Pole Position
Trap Continuous

Pole Position

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The face-up monster(s) with the highest ATK on the field is unaffected by the effects of Spell Cards. When "Pole Position" is removed from the field, destroy the face-up monster(s) with the highest ATK on the field.




 
 
AI Power Analysis
Floodgate/ControlConfidence: MediumEvaluated Oct 2, 2026
24± 7/ 100
Power Score
Intrinsic 30
Deck 27

Pole Position — Power Evaluation

Final Score: 24 ± 7 · Confidence: Medium

  • Intrinsic: 30 · Deck: 27 · Meta: provisional
  • Primary role: Floodgate/Control · Secondary: Removal

Why it scores here

Pole Position is a niche Continuous Trap that grants Spell-effect immunity to the highest ATK monster on the field — a double-edged protection that applies to both players' monsters and can as easily shield an opponent's threat as your own. It generates no card advantage and has zero presence in recorded combo lines, with all evidence of use coming from a thin two-deck sample in a single historical format. Its removal clause adds marginal disruption value but can punish your own board when opponents clear the trap; the inherent symmetry and slow trap setup dominate the rating, not any ATK stat of the protected monster.

Axis scores

Axis Score Evidence
Accessibility 18 Continuous Trap requires setting and surviving an opponent's turn with no confirmed searcher among the deck partners; activation is dependent on board state and slow by design (inferred from text, no search chain verified).
Combo & Conversion 10 Zero appearances in combo data and no combo examples recorded; the passive Spell-immunity field effect builds no board and enables no follow-up plays (observed: 0 appearances across all combos).
Resource Economy 22 Pure card-minus-one on activation with no draw or search return; the triggered destruction on departure offers marginal recovery but is unreliable and can punish the activating player (inferred from card text).
Effect & Interaction 35 Grants persistent Spell-effect immunity to whichever face-up monster holds the highest ATK — a real disruption to opponent Spell-based removal — but the symmetrical application blunts its strategic value when the opponent controls the stronger monster (verified from card text).
Material Utility 5 Trap Card with no level, type, or attribute stats; cannot serve as Extra Deck material or a meaningful body in any summon mechanic (verified).
Resilience & Flexibility 20 Vulnerable to backrow removal (Mystical Space Typhoon co-appears in 100% of the two sampled decks), which triggers its own destruction clause against your board; the symmetrical field effect reduces play-around options (observed: MST in all sample decks; inferred vulnerability).
Deck-Building Efficiency 30 Both decks run exactly 1 copy, consistent with singleton tech usage; no archetype restrictions or hard garnets are imposed, but the double-edged nature limits how many slots can productively run it (observed: avg 1.0 copy, distribution 2×1-copy).

Calculation

Weight profile: Floodgate/Control primary role. Intrinsic ≈ 30, Deck ≈ 27, Meta = provisional. Modifiers: Double-edged symmetrical protection (-3); Self-punishing removal clause (-1). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Persistent Spell-effect immunity on the highest ATK monster without targeting, disrupting removal Spells
  • Removal-on-departure clause threatens the opponent's board if they attempt to clear the trap
  • Singleton tech slot with no archetype restriction or garnet risk

Weaknesses

  • Symmetrical protection applies equally to the opponent's highest ATK monster if they control the board
  • Slow Continuous Trap setup with no search support identified in any evidence
  • Zero combo presence — contributes nothing to established board lines
  • Removal clause can destroy your own highest ATK monster when the trap is cleared by the opponent

Counters / choke points

  • Mystical Space Typhoon / backrow removal (appears in 100% of the two sample decks, confirming expected counter-play)
  • Any card that increases the opponent's monster ATK above yours, shifting the protection target to their monster
  • Spell Cards that raise the opponent's monster ATK before Pole Position resolves, exploiting the symmetry

Best use

Singleton Continuous Trap tech to threaten Spell-based removal on a high-ATK threat while pressuring the opponent's board on removal. Decks: Sacred Beast, Gladiator Beast. Suggested copies: 1.

Evidence & gaps

  • Verified: Continuous Trap granting Spell-effect immunity to the face-up monster(s) with highest ATK on the field (from card text); Destruction of highest ATK face-up monster(s) when Pole Position is removed from the field (from card text); Legal in TCG and OCG formats; Both sample decks run exactly 1 copy
  • Observed: Present in 2 decks across Sacred Beast and Gladiator Beast archetypes in gameplay type 7; Zero appearances across all recorded combos in the evidence base; Mystical Space Typhoon co-appears in 100% of the sample decks, indicating expected vulnerability
  • Inferred: No dedicated searcher identified from deck partner analysis or card text — accessibility relies on drawing it naturally; Singleton usage across both decks implies the card is treated as a situational tech rather than a core piece; Symmetrical protection significantly limits strategic reliability compared to a targeted protection effect
  • Data gaps: No combos supplied — combo conversion is text-only inference No guides supplied No banlist token — assumed 3 copies (unlimited); actual restriction status unknown No usage statistics (StatisticsCard) — archetype inclusion rate inferred from 2-deck sample only Only 2 decks in evidence — very small sample, both in a single gameplay format (format 7)











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