spell for rare spell-focused synergies (inferred).
Resilience & Flexibility 72 Continuous Spell that activates every Standby Phase; multiple archetypes sustain it across turns, making it resistant to most disruption until a field wipe (verified).
Deck-Building Efficiency 68 All 34 decks run exactly 1 copy, indicating low slot cost and no bricking risk; appears in 8 distinct archetypes, suggesting moderate splashability beyond its primary Eldlich/Apophis homes (verified).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Utility. Intrinsic ≈ 58, Deck ≈ 63, Meta = provisional. Modifiers: Niche utility and LP cost (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Provides consistent graveyard recycling every Standby Phase
  • Stays on field once resolved, delivering multi-turn value
  • Synergizes strongly with graveyard-dependent effects in control decks
  • Appears in 8 distinct archetypes, demonstrating some portability

Weaknesses

  • Generates no board presence or direct card advantage
  • Ongoing 300 LP cost accumulates over extended games
  • Does not search, tutor, or generate new resources
  • Vulnerable to field wipe effects, ending the recycling loop

Counters / choke points

  • Field wipe effects (Raigeki, Dark Hole, Evenly Matched)
  • Cards that negate Spell Card effects (Archfiend's Oath, Mystical Space Typhoon)
  • Graveyard lock strategies that prevent GY usage (Artifact Lancea, D.D. Crow on key pieces)
  • Aggressive decks that shorten games before recycling value accrues

Best use

Graveyard resource manager enabling repeated effect usage. Decks: Eldlich, Apophis, Runick, Clear World. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: returns 1 non-Monster Card from GY to bottom of Deck during Standby Phase for 300 LP cost; Appears in 34 decks across 8 distinct archetypes; 88.2% co-appear with Card Scanner, 82.4% with Eldlich the Golden Lord; All 34 decks run exactly 1 copy; Continuous Spell nature provides field persistence
  • Observed: Distributed across Eldlich (26.5%), Apophis (26.5%), Runick (17.6%), and 5 other archetypes; Paired with control/stall cards (Torrential Tribute 82.4%, Rivalry of Warlords 76.5%); No searches or tutors for this card in any deck; Singleton-only inclusion pattern suggests non-redundant status
  • Inferred: Enables Eldlich and Apophis to reuse their graveyard-dependent effects repeatedly; Deck thinning and resource cycling value for control-focused builds; 300 LP cost is sustainable in decks built around managing life total as a resource; Synergizes with mills and discard effects that fill the graveyard
  • Data gaps: No combos supplied — combo conversion is text-only inference No guides supplied — no human strategy context available No banlist token — assumed 3 copies (unlimited) No usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only No top-card ranking data — cannot confirm meta prevalence











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