Spell
NormalParticle Fusion
Archetype:
Gem-
View:
3159
Send, from your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When you do: Banish this card from the Graveyard to target 1 "Gem-Knight" Fusion Material Monster used for the Fusion Summon; the Fusion Summoned monster gains that monster's ATK until the End Phase.
Particle Fusion — Power Evaluation
Final Score: 58 ± 8 · Confidence: Medium
- Intrinsic: 58 · Deck: 61 · Meta: provisional
- Primary role: Extender · Secondary: Combo enabler
Why it scores here
Particle Fusion enables Gem-Knight Fusion summons with strong consistent synergy—all 18 running decks pair it with core Gem-Knight Fusion monsters and it appears across 8 distinct archetypes including Adamancipator and Hole. However, the complete absence of combo evidence prevents verification of its actual board-building impact, and the card itself provides no disruption, relying entirely on Fusion synergy for value. The secondary ATK-boost effect adds conditional utility, but without metagame context or combo data, its power is bounded by deck-focused evidence alone.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 72 | Appears in 18 decks across 8 distinct archetypes with 1.44 average copies per deck, 100% main-deck inclusion, and confirmed routes through both Gem-Knight and generic Fusion shells. (observed) |
| Combo & Conversion | 68 | Text enables Fusion summons with ATK-boost secondary effect; all 18 running decks include Gem-Knight Fusion monsters suggesting board synergy, but 0 recorded combos prevent direct power measurement. (inferred, data gap) |
| Resource Economy | 65 | Costs 1 card to enable a Fusion summon (roughly even); secondary Graveyard effect provides small bonus value for ATK boost to summoned monster. (inferred) |
| Effect & Interaction | 8 | Provides zero direct disruption, negation, or removal—purely board-enabling with no opponent interaction capability. (verified) |
| Material Utility | 5 | Is a Spell Card with zero inherent material value for Monster summons; cannot be used as Tuner, Synchro material, or body. (verified) |
| Resilience & Flexibility | 55 | Vulnerable to Fusion summon negation mid-combo; secondary Graveyard effect can activate on future turns if materials were successfully sent, providing limited recovery. (inferred) |
| Deck-Building Efficiency | 70 | Non-restrictive Spell Card with no self-locking effects; light deck-building cost evidenced by 1.44 average copies and successful integration into 8 distinct archetypes. (observed) |
Calculation
Weight profile: Primary role: Extender. Intrinsic ≈ 58, Deck ≈ 61, Meta = provisional. Modifiers: Mild brick/dead-hand risk (-2). Final formula: 0.40*Intrinsic(58) + 0.60*Deck(61) minus 2-point brick modifier = 58
Strengths
- 100% partnership with Gem-Knight Fusion core cards confirms archetype fit
- Splashable into multiple non-archetype homes (Adamancipator, Hole, generic Fusion)
- Secondary Graveyard effect provides conditional ATK boost and ongoing utility
- Light copy requirement (avg 1.44 per deck) reduces brick risk compared to high-copy cards
Weaknesses
- No recorded combos—actual board-building power is unverified by combo data
- Provides zero opponent interaction, negation, or disruption
- Can be dead in hand if Fusion materials are not set up before activation
- Vulnerable to Fusion summon negation (Artifact Lancea, Abyss Dweller on GY materials)
- Spell Card body has no material value or synergy with non-Fusion strategies
Counters / choke points
- Fusion summon negation effects (Artifact Lancea when materials are sent)
- Graveyard lockdown (Abyss Dweller, macro effects if materials are sent)
- Hand traps that interrupt before Fusion summon resolves (Ash Blossom & Joyous Spring)
- Field wipe effects that remove materials before the effect can be declared
Best use
Extender enabling Fusion monster boards. Decks: Gem-Knights, Adamancipator, Hole, Fusion-focused shells.
Evidence & gaps
- Verified: Card text: Normal Spell enabling Gem-Knight Fusion summons with secondary ATK-boost from sent materials; Appears in 18 decks, all main-deck (0 side-deck); 100% co-occurrence with Gem-Knight Fusion monsters in all 18 running decks; Is a Spell Card; not a top card; no banlist restrictions noted (assumed 3 copies)
- Observed: Appears across 8 distinct archetypes: Gem-Knights (3 different archetype IDs spanning 10 decks), Fusion, Hole, Adamancipator, Sự kiện Fusion, Book of (8 remaining decks); Average 1.44 copies per deck (distribution: 1 copy in 12 decks, 2 copies in 4 decks, 3 copies in 2 decks); Top 10 partners are all Gem-Knight Fusion monsters or related cards (100% co-deck rate with Master Diamond, Seraphinite, Fusion); Played in Adamancipator and Hole decks suggests some generic Fusion shell appeal
- Inferred: Primary role is Extender enabling Fusion-based combo lines (text-based, no combo data); Combo conversion estimated from consistent Fusion monster partnerships and secondary ATK-boost mechanic; Material requirement suggests some setup cost before this spell becomes live; Cross-archetype appearances suggest value extends beyond pure archetype synergy
- Data gaps: No combos recorded (0 combos)—cannot measure actual board-building power or starter efficiency No guide mentions—cannot verify role/synergy from expert sources No usage statistics (StatisticsCard)—archetype inclusion percentages based only on 18-deck sample No banlist data—assuming 3 copies legal in all formats No metagame context—cannot assess format-specific power; meta power remains null






