Trap
ContinuousPsychic Tuning
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2860
Select 1 Psychic-Type monster in your Graveyard and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the Graveyard, take damage equal to that monster's Level x 400.
Psychic Tuning — Power Evaluation
Final Score: 29 ± 6 · Confidence: Medium
- Intrinsic: 31 · Deck: 32 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Tuner enabler, Utility
Why it scores here
Psychic Tuning is a niche recursion tool that revives Psychic monsters from the Graveyard and grants Tuner status for Synchro summons. While the effect is real and synergizes with cards like Emergency Teleport and Mind Over Matter, it suffers from archetype lockout, a significant damage cost (Level × 400 when sent to GY), and a fragile two-way destruction link that collapses under common interaction. Only 3 recorded decks run it with no established combo lines, limiting its proven impact despite clear design intent.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Restricted to Psychic-Type monsters in the Graveyard and archetype-specific Psychic decks; present in only 3 recorded decks (Solemn, D.D., Virtual World) (observed) |
| Combo & Conversion | 26 | Revives one monster treated as Tuner, enabling Synchro summons, but zero recorded combos and damage cost reduce practical conversion power (inferred) |
| Resource Economy | 30 | Revival from GY approximates card-neutral, but damage cost of 1600–3200 depending on monster Level is a significant drawdown (verified) |
| Effect & Interaction | 5 | Card has no opponent-facing negation, removal, or disruption effects (verified) |
| Material Utility | 20 | Trap card itself cannot serve as material; utility derives from Tuner-enabling the revived monster for Synchro plays (inferred) |
| Resilience & Flexibility | 14 | Two-way destruction link (card leaves = destroy monster; monster leaves = destroy card) makes it extremely fragile to interaction; one negation collapses both pieces (verified) |
| Deck-Building Efficiency | 30 | Archetype-locked to Psychic decks; average 1.33 copies per deck suggests it is not a critical include (observed) |
Calculation
Weight profile: 100% Recovery/Recursion. Intrinsic ≈ 31, Deck ≈ 32, Meta = provisional. Modifiers: Archetype lockout (-2); Fragile two-way destruction link (-1). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Revives Psychic monsters from Graveyard as Tuners, enabling Synchro summons
- Works with established Psychic cards (Emergency Teleport, Mind Over Matter, Psychic Kappa, Psychic Tracker)
- Clear, well-defined effect text with no ambiguous rulings
- Enables specific Psychic combo lines when other pieces align
Weaknesses
- Archetype-locked to Psychic decks only; not splashable
- Significant damage cost when sent to Graveyard (Level × 400, typically 1600–3200)
- Fragile two-way destruction link makes it vulnerable to any monster or trap removal
- Extremely limited deck adoption (only 3 known decks); no established combo lines
- Does nothing if negated; trap itself has no inherent value as material or body
Counters / choke points
- Monster removal (MST, Lightning Storm, etc.) destroys both trap and revived monster
- Trap negation (Infinite Impermanence, Ghost Belle & Haunted Mansion)
- Graveyard banishing (Pot of Desires, D.D. Crow) prevents activation
- Monster negation or bounce effects interrupt Tuner generation
- Ash Blossom & Joyous Spring (if activation triggers a search/summon)
Best use
Recovery/Recursion enabler for Synchro summons in Psychic-focused builds. Decks: Psychic, Solemn, D.D., Virtual World.
Evidence & gaps
- Verified: Card is Trap type, Continuous race (card text); Revives Psychic-Type monster from GY and treats as Tuner (card text); Damage cost is monster's Level × 400 when Psychic Tuning sent to GY (card text); Two-way destruction link confirmed in card text (card text); Present in 3 decks: Solemn, D.D., Virtual World (deck evidence); Emergency Teleport co-appears in 100% of decks running Psychic Tuning (deck evidence)
- Observed: Average 1.33 copies per deck; range 1–2 (deck evidence); Only appears in main deck, never sideboards (deck evidence); Zero appearances in recorded combo boards across all decks (combos evidence); Psychic Kappa, Psychic Tracker, Serene Psychic Witch co-appear in 66.7% of decks (deck evidence)
- Inferred: Tuner grant enables Synchro summons with revived Psychic-Type monsters (rules inference from card text); Damage cost may be 1600–3200 depending on revived monster's Level (arithmetic inference); Two-way destruction link creates vulnerability: one negation collapses both pieces (interaction inference); Card is primarily used as a Psychic-engine component, not a generic staple (archetype pattern inference); Limited deck adoption (3 decks, older sample 2023–2024) suggests low practical utility or discovery (meta inference)
- Data gaps: No combos supplied — cannot verify actual board-building conversion from recorded plays; combo_conversion scored from text only No guides supplied — no human context on optimal use, matchup positioning, or deck ratios No banlist token — assuming 3 copies unlimited; actual ban status unknown No usage statistics (StatisticsCard) — archetype inclusion % inferred from 3-deck sample only; real inclusion across all Psychic decks unknown Small and dated deck sample (3 decks, 2023–2024) — cannot assess current meta relevance No Rush Duel or DuelLinks metagame data despite card availability in those formats






