DARK
3Psychic Processor
ATK:
0
DEF:
1500
View:
2524
You can banish this card you control; Special Summon up to 2 Machine, Psychic, and/or Cyberse monsters from your hand, and they can attack directly this turn. During the Standby Phase of the next turn after this card was banished: You can add this banished card to your hand. You can only use each effect of "Psychic Processor" once per turn.
Psychic Processor — Power Evaluation
Final Score: 63 ± 8 · Confidence: Medium
- Intrinsic: 61 · Deck: 64 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Recovery/Recursion
Why it scores here
Psychic Processor's value comes from its text: banishing itself from the field Special Summons up to 2 Machine, Psychic, and/or Cyberse monsters from hand with direct attack, then returns to hand from the banish zone during the next Standby Phase. That is a two-body conversion plus a recursion loop, which earned the resource and deckbuilding scores. Its 0 ATK / 1500 DEF body and the 165-deck frequency did not earn points by themselves (guardrail 3). With no recorded combo boards, combo conversion stays at a text-only 45.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 65 | Live only once it is on the field to banish, with no hand-live route in the text, but 91.5% of the 165 decks run it in the main deck across 49 archetypes (verified text, observed deck share). |
| Combo & Conversion | 45 | The text converts one card into up to two hand summons with direct attack, but there are zero combo boards to confirm the practical board size (inference from text only). |
| Resource Economy | 70 | The self-banish cost is repaid by the standby return to hand and the hand summons, a repeated recovery loop per the card text (verified). |
| Effect & Interaction | 10 | The text provides no negation, removal, or disruption, so there is no opponent interaction (verified). |
| Material Utility | 40 | Level 3 DARK Psychic is a plausible material body, but no material appearances were recorded and the body is only a 0/1500 (inference). |
| Resilience & Flexibility | 60 | The standby recovery gives a multi-turn loop, but both effects are once per turn and the first needs the card on the field (verified text, inference on resilience). |
| Deck-Building Efficiency | 85 | Runs 1 to 3 copies at Level 3 with no garnet or lock clause, and the average is 1.83 copies per deck (verified deck stats). |
Calculation
Weight profile: 0.7 Starter / Combo enabler + 0.3 Recovery/Recursion. Intrinsic ≈ 61, Deck ≈ 64, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Self-banish cost is repaid by a standby return to hand, so the card recurs
- Summons up to 2 monsters from hand with direct attack, a body-to-board conversion
- Runs in 165 decks across 49 archetypes at 1 to 3 copies with no garnet clause
Weaknesses
- Must be on the field to use its first effect, so it is not hand-live
- Both effects are once per turn each
- 0 ATK / 1500 DEF body, so it adds no board pressure by itself
- No interaction or negation
Counters / choke points
- Field removal or banish-proofing before the self-banish effect is activated (inference)
- Opponent hand traps that end the summon chain (inference from text)
Best use
Starter / Recovery body that banishes itself for up to 2 hand summons and returns in the next Standby Phase. Decks: Kashtira, Kozmo, Psy-Frame, Myutant. Suggested copies: 2.
Evidence & gaps
- Verified: Text: banish this card you control, Special Summon up to 2 Machine/Psychic/Cyberse from hand, direct attack this turn; Text: Standby Phase of the next turn after banishment, add this card to hand; Text: each effect once per turn; Deck stats: 165 decks, 91.5% gameplay type 7, copies avg 1.83 max 3
- Observed: Deck share across 49 archetypes, led by Kashtira and Kozmo at 17% each; Top partners: Emergency Teleport 75.2%, Ash Blossom & Joyous Spring 58.8%
- Inferred: Level 3 DARK Psychic is a usable material body; Body-to-board conversion depends on having 2 Machine/Psychic/Cyberse targets in hand
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) available no banlist token, assumed 3 copies (unlimited)






