Pixie Knight
LIGHT 2

Pixie Knight

  • ATK:
  • 1300

  • DEF:
  • 200

  • View:
  • 2743




When this card is sent to the Graveyard as a result of battle, your opponent selects 1 Spell Card from your Graveyard, and places that card on the top of your Deck.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Oct 1, 2026
30± 6/ 100
Power Score
Intrinsic 34
Deck 31

Pixie Knight — Power Evaluation

Final Score: 30 ± 6 · Confidence: Medium

  • Intrinsic: 34 · Deck: 31 · Meta: provisional
  • Primary role: Material body · Secondary: Utility

Why it scores here

Pixie Knight earns modest marks as a Level 2 LIGHT Spellcaster body, primarily useful in Chaos and older-format strategies that value its attribute rather than its on-destruction effect. The recovery effect is structurally undermined: it requires the card to be destroyed in battle, then grants the opponent full control over which Spell is returned — they will always select the least useful one, converting a theoretical break-even into a practical net loss. High ATK did not drive the score; accessible LIGHT body for Chaos banishing and low deck-building cost are the only axes that hold real value here.

Axis scores

Axis Score Evidence
Accessibility 30 No dedicated searchers appear in the evidence; the card is Normal Summoned from hand with no special-summon condition, limiting live-hand frequency to draw luck alone. (inferred)
Combo & Conversion 10 Zero combo appearances in the recorded corpus; the on-destruction effect is reactive and adds no proactive board-building capability. (observed)
Resource Economy 18 The effect recovers one Spell to deck top but the opponent selects which one, meaning they reliably choose the least valuable option, making net card economy worse than break-even. (verified)
Effect & Interaction 5 The card's sole effect provides no disruption, negation, or removal and cannot interact with the opponent's plays in any meaningful way. (verified)
Material Utility 38 Appears alongside Chaos Sorcerer in 42.9% of its decks, confirming LIGHT attribute value for Chaos banish fuel; Level 2 Spellcaster also covers niche Rank 2 Xyz slots in DuelLinks and older formats. (observed)
Resilience & Flexibility 15 Effect fires exactly once on battle destruction with no protection and opponent agency over the outcome; no multi-turn or multi-zone value is present. (inferred)
Deck-Building Efficiency 45 Always run at exactly 1 copy across all 7 decks with no archetype restriction or lock, imposing minimal brick risk, though the effect rarely justifies even a single slot. (observed)

Calculation

Weight profile: Material body (primary only). Intrinsic ≈ 34, Deck ≈ 31, Meta = provisional. Modifiers: Opponent-controlled selection (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 2 LIGHT Spellcaster body with no archetype restriction, useful as Chaos banish fodder
  • No lock or restriction imposed on the deck that runs it
  • Low deck-building cost — always run at 1 copy with no garnet risk

Weaknesses

  • Effect requires battle destruction — entirely passive, cannot be activated proactively
  • Opponent controls which Spell is recovered, reliably choosing the least useful one
  • Zero combo appearances — no demonstrated role in any recorded engine or board line
  • ATK 1300 is mediocre at Level 2 and provides no meaningful battle pressure

Counters / choke points

  • Any monster with ATK above 1300 can simply avoid attacking it, preventing the effect entirely
  • Effect negation on the triggered effect neutralizes the recovery without stopping the battle loss

Best use

LIGHT body for Chaos banish fuel or Level 2 material in older and DuelLinks formats. Decks: Chaos, DuelLinks older-format decks. Suggested copies: 1.

Evidence & gaps

  • Verified: Level 2, LIGHT, Spellcaster, ATK 1300/DEF 200 (card text); Effect triggers only on battle destruction — cannot self-activate (card text); Opponent selects which Spell Card is recovered and places it on top of the Deck, not the hand (card text); Legal in TCG, OCG, MasterDuel, and DuelLinks (evidence.formats)
  • Observed: Appears in 7 decks across 5 distinct archetypes, always at exactly 1 copy (deck data); Co-runs with Chaos Sorcerer in 42.9% of decks, confirming LIGHT body utility for Chaos banishing (top partners); Top partners are DuelLinks-era cards (Horn of the Unicorn, Shining Angel, Winged Kuriboh, Watapon), indicating older-format primary home (top partners)
  • Inferred: Used as a LIGHT Spellcaster body for attribute-based synergies rather than for its recovery effect; No dedicated searcher path exists in the evidence — accessibility is limited to draw probability; DuelLinks is likely the primary competitive home given the partner profile
  • Data gaps: No combos supplied — combo conversion is text-only inference No guides supplied No banlist token — assumed 3 copies unlimited across all formats No usage statistics (StatisticsCard) — archetype inclusion percentage inferred from 7-deck sample only 7-deck sample is very thin for reliable deck synergy conclusions











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