Peak Performance
ATK:
0
DEF:
0
View:
3216
[At the start of the Duel, place this card in your Field Spell Zone and flip it over.] All Dragon, Winged Beast, and Thunder monsters on the field gain 200 ATK/DEF.
Peak Performance — Power Evaluation
Final Score: 32 ± 5 · Confidence: Medium
- Intrinsic: 35 · Deck: 30 · Meta: provisional
- Primary role: Utility
Why it scores here
Peak Performance is a Skill Card that passively grants +200 ATK/DEF to Dragon, Winged Beast, and Thunder monsters throughout the duel. While the buff persists and resists removal, it contributes no card advantage, no disruption, and no combo value—it is purely a stat boost for specific types. The absence of any decks in the sample choosing this Skill over alternatives suggests that the modest +200 bonus does not justify consuming the single Skill slot available per deck. The card scores entirely on resilience; all other axes reflect its passive, non-interactive nature and narrow archetype scope.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Skill Cards are automatically deployed at the start of a duel for decks that include them, but zero decks in the sample confirm the choice of this Skill, suggesting it is not competitive versus other Skill options (observed). |
| Combo & Conversion | 15 | The card does not build combos, extend plays, or create new board states—it is purely a static stat buff with no synergy-building potential (verified). |
| Resource Economy | 40 | No card advantage, GY refuel, or search is generated, and no activation cost is incurred, but +200 ATK/DEF is not resource gain in the traditional sense (verified). |
| Effect & Interaction | 0 | The card provides no negation, removal, disruption, hand-trap capability, or opponent interaction of any kind (verified). |
| Material Utility | 0 | Skill Cards cannot be used as material or as card bodies; this card is a Field Spell effect with zero material utility (verified). |
| Resilience & Flexibility | 80 | Once deployed at the start, the buff persists through the entire duel and is difficult to remove; it applies to all eligible monsters each turn with no additional cost (verified). |
| Deck-Building Efficiency | 50 | The card consumes the single Skill slot per deck and only benefits decks built heavily around Dragon, Winged Beast, or Thunder types; the modest buff is unlikely to be game-deciding, making the slot cost high (inferred). |
Calculation
Weight profile: Utility (no clear role). Intrinsic ≈ 35, Deck ≈ 30, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Passive field effect that persists throughout the duel without activation cost
- No once-per-turn restriction; applies to all eligible monsters every turn
- Applies to three distinct types (Dragon, Winged Beast, Thunder), increasing potential deck compatibility
Weaknesses
- Provides no card advantage, negation, removal, or combo value whatsoever
- Consumes the single Skill slot per deck, a meaningful opportunity cost
- +200 ATK/DEF buff is modest and only beneficial for decks built around the three supported types
- Zero competitive deck evidence suggests the buff does not justify the Skill slot choice over alternatives
- Contributes zero opponent interaction or disruption
Counters / choke points
- Opponent Skills that negate or disable Field Spell effects
- Deck choices that do not run Dragon, Winged Beast, or Thunder monsters
Best use
Passive stat enhancement for specific types. Decks: Dragon archetypes, Winged Beast archetypes, Thunder archetypes. Suggested copies: 1.
Evidence & gaps
- Verified: Card is a Skill Card that grants +200 ATK/DEF to all Dragon, Winged Beast, and Thunder monsters (from card text); Mentioned in Metalfoes and Blackwings guides (from guide data); Zero decks in the sample include this Skill (from deck data); No once-per-turn restriction and no activation cost (from card text)
- Observed: View count of 3,163 (moderate popularity, not high for a Skill choice); 2 guides reference the Skill with empty snippets, providing minimal context
- Inferred: Designed for Dragon, Winged Beast, and Thunder decks based on the three supported types (from card scope); +200 ATK/DEF may enable specific breakpoints or OTK lines in heavy-monster archetypes (from game mechanics); The Skill's absence from all sample decks suggests it does not compete with other Skill choices in these archetypes (from deck absence); Deckbuilding cost is high due to consuming the single Skill slot available per deck in Master Duel format (from format rules)
- Data gaps: No decks supplied—deck inclusion and synergy signals are entirely absent No combos supplied—combo conversion and board-building impact cannot be verified No usage statistics—archetype-specific inclusion rates and consistency are unknown Guide snippets are empty—context for Skill choice in Metalfoes and Blackwings guides is unavailable No detailed rulings—any special interactions or timing edge cases for Skill Cards are not supplied






