Rebirth Judgment
Trap Continuous

Rebirth Judgment

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Once per turn: You can declare 1 Monster Type; monsters in the GYs become that Type for the rest of this turn (even if this card leaves the field).




 
 
AI Power Analysis
UtilityConfidence: Medium
55± 8/ 100
Power Score
Intrinsic 52
Deck 54

Rebirth Judgment — Power Evaluation

Final Score: 55 ± 8 · Confidence: Medium

  • Intrinsic: 52 · Deck: 54 · Meta: provisional
  • Primary role: Utility · Secondary: Combo enabler

Why it scores here

Rebirth Judgment is a utility trap that enables type-synergy lines across a broad meta footprint (42 archetypes, 176 decks), confirming reliable accessibility within its homes of Cyber Dragon, Cyberdark, and Buster Blader. The effect converts GY resources into declared types for archetype-specific synergies, but the complete absence of combo evidence leaves exact board impact inferred rather than observed. Zero card advantage, zero opponent interaction, and one-per-turn activation cap its power; splashability and clean deckbuilding cost (+2 modifier) prevent it from falling further.

Axis scores

Axis Score Evidence
Accessibility 65 Runs in 176 decks across 42 archetypes with 1.68 average copies, indicating stable access in Cyber Dragon (16.5%), Cyberdark (10.2%), and Buster Blader (7.4%) homes (observed)
Combo & Conversion 55 Text describes converting GY monsters to a declared type; inferred to enable Tuner/type-specific synergies in each home, but zero combo appearances provide no observed chain or board confirmation (inferred)
Resource Economy 50 Continuous trap with no cost or card advantage generation; one-per-turn activation means no repeated refuel within a turn sequence (verified)
Effect & Interaction 20 Type modification offers zero disruption, negation, or opponent removal; purely enables friendly synergies without defensive capability (verified)
Material Utility 5 Trap card with no ATK/DEF, level, type, or material clause; completely inert as Synchro, Xyz, or Link material (verified)
Resilience & Flexibility 50 Continuous effect persists even if the card leaves the field; vulnerable to Harpie's Feather Duster (67% of partner decks) and spell/trap removal (observed)
Deck-Building Efficiency 70 Runs cleanly at 1-3 copies with no garnet risk or archetype lock; accepted across 42 distinct homes without scaling issues (observed)

Calculation

Weight profile: Default Utility / no clear role weights applied. Intrinsic ≈ 52, Deck ≈ 54, Meta = provisional. Modifiers: Broad splashability across meta (2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Splashable across 42 archetypes with 74.4% going-first inclusion, confirming turn-1 value
  • Continuous effect provides multi-turn setup once established on field
  • Effect persists even if the trap leaves play, unusual resilience for backrow
  • Clean deckbuilding slot with 1-3 copy flexibility and no self-lock risk

Weaknesses

  • Zero opponent interaction; pure engine enabler with no hand traps or negation
  • Generates no card advantage or resource refuel
  • Entirely dependent on GY population and type-synergy lines that vary by archetype
  • Once-per-turn restriction limits multi-step turns
  • Vulnerable to Harpie's Feather Duster (67% co-deck rate) and Called by the Grave (61.4%)

Counters / choke points

  • Harpie's Feather Duster and backrow removal (67% of decks)
  • Called by the Grave targeting GY monsters before type change activates
  • Timing negation (Infinite Impermanence, Nibiru) during activation

Best use

Type-synergy enabler in machine-heavy, fiend-heavy, or warrior-heavy decks. Decks: Cyber Dragon, Cyberdark, Buster Blader, Galaxy Photon, Therions. Suggested copies: 2.

Evidence & gaps

  • Verified: Card effect: Once per turn, declare 1 Monster Type; GY monsters become that Type for rest of turn (persists if card leaves field); Appears in 176 decks across TCG, OCG, and MasterDuel formats; Runs at 1-3 copies per deck (average 1.68); Top 5 archetypes: Cyber Dragon, Cyberdark, Buster Blader, Galaxy Photon, Therions; Has no ATK/DEF, no material eligibility, and zero opponent disruption capability
  • Observed: 42 distinct archetypes run the card, indicating broad meta synergy acceptance; 1.68 average copies suggests balanced effect strength that doesn't demand triple-running; 74.4% going-first metagame suggests turn-1 board setup value; Top partners (Harpie's Feather Duster 67%, Called by the Grave 61.4%) indicate backrow-heavy meta where backrow battles matter
  • Inferred: Cyber Dragon line uses type-changing for Machine-type synergies with Core, Nachster, Herz, and Chimeratech bosses; Cyberdark archetype uses Fiend-type compatibility for archetype-specific effects; Buster Blader decks use Warrior-type alignment for Destruction Sword synergy; Therions and Galaxy Photon likely use similar type-locking for archetype coherence
  • Data gaps: No combo evidence — board construction and actual synergy chains are inferred from deck prevalence, not observed plays No guide context — strategic role and metagame positioning come from deck data alone No StatisticsCard rows — broader historical inclusion rates and typical-copy counts unknown; archetype percentages are sample-based No banlist note — format legality assumed unlimited (3 copies); actual restrictions in TCG/OCG/MasterDuel unknown











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